Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
G Luzoz
Horus
Level 126
God Stats
1W - 1L
1,519 SR
Queue Stats
151W - 224L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
Ilynav
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,565 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MGW Rashcall
Cu Chulainn
Level 125
God Stats
40W - 33L
1,502 SR
Queue Stats
433W - 549L
1,468 Elo+
Party 1
Discordia
Discordia
Senju JS
Discordia
Level 123
God Stats
3W - 4L
1,264 SR
Queue Stats
202W - 287L
1,485 Elo+
Party 1
Team Averages
Level 98
1,457 SR
1,503 Elo+

VS

Team Averages
Level 127
1,640 SR
1,550 Elo+
Bellona
Bellona
Casey2768
Bellona
Level 149
God Stats
7W - 6L
1,640 SR
Queue Stats
111W - 79L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
ClutchucK
Nu Wa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 124L
1,556 Elo+
Party 2
Poseidon
Poseidon
CrushedPenny692
Poseidon
Level 45
God Stats
2W - 2L
1,787 SR
Queue Stats
90W - 99L
1,510 Elo+
Solo
Ra
Ra
Fifth
Ra
Level 128
God Stats
47W - 50L
1,535 SR
Queue Stats
324W - 324L
1,548 Elo+
Solo
Fafnir
Fafnir
LoTheyDoCall
Fafnir
Level 159
God Stats
2W - 2L
1,739 SR
Queue Stats
119W - 105L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 1
7,983
499
9,502
8,956
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
G Luzoz
Horus
12
3 / 4 / 4
8,184
512
8,802
18,529
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
Ilynav
Cliodhna
17
11 / 1 / 2
9,639
602
17,826
18,760
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
MGW Rashcall
Cu Chulainn
16
2 / 1 / 2
9,148
572
14,594
20,231
20,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Senju JS
Discordia
13
1 / 1 / 4
7,989
499
8,118
6,664
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Casey2768
Bellona
14
0 / 4 / 1
7,921
495
16,550
20,739
21,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
ClutchucK
Nu Wa
15
4 / 3 / 3
8,358
522
10,646
8,732
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
14
2 / 5 / 5
7,962
498
8,158
13,833
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
13
2 / 5 / 2
7,454
466
7,839
16,677
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fafnir
11
2 / 1 / 5
8,028
502
6,803
15,720
18,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
18
Kills
10
10
Deaths
18
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
L
Bellona
Casey2768
Bellona
0
4
1
0.13
L
Nu Wa
ClutchucK
Nu Wa
4
3
3
1.83
L
Poseidon
2
5
5
0.9
L
Ra
2
5
2
0.6
W
Horus
G Luzoz
Horus
3
4
4
1.25
W
Cliodhna
Ilynav
Cliodhna
11
1
2
12
L
Fafnir
2
1
5
4.5
W
Cu Chulainn
MGW Rashcall
Cu Chulainn
2
1
2
3
W
Discordia
Senju JS
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,842
Damage
49,996
73,140
Taken
75,701
42,639
Mitigated
56,420
26,908
Healing
25,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,502
683
0
2,545
8,956
2,484
58
6,319
2,379
60,433
1,013
L
Bellona
Casey2768
Bellona
16,550
8,523
0
6,251
20,739
21,778
0
115
19,172
967
64,329
L
Nu Wa
ClutchucK
Nu Wa
10,646
2,154
0
396
8,732
2,797
0
3,117
5,615
65,358
0
L
Poseidon
8,158
1,120
0
3,792
13,833
3,918
213
4,565
9,172
68,482
0
L
Ra
7,839
859
3,339
8,229
16,677
9,354
0
3,883
12,647
52,409
0
W
Horus
G Luzoz
Horus
8,802
3,252
1,126
6,981
18,529
10,443
28
12,710
5,169
1,687
27,071
W
Cliodhna
Ilynav
Cliodhna
17,826
2,619
0
8,623
18,760
7,035
0
8,332
10,282
0
82,611
L
Fafnir
6,803
2,028
0
3,143
15,720
18,573
0
6,293
9,019
22,069
1,909
W
Cu Chulainn
MGW Rashcall
Cu Chulainn
14,594
3,167
0
7,209
20,231
20,722
0
2,029
18,155
0
82,212
W
Discordia
Senju JS
Discordia
8,118
64
0
424
6,664
1,955
52
3,418
3,108
54,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
39,723
484
Minions Killed
468
0
Camps Cleared
0
1,709,494
Distance Traveled
1,584,165
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,983
499
111
7
0
330,092
6
L
Bellona
7,921
495
112
7
0
300,651
0
L
Nu Wa
8,358
522
128
8
0
298,818
0
L
Poseidon
7,962
498
107
7
0
337,223
4
L
Ra
7,454
466
97
6
0
324,084
2
W
Horus
8,184
512
27
2
0
341,867
0
W
Cliodhna
9,639
602
118
7
0
384,971
0
L
Fafnir
8,028
502
24
2
0
323,389
3
W
Cu Chulainn
9,148
572
120
8
0
319,037
4
W
Discordia
7,989
499
108
7
0
333,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role