Player Matchup

Hercules
Hercules
JaYaJ
Hercules
Level 45
God Stats
7W - 8L
1,419 SR
Queue Stats
116W - 115L
1,537 Elo+
Party 1
Sol
Sol
PH0xIT
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 137L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stratt05
Cu Chulainn
Level 128
God Stats
67W - 52L
1,548 SR
Queue Stats
252W - 275L
1,544 Elo+
Party 1
Anubis
Anubis
exvac
Anubis
Level 129
God Stats
19W - 18L
1,554 SR
Queue Stats
434W - 449L
1,554 Elo+
Party 1
Horus
Horus
xFROZEN_KNIGHTx
Horus
Level 134
God Stats
2W - 5L
1,312 SR
Queue Stats
94W - 89L
1,567 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,535 Elo+

VS

Team Averages
Level 126
1,571 SR
1,557 Elo+
Anubis
Anubis
No_salt_required
Anubis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,660 Elo+
Solo
Danzaburou
Danzaburou
SavageMondo480
Danzaburou
Level 59
God Stats
46W - 46L
1,524 SR
Queue Stats
113W - 114L
1,474 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SpokenHistory
Maman Brigitte
Level 175
God Stats
86W - 52L
1,717 SR
Queue Stats
258W - 201L
1,609 Elo+
Solo
Maui
Maui
UxRxBELOWxME
Maui
Level 103
God Stats
7W - 7L
1,614 SR
Queue Stats
279W - 248L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
xGhostWarrior31
Guan Yu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaYaJ
Hercules
11
1 / 2 / 4
5,869
587
1,443
7,103
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
PH0xIT
Sol
11
11 / 0 / 2
7,279
728
9,247
5,612
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Stratt05
Cu Chulainn
11
0 / 2 / 0
6,504
650
3,863
7,927
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
exvac
Anubis
12
5 / 1 / 2
7,213
721
6,316
5,600
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 10
6,389
639
4,023
7,975
5,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,604
460
854
4,381
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
SavageMondo480
Danzaburou
8
0 / 7 / 0
4,967
497
4,270
9,777
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
SpokenHistory
Maman Brigitte
12
4 / 2 / 2
6,391
639
9,848
10,291
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 5 / 0
4,271
427
2,202
9,605
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,213
621
1,995
5,768
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
6
6
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
JaYaJ
Hercules
1
2
4
1.5
L
0
3
1
0.17
W
Sol
PH0xIT
Sol
11
0
2
12
L
Danzaburou
SavageMondo480
Danzaburou
0
7
0
0
L
Maman Brigitte
SpokenHistory
Maman Brigitte
4
2
2
2.5
W
Cu Chulainn
Stratt05
Cu Chulainn
0
2
0
0
L
0
5
0
0
W
Anubis
exvac
Anubis
5
1
2
6
W
0
1
10
5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
19,169
34,217
Taken
39,822
14,127
Mitigated
16,421
11,225
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JaYaJ
Hercules
1,443
415
0
1,285
7,103
2,764
0
3,045
4,058
0
30,754
L
854
40
0
1,456
4,381
1,289
0
2,315
1,840
14,705
0
W
Sol
PH0xIT
Sol
9,247
4,491
0
4,110
5,612
1,601
564
1,515
4,097
44,393
11,625
L
Danzaburou
SavageMondo480
Danzaburou
4,270
1,639
0
2,939
9,777
3,676
0
4,095
5,665
0
31,179
L
Maman Brigitte
SpokenHistory
Maman Brigitte
9,848
545
0
3,997
10,291
2,700
0
3,126
6,869
48,618
0
W
Cu Chulainn
Stratt05
Cu Chulainn
3,863
885
0
1,606
7,927
2,182
0
2,360
5,567
0
49,225
L
2,202
1,194
0
1,376
9,605
4,357
0
4,451
5,154
14,031
241
W
Anubis
exvac
Anubis
6,316
505
0
1,333
5,600
2,251
0
3,620
1,980
42,759
2,642
W
4,023
1,956
240
2,651
7,975
5,329
0
2,987
4,988
0
14,153
L
1,995
185
102
1,914
5,768
4,399
0
0
5,768
0
39,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
26,446
356
Minions Killed
264
0
Camps Cleared
0
1,027,929
Distance Traveled
868,247
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,869
587
55
6
0
242,821
0
L
Anubis
4,604
460
29
3
0
118,661
2
W
Sol
7,279
728
95
10
0
189,405
0
L
Danzaburou
4,967
497
49
5
0
172,899
0
L
Maman Brigitte
6,391
639
89
9
0
228,206
2
W
Cu Chulainn
6,504
650
95
10
0
174,168
0
L
Maui
4,271
427
14
1
0
178,748
2
W
Anubis
7,213
721
92
9
0
203,647
4
W
Horus
6,389
639
19
2
0
217,888
2
L
Guan Yu
6,213
621
83
8
0
169,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role