Player Matchup

Nut
Nut
BeatTheWolf
Nut
Level 154
God Stats
0W - 3L
1,312 SR
Queue Stats
150W - 134L
1,548 Elo+
Party 1
Yemoja
Yemoja
Bubbles Nat8194
Yemoja
Level 118
God Stats
0W - 1L
1,730 SR
Queue Stats
99W - 83L
1,523 Elo+
Party 1
Ra
Ra
Skunk_Fu_Ninja
Ra
Level 169
God Stats
7W - 5L
1,659 SR
Queue Stats
173W - 166L
1,420 Elo+
Solo
Arachne
Arachne
TTVHabanero
Arachne
Level 68
God Stats
10W - 11L
1,526 SR
Queue Stats
160W - 173L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zeus_vibrant
Kumbhakarna
Level 160
God Stats
11W - 8L
1,606 SR
Queue Stats
815W - 795L
1,418 Elo+
Solo
Team Averages
Level 134
1,567 SR
1,483 Elo+

VS

Team Averages
Level 127
1,589 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ItamiKurobara
Zeus
Level 149
God Stats
9W - 3L
1,755 SR
Queue Stats
207W - 215L
1,428 Elo+
Party 2
Charybdis
Charybdis
Korisaurus
Charybdis
Level 65
God Stats
39W - 21L
1,617 SR
Queue Stats
210W - 202L
1,471 Elo+
Party 2
Tyr
Tyr
StormSlinger90
Tyr
Level 119
God Stats
20W - 23L
1,574 SR
Queue Stats
102W - 122L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,289
524
6,758
11,069
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,876
490
2,661
11,115
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 0
6,226
519
2,778
6,393
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
TTVHabanero
Arachne
10
0 / 2 / 0
5,616
468
3,954
7,933
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
zeus_vibrant
Kumbhakarna
9
0 / 2 / 0
5,338
445
2,752
9,399
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 0
7,609
634
4,571
7,553
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
 
Sylvanus
11
0 / 1 / 2
6,250
521
4,679
8,581
6,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 2
7,062
589
8,705
5,196
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Korisaurus
Charybdis
12
2 / 0 / 1
6,955
580
10,544
5,627
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 0 / 1
6,521
543
3,503
7,435
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
Sylvanus
 
Sylvanus
0
1
2
1
L
1
2
1
0.75
L
1
1
0
1
W
1
0
2
2
W
Charybdis
Korisaurus
Charybdis
2
0
1
2.5
L
0
1
0
0
W
3
0
1
3.5
L
Arachne
TTVHabanero
Arachne
0
2
0
0
L
Kumbhakarna
zeus_vibrant
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
32,002
45,909
Taken
34,392
14,681
Mitigated
14,892
21,291
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,571
1,384
0
5,294
7,553
2,123
474
1,026
6,353
52,525
5,530
W
Sylvanus
 
Sylvanus
4,679
1,529
987
2,995
8,581
6,677
84
1,683
6,898
18,121
2,004
L
6,758
4,066
0
4,917
11,069
2,840
0
1,763
9,306
0
64,566
L
2,661
414
3,854
3,454
11,115
4,155
0
4,153
6,764
14,123
0
W
8,705
677
0
2,163
5,196
1,624
0
3,268
1,784
47,403
1,126
W
Charybdis
Korisaurus
Charybdis
10,544
6,412
0
3,580
5,627
1,780
0
859
4,768
0
67,180
L
2,778
46
684
3,647
6,393
1,778
0
4,141
1,844
48,093
536
W
3,503
581
0
4,623
7,435
2,688
0
1,013
6,398
0
45,013
L
Arachne
TTVHabanero
Arachne
3,954
3,337
0
2,315
7,933
2,690
0
1,547
6,334
0
40,434
L
Kumbhakarna
zeus_vibrant
Kumbhakarna
2,752
393
0
2,420
9,399
3,218
0
4,948
4,257
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
34,397
356
Minions Killed
456
0
Camps Cleared
0
1,232,652
Distance Traveled
1,178,696
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,609
634
107
9
0
208,173
0
W
Sylvanus
6,250
521
30
3
0
205,293
4
L
Nut
6,289
524
114
10
0
212,481
2
L
Yemoja
5,876
490
15
1
0
211,436
3
W
Zeus
7,062
589
115
10
0
227,510
0
W
Charybdis
6,955
580
117
10
0
245,636
5
L
Ra
6,226
519
90
8
0
267,104
0
W
Tyr
6,521
543
87
7
0
292,084
0
L
Arachne
5,616
468
73
6
0
270,371
2
L
Kumbhakarna
5,338
445
64
5
0
271,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role