Player Matchup

Charon
Charon
DoktorMerrick
Charon
Level 81
God Stats
1W - 1L
1,388 SR
Queue Stats
21W - 26L
1,461 Elo+
Party 2
Medusa
Medusa
MintFr1es
Medusa
Level 66
God Stats
1W - 0L
1,795 SR
Queue Stats
19W - 18L
1,151 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mõth
Ah Muzen Cab
Level 151
God Stats
3W - 3L
1,398 SR
Queue Stats
50W - 53L
1,503 Elo+
Party 2
Thor
Thor
RandomPyro
Thor
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,639 Elo+
Solo
Fafnir
Fafnir
kirsom 01
Fafnir
Level 129
God Stats
1W - 3L
1,274 SR
Queue Stats
285W - 305L
1,505 Elo+
Solo
Team Averages
Level 114
1,471 SR
1,452 Elo+

VS

Team Averages
Level 118
1,557 SR
1,507 Elo+
Achilles
Achilles
Cernunnos1083
Achilles
Level 155
God Stats
1W - 1L
1,788 SR
Queue Stats
30W - 26L
1,574 Elo+
Solo
Nox
Nox
Chebbitz
Nox
Level 102
God Stats
5W - 7L
1,377 SR
Queue Stats
145W - 146L
1,506 Elo+
Party 1
Charon
Charon
GenghisBong
Charon
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 108L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Young Dizzal
Amaterasu
Level 128
God Stats
5W - 3L
1,620 SR
Queue Stats
282W - 286L
1,500 Elo+
Party 1
Ganesha
Ganesha
ZealousZeke
Ganesha
Level 143
God Stats
9W - 4L
1,500 SR
Queue Stats
275W - 290L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 21
10,727
766
8,141
18,478
22,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
MintFr1es
Medusa
16
7 / 6 / 11
11,122
794
13,181
15,899
6,561
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Mõth
Ah Muzen Cab
19
7 / 5 / 13
11,894
850
18,218
18,640
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
3 / 4 / 17
11,116
794
13,897
13,092
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
kirsom 01
Fafnir
18
5 / 5 / 14
11,179
799
9,524
19,364
24,597
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cernunnos1083
Achilles
18
12 / 7 / 9
11,820
844
19,217
19,289
14,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 5 / 16
10,473
748
11,597
9,810
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
17
2 / 4 / 20
10,291
735
15,946
11,375
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Young Dizzal
Amaterasu
17
6 / 6 / 11
10,698
764
13,196
21,167
23,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ZealousZeke
Ganesha
17
0 / 3 / 20
10,496
750
13,930
17,134
18,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
101
24
Kills
25
25
Deaths
25
76
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cernunnos1083
Achilles
12
7
9
2.36
L
5
5
16
2.6
W
2
5
21
2.5
L
Charon
2
4
20
3
W
Medusa
MintFr1es
Medusa
7
6
11
2.08
W
Ah Muzen Cab
Mõth
Ah Muzen Cab
7
5
13
2.7
W
3
4
17
2.88
L
Amaterasu
Young Dizzal
Amaterasu
6
6
11
1.92
L
Ganesha
ZealousZeke
Ganesha
0
3
20
3.33
W
Fafnir
kirsom 01
Fafnir
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,961
Damage
73,886
85,473
Taken
78,775
66,961
Mitigated
67,651
20,235
Healing
28,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cernunnos1083
Achilles
19,217
4,458
1,953
6,614
19,289
14,765
1,498
3,904
15,385
0
33,139
L
11,597
139
1,760
931
9,810
4,405
1,587
2,788
7,022
20,994
0
W
8,141
1,891
2,041
2,770
18,478
22,847
763
10,422
7,756
18,350
0
L
Charon
15,946
1,618
810
2,505
11,375
6,260
1,249
3,777
7,598
29,896
0
W
Medusa
MintFr1es
Medusa
13,181
5,477
1,385
3,317
15,899
6,561
1,900
7,362
8,368
0
28,598
W
Ah Muzen Cab
Mõth
Ah Muzen Cab
18,218
7,375
1,528
3,552
18,640
8,098
3,682
9,772
8,659
0
49,274
W
13,897
1,426
1,004
1,623
13,092
4,858
655
5,433
7,570
0
24,660
L
Amaterasu
Young Dizzal
Amaterasu
13,196
4,750
2,100
6,011
21,167
23,223
1,110
3,005
18,162
0
21,357
L
Ganesha
ZealousZeke
Ganesha
13,930
625
1,916
4,043
17,134
18,998
977
3,112
14,022
26,590
484
W
Fafnir
kirsom 01
Fafnir
9,524
3,018
574
2,441
19,364
24,597
244
8,209
11,041
17,894
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
53,778
147
Minions Killed
143
0
Camps Cleared
0
1,196,683
Distance Traveled
1,189,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,820
844
54
4
0
223,198
0
L
Nox
10,473
748
25
2
0
240,276
0
W
Charon
10,727
766
15
1
0
227,416
0
L
Charon
10,291
735
31
2
0
244,545
0
W
Medusa
11,122
794
33
2
0
248,845
0
W
Ah Muzen Cab
11,894
850
62
4
0
251,038
0
W
Thor
11,116
794
23
2
0
248,089
0
L
Amaterasu
10,698
764
31
2
0
227,741
0
L
Ganesha
10,496
750
2
0
0
253,315
0
W
Fafnir
11,179
799
14
1
0
221,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role