Player Matchup

Hercules
Hercules
BeechBod
Hercules
Level 87
God Stats
1W - 1L
1,263 SR
Queue Stats
77W - 72L
1,404 Elo+
Solo
Tiamat
Tiamat
GersonLSD
Tiamat
Level 143
God Stats
2W - 0L
1,687 SR
Queue Stats
163W - 182L
1,442 Elo+
Solo
Pele
Pele
HELLFYRE702
Pele
Level 157
God Stats
3W - 1L
1,474 SR
Queue Stats
493W - 514L
1,481 Elo+
Party 1
Yu Huang
Yu Huang
hellfire701
Yu Huang
Level 132
God Stats
8W - 6L
1,453 SR
Queue Stats
389W - 411L
1,442 Elo+
Party 1
Camazotz
Camazotz
papaletal
Camazotz
Level 148
God Stats
4W - 0L
1,829 SR
Queue Stats
262W - 261L
1,495 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,453 Elo+

VS

Team Averages
Level 89
1,583 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FIRST84BLOOD
Chronos
Level 122
God Stats
7W - 1L
1,957 SR
Queue Stats
210W - 249L
1,445 Elo+
Solo
Ares
Ares
Kawii Pugs
Ares
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
32W - 23L
1,563 Elo+
Solo
Persephone
Persephone
SpankerYmir
Persephone
Level 29
God Stats
6W - 4L
1,674 SR
Queue Stats
120W - 135L
1,441 Elo+
Party 2
He Bo
He Bo
TacoStuffer69
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeechBod
Hercules
15
3 / 1 / 11
8,720
872
6,286
16,165
10,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
GersonLSD
Tiamat
15
4 / 2 / 8
9,046
905
7,010
7,859
4,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 7
9,158
916
11,479
9,923
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
hellfire701
Yu Huang
15
2 / 2 / 9
8,743
874
5,388
6,010
2,229
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
papaletal
Camazotz
14
2 / 3 / 9
8,823
882
6,197
9,955
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 2
7,466
747
5,822
8,883
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
FIRST84BLOOD
Chronos
14
2 / 3 / 5
7,437
744
9,807
10,500
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 1
6,186
619
3,505
5,254
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
SpankerYmir
Persephone
15
0 / 3 / 4
7,276
728
10,692
7,045
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
4 / 3 / 2
7,912
791
5,989
8,255
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
18
Kills
9
10
Deaths
18
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
2
0.5
W
Hercules
BeechBod
Hercules
3
1
11
8.5
L
Chronos
FIRST84BLOOD
Chronos
2
3
5
1.5
W
Tiamat
GersonLSD
Tiamat
4
2
8
4
W
7
2
7
5.25
L
1
3
1
0.5
L
Persephone
SpankerYmir
Persephone
0
3
4
0.67
L
4
3
2
1.67
W
Yu Huang
hellfire701
Yu Huang
2
2
9
3.25
W
Camazotz
papaletal
Camazotz
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
35,815
49,912
Taken
39,937
26,703
Mitigated
16,117
24,473
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,822
2,594
588
485
8,883
2,942
0
3,024
5,859
0
10,121
W
Hercules
BeechBod
Hercules
6,286
797
1,786
7,818
16,165
10,720
995
8,785
7,380
0
14,552
L
Chronos
FIRST84BLOOD
Chronos
9,807
3,606
1,562
2,813
10,500
3,821
0
3,973
6,381
21,932
790
W
Tiamat
GersonLSD
Tiamat
7,010
171
374
1,863
7,859
4,691
1,519
5,616
2,243
20,390
1,061
W
11,479
1,989
1,748
2,729
9,923
3,872
456
5,712
4,211
0
19,405
L
3,505
212
0
168
5,254
4,275
0
1,227
3,889
3,823
0
L
Persephone
SpankerYmir
Persephone
10,692
203
696
1,199
7,045
2,348
0
1,657
5,295
19,448
0
L
5,989
424
790
2,466
8,255
2,731
0
2,401
5,665
9,962
0
W
Yu Huang
hellfire701
Yu Huang
5,388
544
1,201
763
6,010
2,229
1,851
4,627
1,383
19,802
0
W
Camazotz
papaletal
Camazotz
6,197
1,168
1,994
4,197
9,955
5,191
1,170
4,862
5,093
0
11,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
36,277
111
Minions Killed
64
0
Camps Cleared
0
944,846
Distance Traveled
782,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,466
747
10
1
0
155,082
0
W
Hercules
8,720
872
17
2
0
188,503
0
L
Chronos
7,437
744
31
3
0
164,227
0
W
Tiamat
9,046
905
27
3
0
177,058
0
W
Pele
9,158
916
10
1
0
216,524
0
L
Ares
6,186
619
1
0
0
81,231
0
L
Persephone
7,276
728
12
1
0
194,095
0
L
He Bo
7,912
791
10
1
0
187,972
0
W
Yu Huang
8,743
874
40
4
0
163,845
0
W
Camazotz
8,823
882
17
2
0
198,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role