Player Matchup

Vulcan
Vulcan
GABITO-MD_69
Vulcan
Level 111
God Stats
86W - 70L
1,514 SR
Queue Stats
143W - 151L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
GONCHI1909
Hou Yi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,353 Elo+
Party 1
Surtr
Surtr
Novant
Surtr
Level 85
God Stats
14W - 6L
1,808 SR
Queue Stats
41W - 38L
1,537 Elo+
Solo
Ymir
Ymir
antraxtor
Ymir
Level 158
God Stats
4W - 3L
1,612 SR
Queue Stats
583W - 646L
1,396 Elo+
Party 1
Serqet
Serqet
rubenseven7verde
Serqet
Level 157
God Stats
6W - 7L
1,599 SR
Queue Stats
402W - 477L
1,429 Elo+
Party 1
Team Averages
Level 130
1,607 SR
1,426 Elo+

VS

Team Averages
Level 109
1,433 SR
1,475 Elo+
Sylvanus
Sylvanus
BirdOfHermes610
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,520 Elo+
Party 2
Loki
Loki
IllNetherllI
Loki
Level 129
God Stats
2W - 5L
1,342 SR
Queue Stats
85W - 83L
1,502 Elo+
Solo
Kukulkan
Kukulkan
PeaBrainMidLane
Kukulkan
Level 152
God Stats
5W - 11L
1,424 SR
Queue Stats
257W - 228L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Th3W1tchKing
Hou Yi
Level 101
God Stats
2W - 2L
1,271 SR
Queue Stats
34W - 37L
1,410 Elo+
Party 2
Chaac
Chaac
improvized
Chaac
Level 43
God Stats
3W - 2L
1,627 SR
Queue Stats
26W - 27L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 1 / 1
8,417
601
3,141
3,895
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
GONCHI1909
Hou Yi
13
2 / 0 / 2
7,019
501
6,173
5,413
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Novant
Surtr
13
3 / 1 / 2
8,061
576
12,172
11,988
9,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
11
2 / 1 / 3
6,977
498
4,330
11,602
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 0 / 1
6,456
461
3,927
11,664
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 1 / 1
6,431
459
4,573
11,244
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 0
6,296
450
5,880
8,669
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
0 / 0 / 1
7,641
546
4,083
4,182
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
12
1 / 1 / 0
6,568
469
6,454
5,365
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
12
0 / 3 / 1
7,199
514
5,813
15,569
8,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
1
0.5
W
Vulcan
1
1
1
1.5
W
Hou Yi
GONCHI1909
Hou Yi
2
0
2
3
L
2
3
0
0.67
W
Surtr
Novant
Surtr
3
1
2
4
L
Kukulkan
0
0
1
0.5
L
Hou Yi
1
1
0
1
W
Ymir
2
1
3
3.5
L
Chaac
0
3
1
0.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
26,803
44,562
Taken
45,029
24,923
Mitigated
20,995
13,214
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,573
1,679
2,689
5,067
11,244
6,029
0
3,282
7,901
22,353
0
W
Vulcan
3,141
0
0
858
3,895
1,299
350
2,002
1,852
71,953
1,159
W
Hou Yi
GONCHI1909
Hou Yi
6,173
1,930
0
620
5,413
1,958
0
1,303
4,110
0
49,379
L
5,880
1,304
0
490
8,669
3,013
0
1,216
7,238
0
46,852
W
Surtr
Novant
Surtr
12,172
3,644
0
2,018
11,988
9,831
0
148
11,840
2,086
51,127
L
Kukulkan
4,083
144
0
250
4,182
1,288
0
1,848
1,973
68,822
0
L
Hou Yi
6,454
3,210
0
1,312
5,365
1,934
0
678
4,453
0
50,854
W
Ymir
4,330
1,576
0
3,658
11,602
7,851
0
3,457
8,137
18,956
1,698
L
Chaac
5,813
485
0
6,661
15,569
8,731
0
1,165
14,160
0
53,746
W
3,927
1,033
0
6,060
11,664
3,984
0
2,357
9,264
0
50,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
34,135
437
Minions Killed
469
0
Camps Cleared
0
1,414,353
Distance Traveled
1,369,347
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,431
459
32
2
0
244,016
2
W
Vulcan
8,417
601
140
10
0
278,161
4
W
Hou Yi
7,019
501
80
6
0
258,970
3
L
Loki
6,296
450
74
5
0
303,212
0
W
Surtr
8,061
576
94
7
0
272,078
1
L
Kukulkan
7,641
546
147
11
0
284,090
2
L
Hou Yi
6,568
469
106
8
0
264,419
3
W
Ymir
6,977
498
35
3
0
266,997
3
L
Chaac
7,199
514
110
8
0
273,610
0
W
Serqet
6,456
461
88
6
0
338,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role