Player Matchup

Camazotz
Camazotz
Silver III
BDB x JDATCH
Camazotz
Silver III
Level 149
God Stats
1W - 1L
1,473 SR
Queue Stats
71W - 97L
923 MMR
Party 1
Atlas
Atlas
Silver I
BDB x SOL
Atlas
Silver I
Level 125
God Stats
0W - 1L
1,444 SR
Queue Stats
16W - 31L
1,182 MMR
Party 1
Apollo
Apollo
Gold IV
BanjoKazooted
Apollo
Gold IV
Level 148
God Stats
15W - 8L
1,707 SR
Queue Stats
442W - 451L
1,386 MMR
Solo
Ne Zha
Ne Zha
Silver I
Kabragan
Ne Zha
Silver I
Level 193
God Stats
25W - 21L
1,525 SR
Queue Stats
490W - 517L
1,302 MMR
Solo
Charybdis
Charybdis
Silver II
o-JustinCredible
Charybdis
Silver II
Level 117
God Stats
10W - 17L
1,733 SR
Queue Stats
186W - 209L
1,180 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,576 SR
1,195 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,433 SR
1,195 MMR
Bakasura
Bakasura
Bronze IV
GatoCasero
Bakasura
Bronze IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,244 MMR
Solo
Hachiman
Hachiman
Bronze III
J Da Doughboy
Hachiman
Bronze III
Level 105
God Stats
1W - 1L
1,384 SR
Queue Stats
4W - 5L
1,408 MMR
Solo
Ra
Ra
Silver IV
M3X1C4N1S1M0
Ra
Silver IV
Level 157
God Stats
59W - 81L
1,449 SR
Queue Stats
1,118W - 1,195L
770 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Oops_imGAY
Kuzenbo
Gold V
Level 101
God Stats
4W - 5L
1,461 SR
Queue Stats
254W - 278L
1,167 MMR
Solo
Nu Wa
Nu Wa
Gold IV
T0X1C1TIE
Nu Wa
Gold IV
Level 156
God Stats
4W - 9L
1,369 SR
Queue Stats
90W - 97L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BDB x JDATCH
Camazotz
12
0 / 4 / 0
6,470
462
4,254
13,637
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
BDB x SOL
Atlas
9
0 / 5 / 1
6,167
441
4,922
15,498
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 6 / 1
7,639
546
5,379
15,158
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Kabragan
Ne Zha
13
2 / 3 / 1
7,189
514
3,724
13,192
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
10
0 / 4 / 0
5,985
428
6,050
11,551
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AgniMedusaCthulhuLoki

VS

Bans
KumbhakarnaKaliBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GatoCasero
Bakasura
15
10 / 1 / 3
9,405
672
13,362
13,236
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
J Da Doughboy
Hachiman
14
2 / 0 / 3
7,819
559
7,496
5,818
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 6
9,644
689
6,981
10,248
8,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
Oops_imGAY
Kuzenbo
14
1 / 0 / 8
8,683
620
6,439
11,882
11,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
T0X1C1TIE
Nu Wa
16
6 / 3 / 6
9,800
700
12,735
7,308
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
22
22
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BDB x JDATCH
Camazotz
0
4
0
0
L
Atlas
BDB x SOL
Atlas
0
5
1
0.1
L
2
6
1
0.42
W
Bakasura
GatoCasero
Bakasura
10
1
3
11.5
W
Hachiman
J Da Doughboy
Hachiman
2
0
3
3.5
L
Ne Zha
Kabragan
Ne Zha
2
3
1
0.83
W
3
1
6
6
W
Kuzenbo
Oops_imGAY
Kuzenbo
1
0
8
5
W
Nu Wa
T0X1C1TIE
Nu Wa
6
3
6
3
L
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
47,013
69,036
Taken
48,492
27,683
Mitigated
30,166
21,813
Healing
23,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BDB x JDATCH
Camazotz
4,254
350
0
4,773
13,637
6,008
0
4,609
8,187
0
47,381
L
Atlas
BDB x SOL
Atlas
4,922
2,419
227
3,129
15,498
9,857
0
6,716
8,272
23,960
0
L
5,379
2,974
0
3,912
15,158
4,313
0
6,051
8,067
0
59,288
W
Bakasura
GatoCasero
Bakasura
13,362
9,382
0
6,647
13,236
6,187
2,573
68
13,168
0
41,491
W
Hachiman
J Da Doughboy
Hachiman
7,496
4,114
0
2,265
5,818
1,825
1,110
1,497
4,321
0
54,219
L
Ne Zha
Kabragan
Ne Zha
3,724
939
0
5,045
13,192
4,806
0
4,212
8,536
0
47,618
W
6,981
475
1,172
6,864
10,248
8,040
555
1,462
8,786
73,657
1,208
W
Kuzenbo
Oops_imGAY
Kuzenbo
6,439
2,362
2,437
2,840
11,882
11,971
338
2,477
9,405
32,740
4,221
W
Nu Wa
T0X1C1TIE
Nu Wa
12,735
2,024
0
1,047
7,308
2,143
3,810
269
7,039
62,927
1,018
L
Charybdis
6,050
3,839
0
4,727
11,551
2,699
783
3,562
7,616
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
45,351
365
Minions Killed
440
0
Camps Cleared
0
1,249,906
Distance Traveled
1,471,898
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,470
462
71
5
0
266,868
1
L
Atlas
6,167
441
27
2
0
242,235
2
L
Apollo
7,639
546
114
8
0
244,367
2
W
Bakasura
9,405
672
98
7
0
370,444
1
W
Hachiman
7,819
559
80
6
0
275,006
1
L
Ne Zha
7,189
514
79
6
0
258,263
0
W
Ra
9,644
689
115
8
0
284,372
2
W
Kuzenbo
8,683
620
46
3
0
280,765
2
W
Nu Wa
9,800
700
101
7
0
261,311
0
L
Charybdis
5,985
428
74
5
0
238,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role