Player Matchup

Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A Beast king 1
Ra
Level 159
God Stats
5W - 2L
1,952 SR
Queue Stats
87W - 142L
1,434 Elo+
Party 2
Hera
Hera
OGSunWukong
Hera
Level 161
God Stats
0W - 5L
1,427 SR
Queue Stats
171W - 225L
1,439 Elo+
Party 2
Lancelot
Lancelot
monrrreal98
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,408 Elo+
Solo
Jormungandr
Jormungandr
moonblade990
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,383 Elo+
Party 2
Team Averages
Level 122
1,576 SR
1,433 Elo+

VS

Team Averages
Level 78
1,639 SR
1,479 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Alias silver
Baron Samedi
Level 28
God Stats
18W - 12L
1,571 SR
Queue Stats
31W - 43L
1,385 Elo+
Party 1
Poseidon
Poseidon
Mikecrack3308
Poseidon
Level 64
God Stats
7W - 8L
1,530 SR
Queue Stats
137W - 129L
1,503 Elo+
Party 1
Mulan
Mulan
RelaxItsTux
Mulan
Level 125
God Stats
6W - 3L
1,788 SR
Queue Stats
186W - 177L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Solochekes
Ne Zha
Level 85
God Stats
3W - 0L
1,808 SR
Queue Stats
179W - 149L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 4 / 0
6,515
465
2,089
9,494
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 7 / 0
7,086
506
5,685
8,788
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 2
6,767
483
5,190
6,279
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
monrrreal98
Lancelot
10
0 / 5 / 2
5,769
412
4,683
11,874
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
moonblade990
Jormungandr
10
0 / 4 / 3
6,296
450
5,583
12,168
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 0 / 6
7,841
560
7,038
8,808
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Alias silver
Baron Samedi
13
3 / 1 / 2
7,897
564
4,802
7,155
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Mikecrack3308
Poseidon
13
2 / 1 / 5
7,569
541
6,825
4,932
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 1
9,519
680
6,659
11,041
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Solochekes
Ne Zha
13
4 / 3 / 5
7,335
524
7,478
8,959
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
22
22
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
4
0
0.25
W
Cerberus
 
Cerberus
5
0
6
8
L
2
7
0
0.29
W
Baron Samedi
Alias silver
Baron Samedi
3
1
2
4
W
Poseidon
Mikecrack3308
Poseidon
2
1
5
4.5
L
3
2
2
2
W
8
1
1
8.5
W
Ne Zha
Solochekes
Ne Zha
4
3
5
2.17
L
Lancelot
monrrreal98
Lancelot
0
5
2
0.2
L
Jormungandr
moonblade990
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
32,802
48,603
Taken
40,895
17,577
Mitigated
19,384
9,365
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,089
1,398
0
2,978
9,494
2,604
0
4,889
3,935
0
37,265
W
Cerberus
 
Cerberus
7,038
157
152
4,527
8,808
5,684
0
3,872
4,762
31,071
349
L
5,685
0
0
1,222
8,788
2,881
0
78
8,692
46,221
1,205
W
Baron Samedi
Alias silver
Baron Samedi
4,802
480
89
1,405
7,155
2,939
344
1,779
5,330
43,317
551
W
Poseidon
Mikecrack3308
Poseidon
6,825
946
0
1,839
4,932
1,437
278
1,981
2,879
45,551
845
L
5,190
1,097
0
266
6,279
1,474
0
2,727
3,176
36,250
722
W
6,659
345
0
3,583
11,041
6,635
340
5,266
5,616
0
55,571
W
Ne Zha
Solochekes
Ne Zha
7,478
2,735
0
4,546
8,959
2,689
0
1,998
6,821
0
49,081
L
Lancelot
monrrreal98
Lancelot
4,683
934
0
2,513
11,874
3,605
0
2,727
8,761
0
38,235
L
Jormungandr
moonblade990
Jormungandr
5,583
1,366
1,259
1,127
12,168
7,013
0
5,593
5,601
27,401
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
40,161
329
Minions Killed
437
0
Camps Cleared
0
1,393,361
Distance Traveled
1,517,528
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,515
465
74
5
0
240,466
0
W
Cerberus
7,841
560
87
6
0
296,186
0
L
Ra
7,086
506
79
6
0
271,690
0
W
Baron Samedi
7,897
564
90
6
0
295,723
0
W
Poseidon
7,569
541
82
6
0
297,812
2
L
Hera
6,767
483
71
5
0
245,905
0
W
Mulan
9,519
680
106
8
0
270,609
0
W
Ne Zha
7,335
524
72
5
0
357,198
2
L
Lancelot
5,769
412
62
4
0
340,925
0
L
Jormungandr
6,296
450
43
3
0
294,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role