Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GMArenaMain
Nu Wa
Level 80
God Stats
55W - 49L
1,685 SR
Queue Stats
329W - 324L
1,498 Elo+
Solo
Artio
Artio
alphawolf657
Artio
Level 124
God Stats
1W - 3L
1,374 SR
Queue Stats
33W - 43L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mr_hbk15
Morgan Le Fay
Level 128
God Stats
5W - 7L
1,563 SR
Queue Stats
465W - 430L
1,605 Elo+
Solo
Team Averages
Level 119
1,524 SR
1,509 Elo+

VS

Team Averages
Level 192
1,614 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
BackShotsBetsy
Ah Muzen Cab
Level 262
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 155L
1,591 Elo+
Party 1
Neith
Neith
BigLabiaLibby
Neith
Level 283
God Stats
6W - 9L
1,696 SR
Queue Stats
254W - 245L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 117
God Stats
581W - 573L
1,512 SR
Queue Stats
713W - 745L
1,456 Elo+
Solo
Kukulkan
Kukulkan
PunyPeckerPaulie
Kukulkan
Level 212
God Stats
5W - 2L
1,524 SR
Queue Stats
274W - 224L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
War_Angel221
Nu Wa
Level 87
God Stats
5W - 0L
1,836 SR
Queue Stats
30W - 23L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 0
5,490
499
4,217
7,667
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
 
Awilix
10
1 / 2 / 2
5,304
482
783
7,633
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,400
582
3,048
4,766
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 4 / 0
4,696
427
1,070
9,098
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
mr_hbk15
Morgan Le Fay
12
0 / 2 / 0
5,950
541
2,917
6,165
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BackShotsBetsy
Ah Muzen Cab
13
4 / 0 / 1
7,473
679
7,576
5,550
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 4
6,711
610
4,413
5,403
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Graiskye
Cthulhu
10
0 / 1 / 6
5,761
524
2,796
6,210
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 1
7,946
722
3,523
3,416
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 0
6,671
606
4,729
3,237
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
0
1
L
Awilix
 
Awilix
1
2
2
1
W
Ah Muzen Cab
BackShotsBetsy
Ah Muzen Cab
4
0
1
4.5
W
2
1
4
4
L
0
1
1
0.5
W
Cthulhu
Graiskye
Cthulhu
0
1
6
3
W
4
0
1
4.5
W
1
1
0
1
L
0
4
0
0
L
Morgan Le Fay
mr_hbk15
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,035
Damage
23,037
35,329
Taken
23,816
12,569
Mitigated
8,368
10,505
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,217
1,444
0
2,692
7,667
2,306
0
562
6,937
0
35,047
L
Awilix
 
Awilix
783
126
0
1,218
7,633
2,208
0
2,695
4,862
0
27,259
W
Ah Muzen Cab
BackShotsBetsy
Ah Muzen Cab
7,576
2,742
0
830
5,550
2,054
986
554
4,940
0
61,978
W
4,413
1,238
0
2,678
5,403
1,568
861
1,605
3,530
0
51,827
L
3,048
781
0
2,238
4,766
1,063
6
3,059
1,413
48,188
1,593
W
Cthulhu
Graiskye
Cthulhu
2,796
94
0
410
6,210
3,098
58
913
5,197
15,435
377
W
3,523
873
0
397
3,416
922
261
1,527
1,701
59,965
405
W
4,729
2,165
0
779
3,237
726
384
1,631
1,417
45,553
829
L
1,070
36
0
3,303
9,098
5,022
0
2,328
6,324
10,997
0
L
Morgan Le Fay
mr_hbk15
Morgan Le Fay
2,917
200
0
1,054
6,165
1,970
0
1,255
4,888
45,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
34,562
336
Minions Killed
450
0
Camps Cleared
0
1,115,062
Distance Traveled
1,126,974
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,490
499
62
6
0
191,028
0
L
Awilix
5,304
482
46
4
0
270,151
2
W
Ah Muzen Cab
7,473
679
104
9
0
221,201
0
W
Neith
6,711
610
89
8
0
219,260
0
L
Nu Wa
6,400
582
104
9
0
202,971
0
W
Cthulhu
5,761
524
39
4
0
250,549
9
W
Kukulkan
7,946
722
127
12
0
231,690
0
W
Nu Wa
6,671
606
91
8
0
204,274
2
L
Artio
4,696
427
22
2
0
215,022
2
L
Morgan Le Fay
5,950
541
102
9
0
235,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role