Player Matchup

Ra
Ra
GBC DRACO
Ra
Level 87
God Stats
3W - 5L
1,518 SR
Queue Stats
148W - 183L
1,455 Elo+
Party 1
Geb
Geb
Monsterspore
Geb
Level 106
God Stats
44W - 58L
1,484 SR
Queue Stats
44W - 61L
1,471 Elo+
Party 1
Nike
Nike
U1338902700
Nike
Level 85
God Stats
10W - 5L
1,641 SR
Queue Stats
211W - 247L
1,492 Elo+
Party 1
Artemis
Artemis
iBowTank
Artemis
Level 86
God Stats
4W - 0L
1,839 SR
Queue Stats
173W - 205L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
notbeamerboii
Baron Samedi
Level 65
God Stats
26W - 33L
1,556 SR
Queue Stats
100W - 125L
1,515 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,484 Elo+

VS

Team Averages
Level 139
1,566 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KBcutegeek
Fenrir
Level 126
God Stats
5W - 5L
1,698 SR
Queue Stats
215W - 207L
1,525 Elo+
Solo
Chang'e
Chang'e
S1NG1E SHOT
Chang'e
Level 164
God Stats
131W - 107L
1,575 SR
Queue Stats
602W - 610L
1,506 Elo+
Solo
Ares
Ares
Xylanes
Ares
Level 103
God Stats
0W - 1L
1,554 SR
Queue Stats
20W - 12L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,316
1,263
3,649
2,265
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 4
5,601
1,120
1,957
3,464
2,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 2
5,615
1,123
2,381
3,343
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
iBowTank
Artemis
10
2 / 0 / 3
6,142
1,228
3,830
1,462
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
notbeamerboii
Baron Samedi
11
0 / 1 / 5
5,695
1,139
2,000
2,822
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

404

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
5,541
1,108
2,378
3,879
1,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
 
King Arthur
10
0 / 2 / 1
5,447
1,089
1,225
3,519
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
KBcutegeek
Fenrir
11
1 / 2 / 0
5,973
1,195
3,479
6,740
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
S1NG1E SHOT
Chang'e
11
0 / 0 / 0
5,651
1,130
3,739
3,942
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Xylanes
Ares
9
0 / 0 / 0
4,987
997
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
5
Kills
1
1
Deaths
5
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
King Arthur
 
King Arthur
0
2
1
0.25
W
2
0
3
3.5
L
Fenrir
KBcutegeek
Fenrir
1
2
0
0.5
W
0
0
4
2
L
Chang'e
S1NG1E SHOT
Chang'e
0
0
0
0
W
1
0
2
2
L
Ares
Xylanes
Ares
0
0
0
0
W
Artemis
iBowTank
Artemis
2
0
3
3.5
W
Baron Samedi
notbeamerboii
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
10,821
13,356
Taken
18,080
6,277
Mitigated
8,754
3,461
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,378
1,297
0
378
3,879
1,363
0
1,715
2,118
0
15,107
L
King Arthur
 
King Arthur
1,225
144
0
0
3,519
3,279
0
1,633
1,841
0
3,719
W
3,649
135
504
876
2,265
664
0
1,044
1,221
20,306
0
L
Fenrir
KBcutegeek
Fenrir
3,479
874
0
704
6,740
2,874
0
2,390
4,304
0
13,910
W
1,957
187
0
896
3,464
2,013
0
970
2,494
4,910
1,308
L
Chang'e
S1NG1E SHOT
Chang'e
3,739
102
920
1,380
3,942
1,238
0
1,388
2,493
18,213
0
W
2,381
278
0
100
3,343
1,802
0
730
2,613
0
6,778
L
Ares
Xylanes
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
iBowTank
Artemis
3,830
1,619
0
555
1,462
425
0
515
947
0
6,543
W
Baron Samedi
notbeamerboii
Baron Samedi
2,000
32
95
435
2,822
1,373
0
480
2,342
13,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
27,599
99
Minions Killed
84
3
Camps Cleared
5
507,050
Distance Traveled
379,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,541
1,108
29
6
1
109,124
0
L
King Arthur
5,447
1,089
6
1
0
49,049
0
W
Ra
6,316
1,263
44
9
0
106,734
0
L
Fenrir
5,973
1,195
23
5
2
114,992
0
W
Geb
5,601
1,120
17
3
1
103,587
0
L
Chang'e
5,651
1,130
26
5
2
106,386
0
W
Nike
5,615
1,123
13
3
2
104,216
0
L
Ares
4,987
997
0
0
0
0
0
W
Artemis
6,142
1,228
10
2
0
96,509
0
W
Baron Samedi
5,695
1,139
15
3
0
96,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role