Player Matchup

Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Airph
Neith
Level 154
God Stats
8W - 8L
1,587 SR
Queue Stats
299W - 305L
1,464 Elo+
Solo
Ares
Ares
Daemionne77
Ares
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 60L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Ivatron
Sylvanus
Level 145
God Stats
1W - 1L
1,251 SR
Queue Stats
110W - 70L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
JayTerrel
Ah Puch
Level 129
God Stats
8W - 5L
1,544 SR
Queue Stats
561W - 572L
1,508 Elo+
Solo
Team Averages
Level 136
1,476 SR
1,494 Elo+

VS

Team Averages
Level 144
1,531 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BASSBUSTER3698
Bacchus
Level 85
God Stats
2W - 3L
1,488 SR
Queue Stats
42W - 42L
1,468 Elo+
Party 2
Charybdis
Charybdis
Blackjuanito
Charybdis
Level 120
God Stats
1W - 1L
1,674 SR
Queue Stats
16W - 17L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
IPeedAnhur
Baba Yaga
Level 147
God Stats
4W - 6L
1,540 SR
Queue Stats
281W - 286L
1,461 Elo+
Party 2
Ix Chel
Ix Chel
iChunkyyyyy
Ix Chel
Level 235
God Stats
5W - 8L
1,454 SR
Queue Stats
397W - 451L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
8 / 0 / 12
10,067
915
11,891
9,110
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Airph
Neith
14
2 / 2 / 9
8,888
808
15,813
8,310
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 13
10,076
916
4,105
16,613
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Ivatron
Sylvanus
15
4 / 0 / 17
10,270
934
6,329
14,746
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
JayTerrel
Ah Puch
14
4 / 3 / 14
9,218
838
14,299
9,559
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 4 / 5
7,949
723
7,694
10,290
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 4 / 1
6,844
622
3,977
11,179
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Blackjuanito
Charybdis
12
0 / 7 / 5
6,864
624
4,972
12,235
3,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
IPeedAnhur
Baba Yaga
16
2 / 4 / 4
8,508
773
8,203
11,612
5,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
iChunkyyyyy
Ix Chel
13
3 / 6 / 2
7,852
714
8,054
10,310
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
25
Kills
7
7
Deaths
25
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
0
12
14
L
Apollo
 
Apollo
2
4
5
1.13
W
Neith
Airph
Neith
2
2
9
3.25
L
0
4
1
0.13
L
Charybdis
Blackjuanito
Charybdis
0
7
5
0.36
W
7
2
13
6.75
L
Baba Yaga
IPeedAnhur
Baba Yaga
2
4
4
1
W
Sylvanus
Ivatron
Sylvanus
4
0
17
12.5
W
Ah Puch
JayTerrel
Ah Puch
4
3
14
3.67
L
Ix Chel
iChunkyyyyy
Ix Chel
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
32,900
58,338
Taken
55,626
41,288
Mitigated
31,706
35,768
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,891
427
1,196
1,397
9,110
4,599
1,076
4,137
4,561
32,969
0
L
Apollo
 
Apollo
7,694
2,884
938
1,169
10,290
4,286
0
6,832
3,458
0
19,948
W
Neith
Airph
Neith
15,813
1,398
901
2,608
8,310
3,961
1,000
1,404
6,800
0
27,105
L
3,977
45
0
1,118
11,179
14,487
0
8,026
3,153
5,032
39
L
Charybdis
Blackjuanito
Charybdis
4,972
1,732
65
2,057
12,235
3,918
0
6,042
6,193
0
12,212
W
4,105
349
755
1,336
16,613
17,537
2,622
4,277
11,902
7,059
129
L
Baba Yaga
IPeedAnhur
Baba Yaga
8,203
73
0
2,328
11,612
5,143
0
7,100
4,512
22,072
0
W
Sylvanus
Ivatron
Sylvanus
6,329
912
15,441
10,626
14,746
10,384
980
5,510
8,700
9,584
259
W
Ah Puch
JayTerrel
Ah Puch
14,299
785
703
805
9,559
4,807
1,381
3,184
6,153
29,850
1,336
L
Ix Chel
iChunkyyyyy
Ix Chel
8,054
636
4,942
2,703
10,310
3,872
0
7,962
2,348
13,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
38,017
109
Minions Killed
104
0
Camps Cleared
0
989,936
Distance Traveled
892,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,067
915
42
4
0
231,091
0
L
Apollo
7,949
723
37
3
0
178,785
0
W
Neith
8,888
808
19
2
0
209,271
0
L
Bacchus
6,844
622
3
0
0
198,544
0
L
Charybdis
6,864
624
26
2
0
152,096
0
W
Ares
10,076
916
8
1
0
179,117
0
L
Baba Yaga
8,508
773
27
2
0
193,532
0
W
Sylvanus
10,270
934
9
1
0
196,936
0
W
Ah Puch
9,218
838
31
3
0
173,521
0
L
Ix Chel
7,852
714
11
1
0
170,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role