Player Matchup

Chaac
Chaac
Platinum V
AVVildZW
Chaac
Platinum V
Level 96
God Stats
2W - 2L
1,789 SR
Queue Stats
25W - 17L
1,867 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
ProfessorSobekxd
Baron Samedi
Gold III
Level 105
God Stats
9W - 10L
1,556 SR
Queue Stats
90W - 98L
1,223 MMR
Party 2
Charybdis
Charybdis
Gold III
Sabl3y3
Charybdis
Gold III
Level 87
God Stats
1W - 1L
1,509 SR
Queue Stats
149W - 160L
1,616 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,618 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,493 SR
1,501 MMR
Nu Wa
Nu Wa
Gold IV
CleanFoal473445
Nu Wa
Gold IV
Level 181
God Stats
40W - 38L
1,568 SR
Queue Stats
510W - 484L
1,236 MMR
Party 1
Shiva
Shiva
Platinum V
Kurosaki Ich438
Shiva
Platinum V
Level 68
God Stats
52W - 52L
1,558 SR
Queue Stats
153W - 153L
1,810 MMR
Party 1
Bellona
Bellona
Gold V
Vast 1er
Bellona
Gold V
Level 238
God Stats
8W - 12L
1,354 SR
Queue Stats
649W - 641L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVVildZW
Chaac
20
5 / 0 / 2
12,680
906
19,742
18,965
22,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
ProfessorSobekxd
Baron Samedi
16
2 / 6 / 4
10,257
733
10,735
13,522
5,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Sabl3y3
Charybdis
14
0 / 8 / 2
9,284
663
4,987
13,275
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaSerqetCthulhuJormungandrMulan

VS

Bans
CerberusBaba YagaDiscordiaVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
12,186
870
14,652
11,573
9,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 1 / 5
12,355
883
16,860
16,122
18,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Vast 1er
Bellona
16
3 / 4 / 6
10,901
779
8,474
18,438
16,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
AVVildZW
Chaac
5
0
2
6
W
3
2
9
3.75
W
8
1
5
10.5
L
Baron Samedi
ProfessorSobekxd
Baron Samedi
2
6
4
0.67
L
Charybdis
Sabl3y3
Charybdis
0
8
2
0.13
W
Bellona
Vast 1er
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,464
Damage
39,986
45,762
Taken
46,133
32,956
Mitigated
44,135
10,686
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AVVildZW
Chaac
19,742
3,197
0
5,690
18,965
22,859
0
7,709
11,256
0
69,946
W
14,652
5,967
0
3,098
11,573
9,054
2,397
1,881
9,537
45,241
681
W
16,860
3,145
110
3,868
16,122
18,856
809
3,252
12,677
0
48,569
L
Baron Samedi
ProfessorSobekxd
Baron Samedi
10,735
793
937
3,601
13,522
5,465
0
4,090
9,432
39,652
1,129
L
Charybdis
Sabl3y3
Charybdis
4,987
2,670
0
458
13,275
4,632
0
2,616
10,659
0
24,553
W
Bellona
Vast 1er
Bellona
8,474
2,764
0
2,443
18,438
16,225
750
4,652
13,549
0
32,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
35,442
199
Minions Killed
177
0
Camps Cleared
0
707,225
Distance Traveled
806,548
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,680
906
102
7
0
307,795
0
W
Nu Wa
12,186
870
92
7
0
260,068
1
W
Shiva
12,355
883
51
4
0
278,444
2
L
Baron Samedi
10,257
733
57
4
0
213,470
0
L
Charybdis
9,284
663
40
3
0
185,960
1
W
Bellona
10,901
779
34
2
0
268,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role