Player Matchup

Serqet
Serqet
CHEF CLAPPIN
Serqet
Level 155
God Stats
3W - 1L
1,514 SR
Queue Stats
70W - 64L
1,509 Elo+
Solo
Khepri
Khepri
KingSyer
Khepri
Level 127
God Stats
5W - 3L
1,643 SR
Queue Stats
58W - 58L
1,474 Elo+
Solo
Mulan
Mulan
SILENTKILLER415
Mulan
Level 129
God Stats
71W - 44L
1,670 SR
Queue Stats
177W - 157L
1,567 Elo+
Solo
Ra
Ra
WolfSoup
Ra
Level 197
God Stats
10W - 3L
1,619 SR
Queue Stats
461W - 409L
1,579 Elo+
Solo
Artemis
Artemis
itsDemeGoD
Artemis
Level 65
God Stats
10W - 16L
1,441 SR
Queue Stats
289W - 295L
1,511 Elo+
Solo
Team Averages
Level 135
1,577 SR
1,528 Elo+

VS

Team Averages
Level 154
1,441 SR
1,506 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SebasMR25
Skadi
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 285L
1,515 Elo+
Party 1
Ra
Ra
TarmaLinkII
Ra
Level 145
God Stats
1W - 4L
1,459 SR
Queue Stats
247W - 250L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
UNBREAKABLEBONG
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,449 Elo+
Solo
Sylvanus
Sylvanus
gtlow
Sylvanus
Level 160
God Stats
1W - 5L
1,245 SR
Queue Stats
345W - 325L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 1 / 4
6,031
603
4,366
8,648
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KingSyer
Khepri
10
1 / 1 / 1
5,388
539
1,998
5,806
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 0
7,155
716
3,069
3,167
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 2
7,152
715
3,349
3,286
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
itsDemeGoD
Artemis
10
1 / 0 / 1
5,151
515
3,715
4,312
1,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
5,146
515
714
7,753
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
SebasMR25
Skadi
10
1 / 2 / 0
5,618
562
5,938
6,778
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 2 / 1
6,444
644
2,673
5,249
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
0 / 1 / 0
5,068
507
1,054
6,064
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
gtlow
Sylvanus
9
0 / 1 / 1
5,167
517
1,749
5,042
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Serqet
2
1
4
4
W
Khepri
KingSyer
Khepri
1
1
1
1.5
W
1
0
0
1
L
Skadi
SebasMR25
Skadi
1
2
0
0.5
L
0
2
1
0.25
L
Ao Kuang
0
1
0
0
W
2
0
2
3
L
Sylvanus
gtlow
Sylvanus
0
1
1
0.5
W
Artemis
itsDemeGoD
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
12,128
25,219
Taken
30,886
10,994
Mitigated
14,285
10,851
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
714
126
0
1,193
7,753
4,245
0
0
7,753
0
28,240
W
Serqet
4,366
833
0
4,769
8,648
3,051
0
1,796
6,786
0
41,828
W
Khepri
KingSyer
Khepri
1,998
114
142
2,022
5,806
3,795
0
845
4,961
17,075
0
W
3,069
740
0
740
3,167
2,138
0
0
3,167
0
51,317
L
Skadi
SebasMR25
Skadi
5,938
2,108
0
986
6,778
1,960
0
1,764
4,845
0
45,574
L
2,673
252
48
1,938
5,249
1,382
0
2,229
2,881
50,638
1,643
L
Ao Kuang
1,054
268
0
4,430
6,064
1,754
0
303
5,761
32,456
0
W
3,349
421
593
1,439
3,286
834
0
1,647
1,341
60,869
840
L
Sylvanus
gtlow
Sylvanus
1,749
561
745
1,856
5,042
4,944
0
872
4,170
17,167
0
W
Artemis
itsDemeGoD
Artemis
3,715
1,611
0
1,146
4,312
1,176
0
719
3,593
0
32,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
27,443
398
Minions Killed
351
0
Camps Cleared
0
1,110,965
Distance Traveled
1,052,463
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,146
515
66
7
0
152,331
3
W
Serqet
6,031
603
75
8
0
273,357
6
W
Khepri
5,388
539
20
2
0
217,278
1
W
Mulan
7,155
716
106
11
0
177,538
0
L
Skadi
5,618
562
75
8
0
206,252
0
L
Ra
6,444
644
123
12
0
250,324
4
L
Ao Kuang
5,068
507
62
6
0
240,342
0
W
Ra
7,152
715
132
13
0
248,551
5
L
Sylvanus
5,167
517
25
3
0
203,214
0
W
Artemis
5,151
515
65
7
0
194,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role