Player Matchup

Set
Set
Alan_CretorLC19
Set
Level 88
God Stats
35W - 29L
1,496 SR
Queue Stats
232W - 198L
1,438 Elo+
Solo
Charybdis
Charybdis
Dra9onkid419
Charybdis
Level 93
God Stats
5W - 6L
1,464 SR
Queue Stats
336W - 288L
1,496 Elo+
Solo
Surtr
Surtr
Pand41789
Surtr
Level 136
God Stats
23W - 28L
1,470 SR
Queue Stats
539W - 521L
1,539 Elo+
Party 1
Scylla
Scylla
Yellowgamer1622
Scylla
Level 108
God Stats
12W - 5L
1,570 SR
Queue Stats
523W - 511L
1,523 Elo+
Party 1
Nox
Nox
brady mate
Nox
Level 129
God Stats
14W - 16L
1,540 SR
Queue Stats
319W - 305L
1,490 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,497 Elo+

VS

Team Averages
Level 82
1,572 SR
1,501 Elo+
Atlas
Atlas
Clankuwu
Atlas
Level 50
God Stats
7W - 5L
1,676 SR
Queue Stats
121W - 132L
1,556 Elo+
Solo
Apollo
Apollo
FreeBowling
Apollo
Level 136
God Stats
19W - 11L
1,637 SR
Queue Stats
321W - 334L
1,499 Elo+
Solo
King Arthur
King Arthur
Just jeff4273
King Arthur
Level 111
God Stats
8W - 11L
1,496 SR
Queue Stats
103W - 110L
1,516 Elo+
Solo
Nemesis
Nemesis
SkyeFrost22
Nemesis
Level 44
God Stats
1W - 1L
1,702 SR
Queue Stats
83W - 87L
1,453 Elo+
Solo
Persephone
Persephone
kosmickoala9810
Persephone
Level 69
God Stats
0W - 2L
1,351 SR
Queue Stats
219W - 222L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
9,477
592
9,492
14,943
7,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
Dra9onkid419
Charybdis
14
1 / 2 / 5
8,367
523
9,042
10,815
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Pand41789
Surtr
13
1 / 4 / 2
7,814
488
9,624
15,174
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 3 / 6
7,939
496
6,855
11,777
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 1 / 7
10,235
640
15,161
8,002
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clankuwu
Atlas
11
0 / 4 / 4
7,059
441
6,142
15,790
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
3 / 2 / 2
8,377
524
6,764
10,704
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Just jeff4273
King Arthur
16
6 / 1 / 1
10,115
632
12,542
16,935
17,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Nemesis
SkyeFrost22
Nemesis
15
4 / 4 / 2
8,572
536
8,117
13,694
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
kosmickoala9810
Persephone
11
0 / 9 / 1
7,669
479
5,887
12,218
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
13
13
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Atlas
Clankuwu
Atlas
0
4
4
0.5
W
Charybdis
Dra9onkid419
Charybdis
1
2
5
1.75
L
Apollo
3
2
2
2
L
King Arthur
Just jeff4273
King Arthur
6
1
1
6.5
W
Surtr
Pand41789
Surtr
1
4
2
0.5
L
Nemesis
SkyeFrost22
Nemesis
4
4
2
1.25
W
3
3
6
2
W
9
1
7
12.5
L
Persephone
kosmickoala9810
Persephone
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,174
Damage
39,452
60,711
Taken
69,341
33,950
Mitigated
45,134
17,605
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,492
4,689
0
4,249
14,943
7,717
0
2,759
12,152
0
76,913
L
Atlas
Clankuwu
Atlas
6,142
1,469
0
3,009
15,790
12,885
0
5,044
10,305
21,996
315
W
Charybdis
Dra9onkid419
Charybdis
9,042
4,409
0
5,282
10,815
3,906
0
1,567
9,224
0
62,003
L
Apollo
6,764
3,567
0
3,487
10,704
4,118
0
3,996
6,402
0
58,585
L
King Arthur
Just jeff4273
King Arthur
12,542
1,260
0
3,817
16,935
17,857
174
1,916
14,043
46
77,382
W
Surtr
Pand41789
Surtr
9,624
3,711
0
3,020
15,174
12,523
0
634
14,499
2,018
42,959
L
Nemesis
SkyeFrost22
Nemesis
8,117
3,119
0
1,700
13,694
6,759
0
4,451
9,119
0
78,305
W
6,855
899
303
4,011
11,777
6,724
0
2,534
9,209
29,573
1,135
W
15,161
767
0
740
8,002
3,080
546
4,064
3,867
62,372
896
L
Persephone
kosmickoala9810
Persephone
5,887
230
203
1,013
12,218
3,515
17
6,679
5,412
41,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
41,792
437
Minions Killed
461
0
Camps Cleared
0
1,599,931
Distance Traveled
1,672,326
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,477
592
116
7
0
368,690
0
L
Atlas
7,059
441
29
2
0
338,230
4
W
Charybdis
8,367
523
113
7
0
281,942
0
L
Apollo
8,377
524
98
6
0
365,943
2
L
King Arthur
10,115
632
136
9
0
295,414
0
W
Surtr
7,814
488
84
5
0
288,459
0
L
Nemesis
8,572
536
124
8
0
371,449
0
W
Scylla
7,939
496
36
2
0
323,782
0
W
Nox
10,235
640
88
6
0
337,058
1
L
Persephone
7,669
479
74
5
0
301,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role