Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Doritoz13
Cabrakan
Level 156
God Stats
6W - 3L
1,412 SR
Queue Stats
336W - 297L
1,481 Elo+
Party 3
Set
Set
Snowfox41
Set
Level 138
God Stats
5W - 3L
1,640 SR
Queue Stats
92W - 78L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Thy_Milk_Mann
Baron Samedi
Level 121
God Stats
5W - 3L
1,535 SR
Queue Stats
73W - 60L
1,514 Elo+
Party 1
Lancelot
Lancelot
killyou4
Lancelot
Level 154
God Stats
9W - 2L
1,794 SR
Queue Stats
336W - 313L
1,491 Elo+
Party 3
Team Averages
Level 145
1,576 SR
1,503 Elo+

VS

Team Averages
Level 163
1,685 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CHEF CLAPPIN
Zhong Kui
Level 155
God Stats
3W - 1L
1,917 SR
Queue Stats
70W - 64L
1,539 Elo+
Solo
Kali
Kali
Psychopath0
Kali
Level 155
God Stats
10W - 2L
1,894 SR
Queue Stats
201W - 195L
1,485 Elo+
Solo
Neith
Neith
xMelodic242
Neith
Level 170
God Stats
13W - 15L
1,614 SR
Queue Stats
131W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 4
6,397
533
4,789
8,168
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Doritoz13
Cabrakan
13
4 / 2 / 3
7,109
592
7,214
9,883
7,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 0 / 1
7,154
596
8,426
10,932
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Thy_Milk_Mann
Baron Samedi
11
0 / 4 / 3
5,803
484
1,970
5,905
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
killyou4
Lancelot
11
2 / 3 / 2
5,853
488
2,486
7,392
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 1
7,636
636
5,958
6,174
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
9
2 / 2 / 2
5,988
499
4,237
8,918
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
CHEF CLAPPIN
Zhong Kui
11
1 / 5 / 1
6,510
543
4,219
9,818
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 2
5,146
429
1,654
6,516
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 1
6,390
533
6,091
6,777
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
10
11
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
2
4
1
L
Chang'e
 
Chang'e
5
1
1
5.5
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Zhong Kui
CHEF CLAPPIN
Zhong Kui
1
5
1
0.3
W
Cabrakan
Doritoz13
Cabrakan
4
2
3
2.75
L
0
2
2
0.5
W
6
0
1
6.5
W
Baron Samedi
Thy_Milk_Mann
Baron Samedi
0
4
3
0.38
W
Lancelot
killyou4
Lancelot
2
3
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
22,159
42,280
Taken
38,203
21,258
Mitigated
22,232
14,664
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,789
2,190
746
3,856
8,168
2,609
0
866
7,302
0
44,418
L
Chang'e
 
Chang'e
5,958
237
546
3,024
6,174
2,184
0
710
5,464
55,886
1,749
L
Bacchus
 
Bacchus
4,237
565
0
1,965
8,918
8,220
0
2,260
6,658
15,155
0
L
Zhong Kui
CHEF CLAPPIN
Zhong Kui
4,219
387
0
4,288
9,818
6,775
0
5,434
4,384
35,967
8,696
W
Cabrakan
Doritoz13
Cabrakan
7,214
1,042
0
4,623
9,883
7,244
0
4,304
5,579
43,362
802
L
1,654
801
0
3,039
6,516
2,646
0
600
5,916
0
21,470
W
8,426
3,827
0
3,058
10,932
6,599
0
3,774
7,158
0
38,695
W
Baron Samedi
Thy_Milk_Mann
Baron Samedi
1,970
200
153
1,142
5,905
1,976
0
3,874
2,031
33,149
0
W
Lancelot
killyou4
Lancelot
2,486
194
0
1,086
7,392
2,830
0
1,457
5,935
0
41,460
L
6,091
2,043
0
2,406
6,777
2,407
0
180
6,597
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
31,670
334
Minions Killed
360
0
Camps Cleared
0
1,143,960
Distance Traveled
1,081,514
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,397
533
87
7
0
207,020
0
L
Chang'e
7,636
636
117
10
0
256,124
2
L
Bacchus
5,988
499
18
2
0
238,133
0
L
Zhong Kui
6,510
543
90
8
0
194,680
3
W
Cabrakan
7,109
592
80
7
0
204,966
5
L
Kali
5,146
429
56
5
0
170,539
0
W
Set
7,154
596
38
3
0
242,425
2
W
Baron Samedi
5,803
484
63
5
0
205,658
0
W
Lancelot
5,853
488
66
6
0
283,891
0
L
Neith
6,390
533
79
7
0
222,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role