Player Matchup

Morgan Le Fay
Morgan Le Fay
FriarFax
Morgan Le Fay
Level 29
God Stats
4W - 6L
1,493 SR
Queue Stats
18W - 32L
1,426 Elo+
Party 2
Achilles
Achilles
Frozone63
Achilles
Level 59
God Stats
1W - 3L
1,329 SR
Queue Stats
79W - 78L
1,514 Elo+
Party 2
Artemis
Artemis
MacyR84
Artemis
Level 115
God Stats
33W - 20L
1,666 SR
Queue Stats
69W - 50L
1,576 Elo+
Solo
Sobek
Sobek
Man Licker69
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
ManMi1ker
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 106L
1,377 Elo+
Party 2
Team Averages
Level 56
1,498 SR
1,479 Elo+

VS

Team Averages
Level 84
1,495 SR
1,461 Elo+
Cabrakan
Cabrakan
BoredAllen
Cabrakan
Level 66
God Stats
6W - 6L
1,563 SR
Queue Stats
106W - 114L
1,453 Elo+
Party 1
Fenrir
Fenrir
GodlyIceKing
Fenrir
Level 48
God Stats
3W - 5L
1,605 SR
Queue Stats
29W - 44L
1,377 Elo+
Party 1
Chiron
Chiron
KvngZel
Chiron
Level 65
God Stats
2W - 1L
1,580 SR
Queue Stats
43W - 54L
1,468 Elo+
Party 1
Hercules
Hercules
WhtBoyTyler
Hercules
Level 114
God Stats
2W - 0L
1,314 SR
Queue Stats
57W - 64L
1,497 Elo+
Party 1
Janus
Janus
xNATIVExKNIGHTx
Janus
Level 128
God Stats
3W - 2L
1,411 SR
Queue Stats
129W - 122L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FriarFax
Morgan Le Fay
10
1 / 2 / 2
5,758
523
3,365
6,002
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Frozone63
Achilles
10
1 / 5 / 2
5,809
528
5,347
10,014
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MacyR84
Artemis
11
6 / 2 / 2
6,196
563
7,138
8,564
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 7
5,977
543
5,510
11,045
8,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
ManMi1ker
Arachne
7
3 / 4 / 1
5,097
463
3,010
5,855
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoredAllen
Cabrakan
10
2 / 3 / 3
6,718
611
3,180
10,619
8,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
10
3 / 5 / 1
6,077
552
3,657
9,057
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
KvngZel
Chiron
11
1 / 1 / 3
6,175
561
7,244
6,778
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
WhtBoyTyler
Hercules
13
6 / 1 / 1
7,876
716
6,294
7,771
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 2
7,165
651
4,321
4,263
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
15
15
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BoredAllen
Cabrakan
2
3
3
1.17
L
Morgan Le Fay
FriarFax
Morgan Le Fay
1
2
2
1
L
Achilles
Frozone63
Achilles
1
5
2
0.4
W
Fenrir
3
5
1
0.7
W
Chiron
KvngZel
Chiron
1
1
3
2.5
L
Artemis
MacyR84
Artemis
6
2
2
3.5
L
1
2
7
2.25
L
Arachne
ManMi1ker
Arachne
3
4
1
0.88
W
Hercules
WhtBoyTyler
Hercules
6
1
1
6.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
24,696
41,480
Taken
38,488
21,213
Mitigated
20,870
13,039
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BoredAllen
Cabrakan
3,180
916
0
2,791
10,619
8,825
0
3,189
7,395
13,130
0
L
Morgan Le Fay
FriarFax
Morgan Le Fay
3,365
118
0
1,461
6,002
1,771
0
2,812
2,884
34,540
563
L
Achilles
Frozone63
Achilles
5,347
1,093
0
1,248
10,014
6,868
0
370
9,098
0
32,161
W
Fenrir
3,657
1,563
0
1,502
9,057
3,350
33
1,705
7,352
0
41,133
W
Chiron
KvngZel
Chiron
7,244
2,886
278
3,054
6,778
1,898
612
1,872
4,906
0
45,508
L
Artemis
MacyR84
Artemis
7,138
2,910
0
2,563
8,564
2,573
0
1,196
7,334
0
33,933
L
5,510
584
1,561
4,494
11,045
8,583
0
2,340
8,637
20,821
554
L
Arachne
ManMi1ker
Arachne
3,010
2,513
0
1,712
5,855
1,418
0
296
5,413
0
13,383
W
Hercules
WhtBoyTyler
Hercules
6,294
2,119
0
4,460
7,771
5,578
0
0
7,044
0
41,561
W
4,321
311
0
856
4,263
1,219
312
2,089
2,143
39,553
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
34,011
215
Minions Killed
315
0
Camps Cleared
0
969,465
Distance Traveled
1,057,786
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,718
611
14
1
0
215,345
0
L
Morgan Le Fay
5,758
523
60
5
0
185,959
0
L
Achilles
5,809
528
55
5
0
215,082
0
W
Fenrir
6,077
552
71
6
0
221,291
0
W
Chiron
6,175
561
72
7
0
199,039
0
L
Artemis
6,196
563
57
5
0
202,882
0
L
Sobek
5,977
543
16
1
0
217,992
0
L
Arachne
5,097
463
27
2
0
147,550
2
W
Hercules
7,876
716
79
7
0
208,382
0
W
Janus
7,165
651
79
7
0
213,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role