Player Matchup

Sylvanus
Sylvanus
EyedressEnjoyer
Sylvanus
Level 101
God Stats
10W - 8L
1,483 SR
Queue Stats
99W - 88L
1,554 Elo+
Party 2
Mulan
Mulan
FrankieStellar
Mulan
Level 125
God Stats
2W - 2L
1,474 SR
Queue Stats
50W - 57L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
KingFishSlayer03
Ne Zha
Level 122
God Stats
4W - 2L
1,518 SR
Queue Stats
75W - 76L
1,514 Elo+
Party 2
Ymir
Ymir
KronaRagnarok
Ymir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,436 Elo+
Party 1
Scylla
Scylla
SteviePizzaHut
Scylla
Level 105
God Stats
4W - 1L
1,592 SR
Queue Stats
28W - 26L
1,453 Elo+
Party 1
Team Averages
Level 115
1,513 SR
1,496 Elo+

VS

Team Averages
Level 142
1,549 SR
1,516 Elo+
Odin
Odin
 
Odin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AngelV1001
Kukulkan
Level 155
God Stats
2W - 9L
1,302 SR
Queue Stats
177W - 179L
1,511 Elo+
Party 3
Ymir
Ymir
Buttman31
Ymir
Level 83
God Stats
4W - 4L
1,519 SR
Queue Stats
213W - 202L
1,536 Elo+
Solo
Da Ji
Da Ji
Emiliano759MX
Da Ji
Level 136
God Stats
5W - 3L
1,762 SR
Queue Stats
188W - 192L
1,469 Elo+
Party 3
Chiron
Chiron
TML_FAN_11
Chiron
Level 185
God Stats
78W - 67L
1,662 SR
Queue Stats
705W - 626L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 2 / 3
4,816
688
3,409
4,779
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 3 / 0
5,299
757
3,025
5,861
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 1 / 1
4,672
667
3,357
5,392
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
5 / 0 / 2
5,244
749
5,935
6,592
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 0 / 0
4,434
633
263
2,080
450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
2 / 1 / 0
5,417
774
2,455
4,763
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
AngelV1001
Kukulkan
10
0 / 0 / 1
5,482
783
326
1,996
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
6
0 / 4 / 2
4,053
579
2,581
7,969
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
2 / 3 / 0
4,454
636
2,815
6,044
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
TML_FAN_11
Chiron
7
2 / 3 / 0
4,231
604
4,117
5,438
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
6
6
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
0
2
L
Kukulkan
AngelV1001
Kukulkan
0
0
1
0.5
L
Ymir
0
4
2
0.25
L
2
3
0
0.67
W
Sylvanus
2
2
3
1.75
W
1
3
0
0.33
W
3
1
1
3.5
W
5
0
2
6
W
0
0
0
0
L
Chiron
TML_FAN_11
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
12,294
24,704
Taken
26,210
10,138
Mitigated
13,230
5,951
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,455
1,070
0
2,144
4,763
3,956
0
0
4,763
237
29,380
L
Kukulkan
AngelV1001
Kukulkan
326
46
0
871
1,996
608
0
0
1,996
39,183
519
L
Ymir
2,581
545
0
1,854
7,969
5,311
0
4,548
3,421
12,614
0
L
2,815
813
0
841
6,044
1,909
0
1,381
4,663
0
25,052
W
Sylvanus
3,409
1,544
60
1,325
4,779
1,808
0
606
4,173
20,389
7,142
W
3,025
669
0
1,503
5,861
2,006
0
22
5,505
0
31,121
W
3,357
1,407
0
895
5,392
1,687
0
749
4,603
0
26,979
W
5,935
2,417
0
1,309
6,592
4,187
0
1,466
5,126
17,609
0
W
263
176
0
859
2,080
450
0
46
2,034
26,679
0
L
Chiron
TML_FAN_11
Chiron
4,117
1,246
173
1,244
5,438
1,446
0
3,213
2,191
0
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
23,637
255
Minions Killed
240
0
Camps Cleared
0
760,450
Distance Traveled
765,223
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,417
774
58
8
0
159,756
2
L
Kukulkan
5,482
783
84
12
0
159,386
2
L
Ymir
4,053
579
13
2
0
139,042
4
L
Da Ji
4,454
636
43
6
0
174,777
0
W
Sylvanus
4,816
688
49
7
0
141,177
0
W
Mulan
5,299
757
75
11
0
143,546
0
W
Ne Zha
4,672
667
43
6
0
198,180
0
W
Ymir
5,244
749
28
4
0
137,953
3
W
Scylla
4,434
633
60
9
0
139,594
3
L
Chiron
4,231
604
42
6
0
132,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role