Player Matchup

Morgan Le Fay
Morgan Le Fay
AraAraUfufu
Morgan Le Fay
Level 107
God Stats
16W - 10L
1,653 SR
Queue Stats
250W - 218L
1,517 Elo+
Solo
Nu Wa
Nu Wa
CepxKopx
Nu Wa
Level 87
God Stats
95W - 91L
1,537 SR
Queue Stats
96W - 92L
1,492 Elo+
Solo
Surtr
Surtr
Migos
Surtr
Level 166
God Stats
1W - 1L
1,247 SR
Queue Stats
88W - 91L
1,540 Elo+
Party 1
Apollo
Apollo
ShadyWolfsbane
Apollo
Level 199
God Stats
6W - 1L
1,782 SR
Queue Stats
111W - 117L
1,550 Elo+
Party 1
Set
Set
Trion
Set
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,527 Elo+
Party 1
Team Averages
Level 153
1,544 SR
1,525 Elo+

VS

Team Averages
Level 150
1,727 SR
1,575 Elo+
Ganesha
Ganesha
BustedNyoDaD
Ganesha
Level 149
God Stats
11W - 6L
1,753 SR
Queue Stats
278W - 268L
1,564 Elo+
Party 2
Mulan
Mulan
GunzzFPS
Mulan
Level 122
God Stats
24W - 13L
1,841 SR
Queue Stats
197W - 176L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingShadowXV
Kumbhakarna
Level 213
God Stats
12W - 9L
1,771 SR
Queue Stats
257W - 216L
1,623 Elo+
Solo
Apollo
Apollo
OsamaBinLackinn
Apollo
Level 161
God Stats
1W - 1L
1,581 SR
Queue Stats
340W - 307L
1,595 Elo+
Party 2
Set
Set
conqeefador_69
Set
Level 105
God Stats
2W - 3L
1,690 SR
Queue Stats
273W - 250L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AraAraUfufu
Morgan Le Fay
13
1 / 6 / 5
8,720
484
10,643
13,727
6,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
CepxKopx
Nu Wa
15
2 / 7 / 9
9,005
500
11,182
9,734
2,388
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Migos
Surtr
17
8 / 0 / 9
11,952
664
12,421
15,461
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 4 / 8
12,739
708
12,974
15,415
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Trion
Set
20
10 / 4 / 6
11,971
665
18,186
18,204
11,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BustedNyoDaD
Ganesha
13
0 / 5 / 10
8,356
464
5,991
15,197
14,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
GunzzFPS
Mulan
15
4 / 6 / 11
9,006
500
15,085
22,456
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
KingShadowXV
Kumbhakarna
15
11 / 7 / 3
9,844
547
11,855
19,422
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 4 / 3
9,344
519
10,204
15,977
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 0
8,789
488
2,792
13,689
10,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
25
Kills
21
21
Deaths
25
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AraAraUfufu
Morgan Le Fay
1
6
5
0.58
L
Ganesha
BustedNyoDaD
Ganesha
0
5
10
1
W
Nu Wa
CepxKopx
Nu Wa
2
7
9
0.93
L
Mulan
GunzzFPS
Mulan
4
6
11
1.58
L
Kumbhakarna
KingShadowXV
Kumbhakarna
11
7
3
1.79
W
Surtr
Migos
Surtr
8
0
9
12.5
L
6
4
3
1.88
W
4
4
8
2
W
Set
Trion
Set
10
4
6
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,406
Damage
45,927
72,541
Taken
86,741
37,881
Mitigated
52,086
26,089
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AraAraUfufu
Morgan Le Fay
10,643
689
0
2,860
13,727
6,580
0
5,135
8,261
30,964
183
L
Ganesha
BustedNyoDaD
Ganesha
5,991
644
0
2,028
15,197
14,835
56
4,988
10,209
33,722
0
W
Nu Wa
CepxKopx
Nu Wa
11,182
4,281
0
0
9,734
2,388
224
6,226
3,115
48,614
756
L
Mulan
GunzzFPS
Mulan
15,085
1,491
0
10,419
22,456
11,135
0
5,461
16,995
0
94,675
L
Kumbhakarna
KingShadowXV
Kumbhakarna
11,855
1,235
0
3,349
19,422
8,444
0
8,237
11,185
65,501
1,376
W
Surtr
Migos
Surtr
12,421
5,334
0
5,719
15,461
11,124
1,231
1,129
14,332
1,904
76,226
L
10,204
5,731
0
4,958
15,977
6,816
0
2,338
13,639
31
67,429
W
12,974
9,166
0
6,835
15,415
6,423
4,402
2,185
13,166
0
112,205
W
Set
Trion
Set
18,186
7,635
0
10,675
18,204
11,366
0
2,697
15,192
0
104,300
L
2,792
532
0
2,172
13,689
10,856
0
1,401
12,288
0
78,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
45,339
562
Minions Killed
554
0
Camps Cleared
0
1,773,880
Distance Traveled
1,764,252
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,720
484
22
1
0
357,264
5
L
Ganesha
8,356
464
15
1
0
366,529
1
W
Nu Wa
9,005
500
59
3
0
328,382
0
L
Mulan
9,006
500
156
9
0
364,132
2
L
Kumbhakarna
9,844
547
122
7
0
343,162
8
W
Surtr
11,952
664
136
8
0
374,842
0
L
Apollo
9,344
519
126
7
0
348,617
1
W
Apollo
12,739
708
196
11
0
337,372
0
W
Set
11,971
665
149
8
0
376,020
0
L
Set
8,789
488
135
8
0
341,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role