Player Matchup

Shiva
Shiva
Courtneyk0
Shiva
Level 122
God Stats
2W - 3L
1,285 SR
Queue Stats
539W - 552L
1,474 Elo+
Party 2
Raijin
Raijin
ScrubDaddy7532
Raijin
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 53L
1,462 Elo+
Solo
Ne Zha
Ne Zha
SharpFiddle
Ne Zha
Level 148
God Stats
4W - 8L
1,225 SR
Queue Stats
523W - 509L
1,492 Elo+
Party 2
Vamana
Vamana
Takis4798
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 19L
1,103 Elo+
Solo
Guan Yu
Guan Yu
xFusion48x
Guan Yu
Level 94
God Stats
4W - 0L
1,851 SR
Queue Stats
144W - 144L
1,489 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,404 Elo+

VS

Team Averages
Level 138
1,552 SR
1,468 Elo+
Horus
Horus
FxElven
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 1
Merlin
Merlin
GodLovesManKills
Merlin
Level 155
God Stats
8W - 7L
1,591 SR
Queue Stats
217W - 222L
1,470 Elo+
Solo
Anubis
Anubis
Pup6887
Anubis
Level 146
God Stats
5W - 7L
1,453 SR
Queue Stats
174W - 180L
1,473 Elo+
Solo
Jing Wei
Jing Wei
xMemoryAdept
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
xWhoD3y
Zhong Kui
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 32L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 2 / 12
9,898
707
9,024
13,482
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 2 / 9
10,880
777
12,408
12,981
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
10 / 1 / 5
13,010
929
21,671
17,014
8,781
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Takis4798
Vamana
15
1 / 2 / 9
9,258
661
3,917
10,118
7,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
xFusion48x
Guan Yu
16
1 / 4 / 9
10,914
780
5,552
30,288
16,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FxElven
Horus
15
3 / 4 / 6
9,277
663
6,584
17,284
10,908
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 2 / 7
9,359
669
14,091
8,703
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
Pup6887
Anubis
13
1 / 2 / 7
8,708
622
8,331
5,307
1,800
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
xMemoryAdept
Jing Wei
19
3 / 2 / 5
10,455
747
14,742
10,784
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xWhoD3y
Zhong Kui
16
4 / 7 / 5
9,564
683
17,490
17,080
10,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
17
Kills
11
11
Deaths
17
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
12
4
L
Horus
FxElven
Horus
3
4
6
1.5
L
0
2
7
1.75
L
Anubis
Pup6887
Anubis
1
2
7
2.25
W
3
2
9
3.75
W
Ne Zha
10
1
5
12.5
W
Vamana
Takis4798
Vamana
1
2
9
2.75
W
Guan Yu
xFusion48x
Guan Yu
1
4
9
1.38
L
Jing Wei
xMemoryAdept
Jing Wei
3
2
5
2.75
L
Zhong Kui
xWhoD3y
Zhong Kui
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
61,238
83,883
Taken
59,158
52,558
Mitigated
31,187
40,073
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
9,024
327
2,265
2,648
13,482
14,611
924
7,406
6,076
1,504
13,494
L
Horus
FxElven
Horus
6,584
2,506
4,406
4,595
17,284
10,908
23
3,118
13,841
0
8,696
L
14,091
818
560
861
8,703
3,325
453
2,617
6,046
36,308
310
L
Anubis
Pup6887
Anubis
8,331
0
215
1,138
5,307
1,800
0
734
4,497
22,130
0
W
12,408
1,384
587
1,415
12,981
5,587
2,388
7,755
5,226
37,181
950
W
Ne Zha
21,671
2,060
1,556
4,383
17,014
8,781
778
7,195
9,819
782
45,748
W
Vamana
Takis4798
Vamana
3,917
1,790
0
440
10,118
7,531
563
6,000
4,118
0
9,730
W
Guan Yu
xFusion48x
Guan Yu
5,552
757
13,284
13,495
30,288
16,048
529
11,435
18,853
0
15,565
L
Jing Wei
xMemoryAdept
Jing Wei
14,742
8,204
2,216
3,563
10,784
4,443
970
2,431
8,135
0
36,024
L
Zhong Kui
xWhoD3y
Zhong Kui
17,490
2,787
1,717
4,308
17,080
10,711
0
4,395
12,261
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
47,363
172
Minions Killed
146
0
Camps Cleared
0
1,404,806
Distance Traveled
1,094,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,898
707
24
2
0
262,392
0
L
Horus
9,277
663
1
0
0
236,449
0
L
Merlin
9,359
669
57
4
0
223,091
0
L
Anubis
8,708
622
25
2
0
144,556
0
W
Raijin
10,880
777
63
5
0
245,396
0
W
Ne Zha
13,010
929
52
4
0
307,819
0
W
Vamana
9,258
661
11
1
0
317,506
0
W
Guan Yu
10,914
780
22
2
0
271,693
0
L
Jing Wei
10,455
747
42
3
0
261,581
0
L
Zhong Kui
9,564
683
21
2
0
228,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role