Player Matchup

Danzaburou
Danzaburou
Huba Hun
Danzaburou
Level 195
God Stats
34W - 31L
1,566 SR
Queue Stats
1,087W - 1,233L
1,462 Elo+
Solo
Hel
Hel
LordsEvEnthGoD
Hel
Level 107
God Stats
0W - 2L
1,287 SR
Queue Stats
274W - 291L
1,501 Elo+
Solo
Bastet
Bastet
MusicAnime
Bastet
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
Sapphire Fang
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 161L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
goddess21
Morgan Le Fay
Level 163
God Stats
3W - 3L
1,642 SR
Queue Stats
106W - 92L
1,461 Elo+
Party 2
Team Averages
Level 153
1,499 SR
1,498 Elo+

VS

Team Averages
Level 141
1,355 SR
1,487 Elo+
Nox
Nox
ChiliDogs420
Nox
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 158L
1,486 Elo+
Party 1
Hel
Hel
Lucky Alcapone
Hel
Level 143
God Stats
1W - 1L
1,219 SR
Queue Stats
372W - 387L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SilentKreep
Cthulhu
Level 159
God Stats
6W - 5L
1,652 SR
Queue Stats
453W - 448L
1,492 Elo+
Party 1
Janus
Janus
Tokes4teens
Janus
Level 128
God Stats
2W - 6L
1,101 SR
Queue Stats
119W - 120L
1,407 Elo+
Party 1
Charybdis
Charybdis
keyazoom
Charybdis
Level 154
God Stats
2W - 1L
1,305 SR
Queue Stats
196W - 194L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Huba Hun
Danzaburou
12
0 / 6 / 6
6,884
626
12,904
10,912
3,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 8 / 4
6,320
575
2,061
8,066
4,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MusicAnime
Bastet
15
2 / 5 / 5
7,410
674
5,073
10,228
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Sapphire Fang
The Morrigan
16
6 / 2 / 2
8,819
802
6,251
7,383
2,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
goddess21
Morgan Le Fay
15
1 / 5 / 6
7,799
709
8,727
11,042
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 16
9,565
870
6,411
7,180
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 15
9,313
847
7,833
11,627
4,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SilentKreep
Cthulhu
16
5 / 3 / 17
9,911
901
12,079
19,077
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 13
10,127
921
13,826
7,805
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
keyazoom
Charybdis
14
3 / 2 / 13
8,702
791
4,765
7,986
2,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
9
Kills
26
26
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
Danzaburou
Huba Hun
Danzaburou
0
6
6
0.5
L
0
8
4
0.25
W
6
1
15
13.5
L
Bastet
MusicAnime
Bastet
2
5
5
0.9
L
The Morrigan
Sapphire Fang
The Morrigan
6
2
2
3.5
W
Cthulhu
SilentKreep
Cthulhu
5
3
17
4.5
W
7
3
13
4.5
L
Morgan Le Fay
goddess21
Morgan Le Fay
1
5
6
0.8
W
Charybdis
keyazoom
Charybdis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
44,914
47,631
Taken
53,675
16,515
Mitigated
30,065
9,923
Healing
31,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,411
103
687
776
7,180
2,890
1,609
1,912
5,268
20,339
0
L
Danzaburou
Huba Hun
Danzaburou
12,904
1,187
989
1,142
10,912
3,055
0
9,117
1,795
0
20,861
L
2,061
601
696
495
8,066
4,120
0
7,264
802
7,096
164
W
7,833
184
11,893
7,558
11,627
4,310
612
4,184
7,443
17,777
0
L
Bastet
MusicAnime
Bastet
5,073
898
331
1,753
10,228
3,273
0
8,345
1,883
0
8,883
L
The Morrigan
Sapphire Fang
The Morrigan
6,251
659
700
1,155
7,383
2,403
0
5,917
1,466
16,558
0
W
Cthulhu
SilentKreep
Cthulhu
12,079
547
1,398
3,362
19,077
17,199
198
4,738
14,339
19,730
871
W
13,826
703
2,298
842
7,805
2,884
516
3,538
4,267
25,164
0
L
Morgan Le Fay
goddess21
Morgan Le Fay
8,727
80
190
2,472
11,042
3,664
0
8,673
2,369
18,877
0
W
Charybdis
keyazoom
Charybdis
4,765
1,761
1,531
1,629
7,986
2,782
3,361
2,612
5,374
0
19,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
47,618
76
Minions Killed
136
0
Camps Cleared
0
839,410
Distance Traveled
966,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,565
870
32
3
0
208,009
0
L
Danzaburou
6,884
626
13
1
0
161,031
0
L
Hel
6,320
575
8
1
0
110,591
0
W
Hel
9,313
847
18
2
0
209,785
0
L
Bastet
7,410
674
5
0
0
167,659
0
L
The Morrigan
8,819
802
25
2
0
212,976
0
W
Cthulhu
9,911
901
24
2
0
187,509
0
W
Janus
10,127
921
27
2
0
182,897
0
L
Morgan Le Fay
7,799
709
25
2
0
187,153
0
W
Charybdis
8,702
791
35
3
0
178,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role