Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Guttaboyswag
Skadi
Level 146
God Stats
109W - 58L
1,750 SR
Queue Stats
406W - 379L
1,545 Elo+
Solo
Aphrodite
Aphrodite
NumericJewel066
Aphrodite
Level 63
God Stats
25W - 20L
1,578 SR
Queue Stats
126W - 111L
1,407 Elo+
Solo
Ravana
Ravana
Skoodini
Ravana
Level 85
God Stats
25W - 13L
1,643 SR
Queue Stats
71W - 70L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
TheHomieEdwin
Sun Wukong
Level 86
God Stats
2W - 4L
1,327 SR
Queue Stats
111W - 138L
1,453 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,490 Elo+

VS

Team Averages
Level 127
1,598 SR
1,515 Elo+
Vamana
Vamana
Erebospinyin
Vamana
Level 159
God Stats
3W - 6L
1,487 SR
Queue Stats
425W - 428L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Lionel_OBrien
Baron Samedi
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
65W - 70L
1,501 Elo+
Party 1
Sobek
Sobek
Mendonkeydonk31
Sobek
Level 174
God Stats
3W - 14L
1,459 SR
Queue Stats
137W - 133L
1,500 Elo+
Party 2
Nemesis
Nemesis
SupersizedOREO
Nemesis
Level 149
God Stats
8W - 8L
1,588 SR
Queue Stats
241W - 243L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dreams27453
Ah Muzen Cab
Level 126
God Stats
6W - 9L
1,702 SR
Queue Stats
129W - 127L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 5
6,859
686
5,066
3,984
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 2 / 2
5,512
551
8,472
7,068
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
NumericJewel066
Aphrodite
10
0 / 1 / 4
4,801
480
1,053
4,572
1,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Skoodini
Ravana
11
7 / 1 / 1
6,402
640
3,340
3,640
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheHomieEdwin
Sun Wukong
12
2 / 0 / 1
6,693
669
5,482
6,231
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 3 / 0
5,252
525
3,073
8,334
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Lionel_OBrien
Baron Samedi
9
1 / 4 / 0
4,968
497
632
5,999
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
4,511
451
2,477
7,270
5,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 1
5,616
562
2,697
8,317
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
dreams27453
Ah Muzen Cab
8
1 / 2 / 1
4,994
499
4,846
6,723
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
L
Vamana
0
3
0
0
W
3
2
2
2
L
Baron Samedi
Lionel_OBrien
Baron Samedi
1
4
0
0.25
L
1
2
1
0.75
W
Aphrodite
NumericJewel066
Aphrodite
0
1
4
2
W
Ravana
Skoodini
Ravana
7
1
1
7.5
L
0
4
1
0.13
W
Sun Wukong
TheHomieEdwin
Sun Wukong
2
0
1
2.5
L
Ah Muzen Cab
dreams27453
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
13,725
25,495
Taken
36,643
11,776
Mitigated
16,407
9,725
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,066
269
0
1,506
3,984
1,190
1,071
576
3,371
39,433
557
L
Vamana
3,073
790
0
1,842
8,334
4,373
0
335
7,959
0
35,742
W
8,472
2,759
0
993
7,068
2,342
6
1,462
5,606
0
39,807
L
Baron Samedi
Lionel_OBrien
Baron Samedi
632
24
0
818
5,999
1,695
0
3,073
2,455
20,804
0
L
2,477
74
0
3,026
7,270
5,936
0
989
6,281
11,597
0
W
Aphrodite
NumericJewel066
Aphrodite
1,053
83
1,632
2,747
4,572
1,775
7
731
3,841
15,984
490
W
Ravana
Skoodini
Ravana
3,340
1,107
0
904
3,640
1,401
55
340
3,300
0
43,031
L
2,697
832
0
2,434
8,317
2,563
0
753
7,470
0
39,714
W
Sun Wukong
TheHomieEdwin
Sun Wukong
5,482
602
0
1,943
6,231
5,068
0
0
5,835
0
46,548
L
Ah Muzen Cab
dreams27453
Ah Muzen Cab
4,846
2,040
0
788
6,723
1,840
200
357
6,362
0
35,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
25,341
350
Minions Killed
243
0
Camps Cleared
0
1,011,139
Distance Traveled
985,362
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,859
686
83
8
0
188,636
1
L
Vamana
5,252
525
63
6
0
196,998
0
W
Skadi
5,512
551
76
8
0
201,215
4
L
Baron Samedi
4,968
497
38
4
0
182,114
0
L
Sobek
4,511
451
10
1
0
201,057
0
W
Aphrodite
4,801
480
26
3
0
183,583
0
W
Ravana
6,402
640
70
7
0
238,206
0
L
Nemesis
5,616
562
82
8
0
215,549
0
W
Sun Wukong
6,693
669
95
10
0
199,499
0
L
Ah Muzen Cab
4,994
499
50
5
0
189,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role