Player Matchup

Gilgamesh
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
Level 41
God Stats
2W - 19L
1,149 SR
Queue Stats
16W - 53L
1,183 Elo+
Party 1
Chronos
Chronos
LooseChange95
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 59L
1,192 Elo+
Party 1
Bacchus
Bacchus
jakeDsnake_420_
Bacchus
Level 91
God Stats
14W - 5L
1,753 SR
Queue Stats
103W - 93L
1,424 Elo+
Solo
Team Averages
Level 56
1,467 SR
1,266 Elo+

VS

Team Averages
Level 148
1,392 SR
1,249 Elo+
Chernobog
Chernobog
DoctorCrumpet
Chernobog
Level 106
God Stats
3W - 4L
1,170 SR
Queue Stats
23W - 28L
1,324 Elo+
Solo
Sobek
Sobek
EliViejo
Sobek
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,256 Elo+
Party 2
Janus
Janus
alessitazc
Janus
Level 169
God Stats
1W - 1L
1,506 SR
Queue Stats
9W - 16L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
15
5 / 5 / 1
10,633
886
10,238
19,104
14,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
13
1 / 8 / 2
8,910
743
4,509
12,232
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 2
8,356
696
7,723
13,508
16,696
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoctorCrumpet
Chernobog
17
12 / 3 / 5
11,507
959
17,486
10,441
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
EliViejo
Sobek
16
2 / 3 / 13
9,896
825
9,027
13,567
12,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
16
3 / 3 / 11
10,272
856
8,724
6,690
2,422
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
17
17
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
5
5
1
1.1
W
Chernobog
DoctorCrumpet
Chernobog
12
3
5
4.83
W
Sobek
EliViejo
Sobek
2
3
13
2.83
L
Chronos
1
8
2
0.25
W
Janus
3
3
11
2.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
35,237
44,844
Taken
30,698
35,598
Mitigated
19,169
4,521
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
10,238
2,179
0
3,461
19,104
14,364
0
7,149
11,913
0
34,760
W
Chernobog
DoctorCrumpet
Chernobog
17,486
11,748
0
3,608
10,441
4,427
1,925
3,598
6,843
0
32,914
W
Sobek
EliViejo
Sobek
9,027
542
0
1,196
13,567
12,320
413
4,681
8,886
25,288
1,525
L
Chronos
4,509
2,369
0
304
12,232
4,538
0
4,101
8,124
24,609
539
W
Janus
8,724
898
933
1,247
6,690
2,422
668
2,842
3,848
30,110
103
L
7,723
1,075
40
716
13,508
16,696
0
6,000
7,480
14,187
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
31,675
114
Minions Killed
132
0
Camps Cleared
0
590,902
Distance Traveled
594,793
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,633
886
55
5
0
209,283
2
W
Chernobog
11,507
959
48
4
0
182,603
0
W
Sobek
9,896
825
27
2
0
225,480
0
L
Chronos
8,910
743
42
4
0
175,937
0
W
Janus
10,272
856
57
5
0
186,710
5
L
Bacchus
8,356
696
17
1
0
205,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role