Player Matchup

Pele
Pele
Silver IV
Clap-In-Spanish
Pele
Silver IV
Level 118
God Stats
10W - 14L
1,436 SR
Queue Stats
94W - 167L
902 MMR
Solo
Mulan
Mulan
Silver III
LUCKY1535
Mulan
Silver III
Level 85
God Stats
2W - 2L
1,527 SR
Queue Stats
15W - 24L
1,460 MMR
Party 2
Aphrodite
Aphrodite
Gold III
ShonenBuxTTV
Aphrodite
Gold III
Level 96
God Stats
0W - 2L
1,492 SR
Queue Stats
53W - 54L
1,564 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,485 SR
1,309 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,606 SR
1,253 MMR
Cerberus
Cerberus
Gold IV
Jalop2
Cerberus
Gold IV
Level 114
God Stats
1W - 0L
1,672 SR
Queue Stats
21W - 22L
1,553 MMR
Party 1
Poseidon
Poseidon
Silver V
NoSurrender2393
Poseidon
Silver V
Level 145
God Stats
5W - 6L
1,335 SR
Queue Stats
163W - 216L
652 MMR
Solo
Artemis
Artemis
Gold IV
Socotruer
Artemis
Gold IV
Level 115
God Stats
2W - 1L
1,812 SR
Queue Stats
21W - 22L
1,553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,044
731
4,200
6,031
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
LUCKY1535
Mulan
12
2 / 6 / 3
8,390
763
11,003
14,098
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
ShonenBuxTTV
Aphrodite
14
2 / 4 / 4
9,118
829
6,487
9,899
3,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CthulhuAchillesShivaTyrKumbhakarna

VS

Bans
HeraCu ChulainnHou YiHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jalop2
Cerberus
16
2 / 1 / 11
9,818
893
12,716
13,836
11,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
17
5 / 1 / 8
10,849
986
4,778
5,560
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Socotruer
Artemis
15
6 / 4 / 4
10,233
930
9,244
11,175
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Cerberus
Jalop2
Cerberus
2
1
11
7.5
L
Mulan
LUCKY1535
Mulan
2
6
3
0.58
W
Poseidon
5
1
8
9
L
Aphrodite
ShonenBuxTTV
Aphrodite
2
4
4
1
W
Artemis
Socotruer
Artemis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
26,738
30,028
Taken
30,571
15,585
Mitigated
18,899
6,352
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,200
1,127
0
383
6,031
1,506
0
2,716
3,133
0
15,941
W
Cerberus
Jalop2
Cerberus
12,716
1,061
0
2,877
13,836
11,884
595
2,736
11,100
25,560
1,842
L
Mulan
LUCKY1535
Mulan
11,003
726
0
392
14,098
10,284
0
7,159
6,200
0
23,539
W
Poseidon
4,778
773
0
1,250
5,560
2,074
1,436
1,020
4,540
32,443
0
L
Aphrodite
ShonenBuxTTV
Aphrodite
6,487
777
2,132
3,445
9,899
3,795
0
5,594
3,814
26,567
823
W
Artemis
Socotruer
Artemis
9,244
5,251
0
4,549
11,175
4,941
1,567
2,525
8,650
0
36,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
30,900
93
Minions Killed
160
0
Camps Cleared
0
501,295
Distance Traveled
624,240
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,044
731
19
2
0
123,910
1
W
Cerberus
9,818
893
38
3
0
228,485
0
L
Mulan
8,390
763
19
2
0
188,344
0
W
Poseidon
10,849
986
67
6
0
198,074
0
L
Aphrodite
9,118
829
55
5
0
189,041
0
W
Artemis
10,233
930
55
5
0
197,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role