Player Matchup

Nu Wa
Nu Wa
MaTtY_ice21500
Nu Wa
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 24L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
glorpyblorpin
Danzaburou
Level 127
God Stats
2W - 0L
1,827 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 2
King Arthur
King Arthur
hecko5
King Arthur
Level 121
God Stats
4W - 0L
1,655 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Team Averages
Level 99
1,732 SR
1,496 Elo+

VS

Team Averages
Level 66
1,505 SR
1,444 Elo+
Atlas
Atlas
GreatGlassby
Atlas
Level 64
God Stats
9W - 10L
1,514 SR
Queue Stats
220W - 233L
1,407 Elo+
Party 1
Maman Brigitte
Maman Brigitte
HypeOwnedJew
Maman Brigitte
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 125L
1,434 Elo+
Party 1
Neith
Neith
JimmySteve
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
8,237
824
6,701
2,692
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
glorpyblorpin
Danzaburou
15
4 / 1 / 2
8,861
886
7,298
7,686
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
hecko5
King Arthur
14
2 / 1 / 1
8,560
856
3,863
7,498
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
7,778
778
5,057
11,509
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
HypeOwnedJew
Maman Brigitte
14
0 / 4 / 2
7,260
726
2,795
8,334
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 1 / 0
6,057
606
547
1,440
352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Maman Brigitte
HypeOwnedJew
Maman Brigitte
0
4
2
0.25
L
Neith
0
1
0
0
W
0
0
5
2.5
W
Danzaburou
glorpyblorpin
Danzaburou
4
1
2
5
W
King Arthur
hecko5
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
8,399
17,876
Taken
21,283
10,997
Mitigated
11,862
5,011
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,057
1,401
0
638
11,509
8,690
0
3,518
7,798
24,556
0
L
Maman Brigitte
HypeOwnedJew
Maman Brigitte
2,795
191
0
842
8,334
2,820
0
2,736
5,271
23,798
0
L
Neith
547
86
0
359
1,440
352
0
544
865
0
3,247
W
6,701
3,613
0
505
2,692
730
1,654
748
1,874
23,408
0
W
Danzaburou
glorpyblorpin
Danzaburou
7,298
2,224
0
2,681
7,686
5,843
999
3,686
3,556
0
36,254
W
King Arthur
hecko5
King Arthur
3,863
551
0
1,825
7,498
4,424
25
2,724
4,543
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
21,095
148
Minions Killed
75
0
Camps Cleared
0
554,213
Distance Traveled
399,172
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,778
778
28
3
0
195,600
1
L
Maman Brigitte
7,260
726
41
4
0
175,154
0
L
Neith
6,057
606
6
1
0
28,418
0
W
Nu Wa
8,237
824
49
5
0
169,757
0
W
Danzaburou
8,861
886
53
5
0
177,942
0
W
King Arthur
8,560
856
46
5
0
206,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role