Player Matchup

Neith
Neith
ERODxUNDERDOG3
Neith
Level 82
God Stats
3W - 3L
1,568 SR
Queue Stats
169W - 182L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
KamanderK
Cthulhu
Level 127
God Stats
2W - 2L
1,601 SR
Queue Stats
185W - 198L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
PlayDiscGolf247
Kukulkan
Level 89
God Stats
8W - 7L
1,608 SR
Queue Stats
173W - 183L
1,492 Elo+
Party 3
King Arthur
King Arthur
ulovedix
King Arthur
Level 120
God Stats
1W - 3L
1,358 SR
Queue Stats
227W - 237L
1,514 Elo+
Party 2
Izanami
Izanami
xlYuyinlx
Izanami
Level 156
God Stats
3W - 6L
1,167 SR
Queue Stats
426W - 435L
1,421 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,483 Elo+

VS

Team Averages
Level 121
1,566 SR
1,530 Elo+
Vamana
Vamana
Bearminimum2
Vamana
Level 104
God Stats
2W - 1L
1,571 SR
Queue Stats
96W - 93L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
BetaGhost
Kukulkan
Level 109
God Stats
5W - 1L
1,716 SR
Queue Stats
114W - 122L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
LucienKioshi
Jormungandr
Level 125
God Stats
2W - 0L
1,758 SR
Queue Stats
104W - 113L
1,540 Elo+
Party 1
Sol
Sol
MrHorrible702
Sol
Level 157
God Stats
1W - 1L
1,067 SR
Queue Stats
227W - 262L
1,473 Elo+
Solo
Mercury
Mercury
RubyYang14
Mercury
Level 108
God Stats
2W - 0L
1,716 SR
Queue Stats
107W - 114L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
8,823
802
10,363
9,525
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KamanderK
Cthulhu
15
4 / 6 / 9
9,190
835
12,826
14,898
14,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
16
9 / 4 / 9
10,018
911
8,321
7,969
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ulovedix
King Arthur
15
6 / 5 / 12
9,760
887
9,487
11,966
14,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
xlYuyinlx
Izanami
15
0 / 3 / 8
8,578
780
4,003
9,478
3,699
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
2 / 4 / 7
8,922
811
6,951
9,659
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BetaGhost
Kukulkan
16
3 / 4 / 8
8,986
817
14,136
7,737
3,209
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
LucienKioshi
Jormungandr
19
8 / 4 / 9
10,690
972
12,974
13,666
17,948
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 3 / 9
8,987
817
8,897
9,079
3,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RubyYang14
Mercury
13
4 / 7 / 7
8,805
800
5,257
9,566
3,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
22
Kills
20
20
Deaths
22
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
4
7
1.38
W
Kukulkan
BetaGhost
Kukulkan
3
4
8
1.75
L
3
2
11
4.25
L
Cthulhu
KamanderK
Cthulhu
4
6
9
1.42
W
Jormungandr
LucienKioshi
Jormungandr
8
4
9
3.13
W
3
3
9
2.5
L
Kukulkan
9
4
9
3.38
W
Mercury
RubyYang14
Mercury
4
7
7
1.07
L
King Arthur
ulovedix
King Arthur
6
5
12
2.4
L
Izanami
xlYuyinlx
Izanami
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
48,215
53,836
Taken
49,707
40,119
Mitigated
34,259
13,666
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,951
3,892
1,064
1,121
9,659
5,972
463
3,842
5,669
0
14,983
W
Kukulkan
BetaGhost
Kukulkan
14,136
577
845
800
7,737
3,209
0
3,751
3,822
25,696
0
L
10,363
2,429
879
3,046
9,525
3,836
690
5,338
3,990
0
19,062
L
Cthulhu
KamanderK
Cthulhu
12,826
325
596
1,314
14,898
14,398
0
9,749
4,928
21,491
0
W
Jormungandr
LucienKioshi
Jormungandr
12,974
1,086
949
2,297
13,666
17,948
0
3,842
9,668
26,877
728
W
8,897
1,091
946
2,717
9,079
3,784
840
4,960
3,704
23,023
881
L
Kukulkan
8,321
415
1,227
1,644
7,969
3,485
0
5,499
2,287
17,629
0
W
Mercury
RubyYang14
Mercury
5,257
2,053
1,005
687
9,566
3,346
0
3,824
5,697
0
7,269
L
King Arthur
ulovedix
King Arthur
9,487
648
555
386
11,966
14,701
0
7,043
4,785
0
13,353
L
Izanami
xlYuyinlx
Izanami
4,003
2,656
794
3,225
9,478
3,699
726
6,536
2,671
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
46,390
128
Minions Killed
108
0
Camps Cleared
0
1,015,981
Distance Traveled
1,026,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,922
811
10
1
0
212,810
0
W
Kukulkan
8,986
817
31
3
0
202,602
0
L
Neith
8,823
802
20
2
0
219,193
0
L
Cthulhu
9,190
835
24
2
0
208,804
0
W
Jormungandr
10,690
972
29
3
0
203,858
0
W
Sol
8,987
817
36
3
0
178,014
0
L
Kukulkan
10,018
911
22
2
0
209,430
0
W
Mercury
8,805
800
2
0
0
228,996
0
L
King Arthur
9,760
887
12
1
0
202,359
0
L
Izanami
8,578
780
50
5
0
176,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role