Player Matchup

Lancelot
Lancelot
MestreBadokin66
Lancelot
Level 164
God Stats
1W - 2L
1,602 SR
Queue Stats
109W - 112L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
PACK
Baron Samedi
Level 156
God Stats
21W - 36L
1,454 SR
Queue Stats
297W - 289L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
fogo78
Cu Chulainn
Level 131
God Stats
3W - 7L
1,380 SR
Queue Stats
327W - 323L
1,564 Elo+
Party 1
Poseidon
Poseidon
raptorcraft22
Poseidon
Level 121
God Stats
0W - 5L
1,198 SR
Queue Stats
79W - 89L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uFaelz ll
Ah Muzen Cab
Level 165
God Stats
1W - 1L
1,788 SR
Queue Stats
929W - 985L
1,506 Elo+
Solo
Team Averages
Level 147
1,484 SR
1,529 Elo+

VS

Team Averages
Level 131
1,445 SR
1,523 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arzeck
Arachne
Level 191
God Stats
14W - 19L
1,360 SR
Queue Stats
157W - 159L
1,450 Elo+
Solo
Neith
Neith
Xx_Juagustin-SEP
Neith
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
Zarkkon
Baba Yaga
Level 67
God Stats
3W - 6L
1,364 SR
Queue Stats
139W - 122L
1,507 Elo+
Solo
Ymir
Ymir
yHU3S05ROCKY-SEP
Ymir
Level 98
God Stats
10W - 4L
1,501 SR
Queue Stats
39W - 38L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 3 / 0
8,307
554
6,405
10,155
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
PACK
Baron Samedi
12
3 / 4 / 4
6,710
447
9,359
11,337
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
fogo78
Cu Chulainn
12
0 / 7 / 1
6,867
458
5,732
12,740
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
raptorcraft22
Poseidon
12
0 / 1 / 1
7,006
467
2,621
4,081
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
uFaelz ll
Ah Muzen Cab
11
1 / 3 / 5
6,684
446
7,704
9,250
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 3 / 6
9,717
648
12,548
12,629
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Arzeck
Arachne
15
8 / 2 / 3
8,958
597
5,791
13,492
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 4
8,312
554
9,415
8,276
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Zarkkon
Baba Yaga
16
1 / 0 / 2
9,554
637
4,964
4,357
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 4
7,575
505
2,264
13,531
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
18
18
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
6
2.67
W
Arachne
Arzeck
Arachne
8
2
3
4.75
L
Lancelot
6
3
0
2
L
Baron Samedi
PACK
Baron Samedi
3
4
4
1.25
W
4
1
4
6
W
Baba Yaga
Zarkkon
Baba Yaga
1
0
2
2
L
Cu Chulainn
fogo78
Cu Chulainn
0
7
1
0.07
L
Poseidon
raptorcraft22
Poseidon
0
1
1
0.5
L
Ah Muzen Cab
uFaelz ll
Ah Muzen Cab
1
3
5
1.17
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
34,982
47,563
Taken
52,285
22,210
Mitigated
23,754
7,951
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,548
3,132
1,080
5,747
12,629
7,062
157
1,465
11,103
54,852
12,649
W
Arachne
Arzeck
Arachne
5,791
3,258
0
7,847
13,492
5,140
297
1,598
11,824
0
56,705
L
Lancelot
6,405
872
0
2,983
10,155
3,433
0
3,248
6,751
0
52,953
L
Baron Samedi
PACK
Baron Samedi
9,359
764
350
2,884
11,337
8,865
0
3,629
7,605
34,917
695
W
9,415
4,032
0
2,861
8,276
2,835
0
2,936
4,986
0
58,917
W
Baba Yaga
Zarkkon
Baba Yaga
4,964
83
0
2,666
4,357
1,952
338
994
3,363
79,420
513
L
Cu Chulainn
fogo78
Cu Chulainn
5,732
839
0
314
12,740
6,538
218
6,760
5,980
0
45,224
L
Poseidon
raptorcraft22
Poseidon
2,621
133
0
570
4,081
982
0
1,673
2,162
44,948
500
L
Ah Muzen Cab
uFaelz ll
Ah Muzen Cab
7,704
2,845
0
850
9,250
2,392
0
3,120
6,130
0
36,981
W
2,264
639
83
4,089
13,531
6,765
0
4,489
8,434
23,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
44,116
384
Minions Killed
486
0
Camps Cleared
0
1,524,437
Distance Traveled
1,444,047
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,717
648
108
7
0
241,469
0
W
Arachne
8,958
597
82
5
0
348,519
0
L
Lancelot
8,307
554
98
7
0
381,612
0
L
Baron Samedi
6,710
447
60
4
0
271,787
5
W
Neith
8,312
554
105
7
0
277,711
0
W
Baba Yaga
9,554
637
157
10
0
299,364
2
L
Cu Chulainn
6,867
458
77
5
0
290,809
1
L
Poseidon
7,006
467
94
6
0
321,011
4
L
Ah Muzen Cab
6,684
446
55
4
0
259,218
0
W
Ymir
7,575
505
34
2
0
276,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role