Player Matchup

Geb
Geb
AWhiteVaporeon
Geb
Level 159
God Stats
5W - 3L
1,449 SR
Queue Stats
228W - 246L
1,482 Elo+
Party 1
Neith
Neith
Blour
Neith
Level 183
God Stats
17W - 8L
1,592 SR
Queue Stats
827W - 686L
1,591 Elo+
Party 2
Atlas
Atlas
HalfwitHarlot
Atlas
Level 156
God Stats
9W - 6L
1,545 SR
Queue Stats
261W - 272L
1,487 Elo+
Party 1
Olorun
Olorun
StonedKorean
Olorun
Level 326
God Stats
9W - 1L
1,909 SR
Queue Stats
527W - 349L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
TheBlackOmega
Hou Yi
Level 202
God Stats
1W - 1L
1,314 SR
Queue Stats
107W - 110L
1,519 Elo+
Solo
Team Averages
Level 205
1,562 SR
1,557 Elo+

VS

Team Averages
Level 171
1,541 SR
1,550 Elo+
Odin
Odin
 
Odin
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mictlan666
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,666 Elo+
Solo
Eset
Eset
SmashDatAshh
Eset
Level 190
God Stats
2W - 1L
1,830 SR
Queue Stats
263W - 264L
1,530 Elo+
Solo
Bacchus
Bacchus
n o t a 1 k
Bacchus
Level 159
God Stats
10W - 11L
1,572 SR
Queue Stats
750W - 751L
1,532 Elo+
Solo
Serqet
Serqet
spartanS004
Serqet
Level 167
God Stats
0W - 2L
1,303 SR
Queue Stats
288W - 301L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,012
1,002
1,250
4,975
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Blour
Neith
12
2 / 0 / 3
6,397
1,066
4,643
2,210
1,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
3 / 0 / 2
6,843
1,141
3,410
5,045
1,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
10
0 / 1 / 4
5,617
936
3,254
2,649
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 3
5,437
906
2,297
4,129
1,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 2
5,381
897
2,490
3,618
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
11
1 / 1 / 1
5,867
978
5,424
2,781
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,203
867
2,090
1,484
446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
n o t a 1 k
Bacchus
10
0 / 2 / 3
5,399
900
4,985
6,140
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
10
1 / 1 / 2
5,498
916
3,545
3,371
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
5
Kills
3
3
Deaths
5
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
2
1
W
0
0
3
1.5
W
Neith
Blour
Neith
2
0
3
3.5
W
3
0
2
4
L
Janus
1
1
1
1.5
L
1
0
0
1
W
Olorun
0
1
4
2
W
0
2
3
0.75
L
Bacchus
n o t a 1 k
Bacchus
0
2
3
0.75
L
Serqet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,854
Damage
18,534
19,008
Taken
17,394
7,526
Mitigated
12,055
10,219
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,490
0
0
936
3,618
2,373
0
1,127
2,491
0
3,668
W
1,250
35
575
2,105
4,975
2,256
0
2,792
2,183
3,326
905
W
Neith
Blour
Neith
4,643
646
0
880
2,210
1,402
0
1,258
878
0
14,643
W
3,410
1,329
1,298
2,518
5,045
1,747
0
3,520
1,188
10,842
0
L
Janus
5,424
156
368
702
2,781
1,003
0
1,454
1,327
20,239
0
L
2,090
96
275
227
1,484
446
0
201
1,283
5,363
0
W
Olorun
3,254
1,753
1,266
716
2,649
806
0
2,138
434
9,045
341
W
2,297
680
206
655
4,129
1,315
0
2,791
1,338
0
8,242
L
Bacchus
n o t a 1 k
Bacchus
4,985
152
234
1,229
6,140
6,323
0
3,414
2,726
8,905
0
L
Serqet
3,545
328
833
694
3,371
1,910
0
1,198
2,173
0
6,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
27,348
75
Minions Killed
62
0
Camps Cleared
0
568,263
Distance Traveled
535,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,381
897
5
1
0
109,822
0
W
Geb
6,012
1,002
4
1
0
119,139
0
W
Neith
6,397
1,066
18
3
0
130,893
0
W
Atlas
6,843
1,141
14
2
0
115,578
0
L
Janus
5,867
978
33
6
0
121,504
0
L
Eset
5,203
867
10
2
0
59,124
0
W
Olorun
5,617
936
24
4
0
118,516
0
W
Hou Yi
5,437
906
15
3
0
84,137
0
L
Bacchus
5,399
900
5
1
0
98,993
0
L
Serqet
5,498
916
9
2
0
145,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role