Player Matchup

Set
Set
Alan_CretorLC19
Set
Level 88
God Stats
35W - 29L
1,508 SR
Queue Stats
232W - 198L
1,450 Elo+
Solo
Chernobog
Chernobog
Creoise
Chernobog
Level 119
God Stats
7W - 4L
1,382 SR
Queue Stats
187W - 193L
1,445 Elo+
Party 2
King Arthur
King Arthur
SaikoRize
King Arthur
Level 105
God Stats
10W - 3L
1,632 SR
Queue Stats
141W - 141L
1,467 Elo+
Party 2
Scylla
Scylla
Seapancake6764
Scylla
Level 68
God Stats
5W - 10L
1,212 SR
Queue Stats
123W - 138L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
ThaRichestPotna
Cthulhu
Level 85
God Stats
8W - 6L
1,674 SR
Queue Stats
210W - 187L
1,432 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,441 Elo+

VS

Team Averages
Level 89
1,388 SR
1,419 Elo+
Chiron
Chiron
Cold848
Chiron
Level 93
God Stats
0W - 1L
1,307 SR
Queue Stats
102W - 91L
1,417 Elo+
Party 1
Ganesha
Ganesha
Ivaneltem1ble
Ganesha
Level 129
God Stats
0W - 1L
1,323 SR
Queue Stats
83W - 86L
1,426 Elo+
Party 1
Arachne
Arachne
Levitcus420_
Arachne
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,402 Elo+
Party 3
Bellona
Bellona
MADMAN_GONE_WILD
Bellona
Level 82
God Stats
1W - 1L
1,309 SR
Queue Stats
161W - 177L
1,465 Elo+
Party 3
Vulcan
Vulcan
TorgonTTV
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 213L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,291
521
8,523
11,185
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Creoise
Chernobog
15
4 / 2 / 3
7,813
558
11,995
9,160
3,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SaikoRize
King Arthur
14
4 / 1 / 1
8,832
631
11,314
10,992
12,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 0 / 1
8,116
580
4,195
5,761
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 1 / 3
7,607
543
7,706
9,055
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cold848
Chiron
11
0 / 4 / 3
6,317
451
6,854
10,738
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
11
1 / 1 / 0
6,705
479
3,941
15,657
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Levitcus420_
Arachne
13
3 / 4 / 1
7,397
528
8,267
12,753
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 0
7,952
568
5,042
14,719
15,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
TorgonTTV
Vulcan
12
0 / 3 / 0
6,549
468
3,774
7,827
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Chiron
Cold848
Chiron
0
4
3
0.38
W
Chernobog
Creoise
Chernobog
4
2
3
2.75
L
Ganesha
1
1
0
1
L
Arachne
Levitcus420_
Arachne
3
4
1
0.88
L
1
3
0
0.33
W
King Arthur
SaikoRize
King Arthur
4
1
1
4.5
W
3
0
1
3.5
W
1
1
3
2.5
L
Vulcan
TorgonTTV
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,733
Damage
27,878
46,153
Taken
61,694
29,626
Mitigated
40,412
12,411
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,523
3,858
0
3,873
11,185
5,614
0
1,239
9,902
0
62,855
L
Chiron
Cold848
Chiron
6,854
3,522
646
2,985
10,738
3,989
10
2,740
7,917
0
42,620
W
Chernobog
Creoise
Chernobog
11,995
6,929
0
3,871
9,160
3,063
451
2,558
6,542
0
57,335
L
Ganesha
3,941
201
302
4,295
15,657
12,778
0
4,421
11,236
23,523
0
L
Arachne
Levitcus420_
Arachne
8,267
6,300
0
3,991
12,753
5,663
0
1,138
11,615
0
54,763
L
5,042
1,202
0
4,039
14,719
15,711
0
990
13,729
0
56,348
W
King Arthur
SaikoRize
King Arthur
11,314
1,107
0
975
10,992
12,906
0
0
10,992
619
65,343
W
4,195
167
0
864
5,761
1,864
0
2,063
3,470
50,329
736
W
7,706
463
230
2,598
9,055
6,179
0
1,523
7,532
42,508
1,049
L
Vulcan
TorgonTTV
Vulcan
3,774
107
65
2,271
7,827
2,271
0
2,783
5,044
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
34,920
471
Minions Killed
392
0
Camps Cleared
0
1,384,823
Distance Traveled
1,363,606
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,291
521
97
7
0
321,898
0
L
Chiron
6,317
451
104
7
0
261,550
0
W
Chernobog
7,813
558
97
7
0
270,288
1
L
Ganesha
6,705
479
14
1
0
271,608
3
L
Arachne
7,397
528
91
7
0
298,576
0
L
Bellona
7,952
568
113
8
0
272,340
0
W
King Arthur
8,832
631
99
7
0
248,887
0
W
Scylla
8,116
580
104
7
0
272,191
0
W
Cthulhu
7,607
543
74
5
0
271,559
0
L
Vulcan
6,549
468
70
5
0
259,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role