Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dajko
Medusa
Level 124
God Stats
2W - 2L
1,405 SR
Queue Stats
134W - 119L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Komejant
Cthulhu
Level 128
God Stats
5W - 2L
1,692 SR
Queue Stats
278W - 264L
1,526 Elo+
Solo
Ra
Ra
Maefaer
Ra
Level 58
God Stats
1W - 1L
1,251 SR
Queue Stats
163W - 188L
1,510 Elo+
Solo
Ares
Ares
MjakoM
Ares
Level 127
God Stats
4W - 1L
1,673 SR
Queue Stats
162W - 167L
1,469 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,500 Elo+

VS

Team Averages
Level 141
1,536 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArtiWawa
Chaac
Level 126
God Stats
1W - 3L
1,538 SR
Queue Stats
252W - 271L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Shabreena
Guan Yu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 81L
1,411 Elo+
Solo
Hou Yi
Hou Yi
lordMcFluffin
Hou Yi
Level 100
God Stats
4W - 3L
1,643 SR
Queue Stats
548W - 536L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 3
6,249
1,250
3,118
4,283
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Dajko
Medusa
12
2 / 0 / 3
6,422
1,284
3,690
3,045
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Komejant
Cthulhu
10
0 / 0 / 6
6,227
1,245
3,189
4,136
3,431
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 6
5,598
1,120
3,105
3,137
1,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
MjakoM
Ares
10
1 / 2 / 3
5,699
1,140
915
7,120
4,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 1
5,403
1,081
6,784
2,043
550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
 
Pele
7
0 / 2 / 1
4,647
929
2,030
3,384
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
ArtiWawa
Chaac
12
1 / 1 / 0
5,337
1,067
4,152
3,752
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Shabreena
Guan Yu
10
0 / 3 / 0
4,783
957
974
5,238
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

1
0 / 0 / 0
1,340
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
2
2
Deaths
6
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Pele
 
Pele
0
2
1
0.25
L
Chaac
ArtiWawa
Chaac
1
1
0
1
W
Medusa
Dajko
Medusa
2
0
3
3.5
W
Cthulhu
Komejant
Cthulhu
0
0
6
3
W
0
0
6
3
W
Ares
MjakoM
Ares
1
2
3
1.25
L
Guan Yu
Shabreena
Guan Yu
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,017
Damage
13,940
21,721
Taken
14,417
13,853
Mitigated
7,892
11,607
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,118
129
429
1,143
4,283
3,917
228
1,111
3,172
564
6,263
L
Nu Wa
 
Nu Wa
6,784
3,038
349
327
2,043
550
0
993
1,004
15,355
331
L
Pele
 
Pele
2,030
39
0
310
3,384
966
0
1,323
2,021
0
4,526
L
Chaac
ArtiWawa
Chaac
4,152
72
0
654
3,752
2,452
0
1,972
1,457
0
12,280
W
Medusa
Dajko
Medusa
3,690
1,017
383
195
3,045
910
678
1,404
1,641
0
23,171
W
Cthulhu
Komejant
Cthulhu
3,189
38
418
958
4,136
3,431
224
1,100
3,036
10,368
1,885
W
3,105
237
3,898
2,303
3,137
1,234
275
1,081
2,056
8,885
0
W
Ares
MjakoM
Ares
915
0
432
1,448
7,120
4,361
217
1,988
5,132
4,399
0
L
Guan Yu
Shabreena
Guan Yu
974
144
1,533
898
5,238
3,924
0
2,378
2,591
0
2,520
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
21,510
101
Minions Killed
47
0
Camps Cleared
0
591,585
Distance Traveled
420,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,249
1,250
12
2
0
112,262
0
L
Nu Wa
5,403
1,081
21
4
0
119,833
0
L
Pele
4,647
929
8
2
0
97,306
0
L
Chaac
5,337
1,067
12
2
0
106,572
0
W
Medusa
6,422
1,284
45
9
0
122,452
0
W
Cthulhu
6,227
1,245
23
5
0
112,170
0
W
Ra
5,598
1,120
10
2
0
130,888
0
W
Ares
5,699
1,140
11
2
0
113,813
0
L
Guan Yu
4,783
957
6
1
0
97,286
0
L
Hou Yi
1,340
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role