Player Matchup

Ah Puch
Ah Puch
Bevmochc
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
JayTerrel
Erlang Shen
Level 129
God Stats
5W - 3L
1,577 SR
Queue Stats
579W - 606L
1,498 Elo+
Solo
Nox
Nox
NTK_nSANE
Nox
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 2
Ishtar
Ishtar
ProfessorPack2
Ishtar
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,798 Elo+
Party 2
Sol
Sol
pctrojans
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,603 Elo+

VS

Team Averages
Level 116
1,556 SR
1,469 Elo+
Xing Tian
Xing Tian
DerbMan xX rBz
Xing Tian
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 60L
1,474 Elo+
Party 1
Nemesis
Nemesis
OGie510
Nemesis
Level 67
God Stats
4W - 1L
1,928 SR
Queue Stats
31W - 31L
1,462 Elo+
Party 1
Sol
Sol
TitioVelhoYT
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,462 Elo+
Solo
Freya
Freya
a66a6sIn
Freya
Level 158
God Stats
5W - 12L
1,350 SR
Queue Stats
299W - 308L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
moneytrain420
Kumbhakarna
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
64W - 56L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bevmochc
Ah Puch
19
4 / 3 / 16
11,675
730
38,069
12,591
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
JayTerrel
Erlang Shen
18
7 / 7 / 9
11,542
721
13,642
18,251
23,175
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

20
5 / 1 / 12
12,267
767
17,929
9,208
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 15
11,241
703
10,997
12,963
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 14
11,041
690
10,683
9,982
3,280
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DerbMan xX rBz
Xing Tian
18
2 / 5 / 13
10,120
633
8,853
23,508
28,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
OGie510
Nemesis
18
6 / 3 / 10
10,660
666
11,749
17,942
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
5 / 6 / 7
10,414
651
12,391
14,907
7,724
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
a66a6sIn
Freya
17
4 / 4 / 9
10,280
643
12,924
21,879
15,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
moneytrain420
Kumbhakarna
16
1 / 4 / 13
9,320
583
6,168
20,620
24,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
70
22
Kills
18
19
Deaths
22
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bevmochc
Ah Puch
4
3
16
4
L
Xing Tian
DerbMan xX rBz
Xing Tian
2
5
13
1.7
W
Erlang Shen
JayTerrel
Erlang Shen
7
7
9
1.64
W
5
1
12
11
L
Nemesis
OGie510
Nemesis
6
3
10
3.67
W
3
5
15
2.1
L
5
6
7
1.42
L
Freya
a66a6sIn
Freya
4
4
9
2.13
L
Kumbhakarna
moneytrain420
Kumbhakarna
1
4
13
1.88
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,320
Damage
52,085
62,995
Taken
98,856
40,094
Mitigated
96,991
22,825
Healing
30,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bevmochc
Ah Puch
38,069
1,031
1,657
5,719
12,591
4,765
1,379
7,515
4,945
54,082
1,206
L
Xing Tian
DerbMan xX rBz
Xing Tian
8,853
484
2,056
1,849
23,508
28,338
0
14,834
8,674
17,750
1,187
W
Erlang Shen
JayTerrel
Erlang Shen
13,642
4,471
478
3,879
18,251
23,175
285
11,057
6,891
532
23,045
W
17,929
513
1,092
2,152
9,208
3,700
2,117
5,511
3,516
42,865
1,457
L
Nemesis
OGie510
Nemesis
11,749
3,857
3,058
5,004
17,942
20,909
0
12,174
5,768
0
19,778
W
10,997
5,297
1,676
1,798
12,963
5,174
3,355
7,893
4,857
0
24,500
L
12,391
2,073
1,527
4,485
14,907
7,724
0
10,292
4,615
32,193
0
L
Freya
a66a6sIn
Freya
12,924
3,939
792
6,605
21,879
15,345
0
14,826
7,053
33,609
1,978
L
Kumbhakarna
moneytrain420
Kumbhakarna
6,168
778
1,610
3,860
20,620
24,675
0
13,586
7,034
9,402
0
W
10,683
1,820
1,336
3,038
9,982
3,280
982
6,872
2,902
27,518
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
50,794
180
Minions Killed
159
0
Camps Cleared
0
1,424,058
Distance Traveled
1,360,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,675
730
35
2
0
289,519
0
L
Xing Tian
10,120
633
17
1
0
291,397
0
W
Erlang Shen
11,542
721
5
0
0
263,881
0
W
Nox
12,267
767
71
4
0
315,116
0
L
Nemesis
10,660
666
24
2
0
313,372
0
W
Ishtar
11,241
703
41
3
0
278,454
0
L
Sol
10,414
651
48
3
0
233,690
0
L
Freya
10,280
643
60
4
0
252,416
0
L
Kumbhakarna
9,320
583
10
1
0
269,398
0
W
Sol
11,041
690
28
2
0
277,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role