Player Matchup

Tsukuyomi
Tsukuyomi
EyedressEnjoyer
Tsukuyomi
Level 101
God Stats
10W - 6L
1,629 SR
Queue Stats
99W - 88L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
FrankieStellar
Kuzenbo
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
50W - 57L
1,511 Elo+
Party 2
Janus
Janus
KingFishSlayer03
Janus
Level 122
God Stats
1W - 0L
1,377 SR
Queue Stats
75W - 76L
1,503 Elo+
Party 2
Ravana
Ravana
Living lMasTeR
Ravana
Level 158
God Stats
6W - 5L
1,571 SR
Queue Stats
403W - 391L
1,475 Elo+
Party 1
Mulan
Mulan
Mawayer
Mulan
Level 109
God Stats
8W - 3L
1,706 SR
Queue Stats
98W - 102L
1,453 Elo+
Party 1
Team Averages
Level 123
1,605 SR
1,497 Elo+

VS

Team Averages
Level 103
1,509 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Shuckamuxus
Gilgamesh
Level 122
God Stats
33W - 28L
1,600 SR
Queue Stats
526W - 510L
1,487 Elo+
Solo
Heimdallr
Heimdallr
aLadNowDead
Heimdallr
Level 99
God Stats
55W - 47L
1,515 SR
Queue Stats
796W - 774L
1,482 Elo+
Solo
Geb
Geb
awonder728
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
cowboybuttsexxx
Ratatoskr
Level 39
God Stats
1W - 5L
1,339 SR
Queue Stats
77W - 88L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
psddtgb7x15
Baron Samedi
Level 100
God Stats
50W - 38L
1,593 SR
Queue Stats
639W - 619L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EyedressEnjoyer
Tsukuyomi
13
3 / 0 / 3
7,501
625
4,162
5,661
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 4
7,402
617
5,509
8,985
10,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 2 / 4
7,757
646
5,946
5,275
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 4 / 5
8,312
693
8,121
7,912
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Mawayer
Mulan
12
1 / 8 / 6
7,036
586
9,192
13,852
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shuckamuxus
Gilgamesh
11
1 / 4 / 8
6,391
533
8,537
13,398
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
aLadNowDead
Heimdallr
7
0 / 3 / 0
4,724
394
2,352
3,990
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 1
5,441
453
2,979
5,993
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
cowboybuttsexxx
Ratatoskr
14
8 / 4 / 0
8,556
713
11,460
15,586
6,135
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
psddtgb7x15
Baron Samedi
12
5 / 4 / 3
6,981
582
4,522
8,826
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
15
15
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EyedressEnjoyer
Tsukuyomi
3
0
3
4.5
W
3
1
4
5
W
3
2
4
2.5
W
7
4
5
2.38
W
Mulan
Mawayer
Mulan
1
8
6
0.5
L
Gilgamesh
Shuckamuxus
Gilgamesh
1
4
8
1.25
L
Heimdallr
aLadNowDead
Heimdallr
0
3
0
0
L
1
2
1
0.75
L
Ratatoskr
cowboybuttsexxx
Ratatoskr
8
4
0
2
L
Baron Samedi
psddtgb7x15
Baron Samedi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
29,850
41,685
Taken
47,793
25,411
Mitigated
20,108
8,308
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EyedressEnjoyer
Tsukuyomi
4,162
1,097
0
1,548
5,661
1,828
0
1,539
4,122
0
58,139
W
5,509
2,007
0
2,495
8,985
10,324
56
1,435
7,550
23,479
3,908
W
5,946
1,005
0
727
5,275
1,810
0
2,699
2,576
48,462
1,077
W
8,121
1,078
0
816
7,912
3,461
0
1,659
6,253
0
46,232
W
Mulan
Mawayer
Mulan
9,192
1,846
0
2,722
13,852
7,988
0
385
13,467
0
39,305
L
Gilgamesh
Shuckamuxus
Gilgamesh
8,537
2,901
0
1,948
13,398
5,469
0
2,734
10,544
0
43,706
L
Heimdallr
aLadNowDead
Heimdallr
2,352
1,581
0
836
3,990
1,317
0
889
3,101
0
25,873
L
2,979
533
0
1,734
5,993
3,815
0
1,346
4,647
12,926
0
L
Ratatoskr
cowboybuttsexxx
Ratatoskr
11,460
2,695
0
7,418
15,586
6,135
0
2,279
13,221
0
60,947
L
Baron Samedi
psddtgb7x15
Baron Samedi
4,522
104
118
2,259
8,826
3,372
0
2,725
5,931
36,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
32,093
378
Minions Killed
306
0
Camps Cleared
0
1,363,761
Distance Traveled
1,046,057
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,501
625
113
9
0
306,177
1
W
Kuzenbo
7,402
617
29
2
0
266,740
0
W
Janus
7,757
646
86
7
0
259,206
0
W
Ravana
8,312
693
77
6
0
310,191
0
W
Mulan
7,036
586
73
6
0
221,447
2
L
Gilgamesh
6,391
533
60
5
0
275,547
2
L
Heimdallr
4,724
394
51
4
0
121,125
0
L
Geb
5,441
453
17
1
0
171,425
3
L
Ratatoskr
8,556
713
105
9
0
255,840
0
L
Baron Samedi
6,981
582
73
6
0
222,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role