Player Matchup

Tyr
Tyr
ImGian
Tyr
Level 60
God Stats
4W - 3L
1,518 SR
Queue Stats
114W - 108L
1,499 Elo+
Party 1
Fenrir
Fenrir
ImLuisJoPR
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,517 Elo+
Party 1
Anubis
Anubis
UncleRico13
Anubis
Level 67
God Stats
1W - 0L
1,273 SR
Queue Stats
66W - 68L
1,491 Elo+
Solo
Chronos
Chronos
XxNomakxPRX
Chronos
Level 158
God Stats
2W - 0L
1,950 SR
Queue Stats
7W - 17L
1,289 Elo+
Party 1
Xing Tian
Xing Tian
falco31420
Xing Tian
Level 181
God Stats
9W - 3L
1,526 SR
Queue Stats
155W - 142L
1,536 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,466 Elo+

VS

Team Averages
Level 125
1,447 SR
1,506 Elo+
Charon
Charon
BROZAY57
Charon
Level 232
God Stats
1W - 4L
1,177 SR
Queue Stats
385W - 341L
1,402 Elo+
Solo
Ah Puch
Ah Puch
CrushedPenny692
Ah Puch
Level 45
God Stats
56W - 56L
1,544 SR
Queue Stats
159W - 173L
1,510 Elo+
Solo
Pele
Pele
EyedressEnjoyer
Pele
Level 101
God Stats
1W - 1L
1,606 SR
Queue Stats
99W - 88L
1,563 Elo+
Party 2
Sol
Sol
FrankieStellar
Sol
Level 125
God Stats
0W - 4L
1,184 SR
Queue Stats
50W - 57L
1,531 Elo+
Party 2
Cupid
Cupid
KingFishSlayer03
Cupid
Level 122
God Stats
5W - 3L
1,725 SR
Queue Stats
75W - 76L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ImGian
Tyr
11
2 / 0 / 1
6,356
636
4,247
6,339
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ImLuisJoPR
Fenrir
11
3 / 0 / 1
5,523
552
4,637
6,627
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
1 / 3 / 4
5,837
584
3,604
6,773
2,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
XxNomakxPRX
Chronos
12
1 / 1 / 2
6,079
608
3,225
3,235
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
falco31420
Xing Tian
11
6 / 1 / 3
6,633
663
5,493
10,209
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BROZAY57
Charon
9
1 / 3 / 3
5,758
576
4,102
9,752
6,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,599
560
3,146
5,674
2,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 2
5,275
528
3,989
7,965
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
5,974
597
2,759
5,732
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 2 / 2
5,622
562
3,528
6,041
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
5
5
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
BROZAY57
Charon
1
3
3
0.83
L
0
2
0
0
L
2
3
2
1
L
1
3
1
0.5
W
Tyr
ImGian
Tyr
2
0
1
2.5
W
Fenrir
ImLuisJoPR
Fenrir
3
0
1
3.5
L
1
2
2
1
W
Anubis
1
3
4
1
W
Chronos
XxNomakxPRX
Chronos
1
1
2
2
W
Xing Tian
falco31420
Xing Tian
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
17,524
33,183
Taken
35,164
16,926
Mitigated
15,171
10,947
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BROZAY57
Charon
4,102
1,667
0
2,018
9,752
6,892
0
5,320
4,240
12,722
0
L
3,146
157
0
2,811
5,674
2,477
0
0
5,674
40,333
228
L
3,989
1,086
0
1,419
7,965
2,493
0
1,695
6,270
0
29,837
L
2,759
1,879
0
1,933
5,732
1,647
0
3,103
2,501
47,410
4,918
W
Tyr
ImGian
Tyr
4,247
505
0
3,107
6,339
3,046
0
3,102
3,237
0
41,901
W
Fenrir
ImLuisJoPR
Fenrir
4,637
875
0
1,036
6,627
2,504
0
489
6,138
0
33,176
L
3,528
1,887
258
2,447
6,041
1,662
0
1,630
4,411
0
35,511
W
Anubis
3,604
202
0
2,319
6,773
2,721
0
520
6,253
41,279
0
W
Chronos
XxNomakxPRX
Chronos
3,225
1,141
0
808
3,235
1,030
0
1,603
1,632
40,397
3,208
W
Xing Tian
falco31420
Xing Tian
5,493
694
0
3,677
10,209
7,625
0
4,145
6,064
19,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
28,228
352
Minions Killed
311
0
Camps Cleared
0
1,074,637
Distance Traveled
936,402
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,758
576
5
1
0
199,754
4
L
Ah Puch
5,599
560
71
7
0
173,778
0
L
Pele
5,275
528
53
5
0
185,705
0
L
Sol
5,974
597
108
11
0
179,711
0
W
Tyr
6,356
636
84
8
0
233,562
2
W
Fenrir
5,523
552
62
6
0
247,353
0
L
Cupid
5,622
562
74
7
0
197,454
0
W
Anubis
5,837
584
82
8
0
183,952
0
W
Chronos
6,079
608
104
10
0
206,038
1
W
Xing Tian
6,633
663
20
2
0
203,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role