Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Exhibicionista
Raijin
Level 109
God Stats
5W - 2L
1,772 SR
Queue Stats
163W - 110L
1,598 Elo+
Party 1
Fenrir
Fenrir
Friedenands
Fenrir
Level 159
God Stats
3W - 1L
1,720 SR
Queue Stats
145W - 125L
1,648 Elo+
Party 1
Team Averages
Level 112
1,664 SR
1,582 Elo+

VS

Team Averages
Level 134
1,768 SR
1,395 Elo+
Izanami
Izanami
EderKNight
Izanami
Level 143
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
Gordisco
Sylvanus
Level 130
God Stats
0W - 1L
1,764 SR
Queue Stats
7W - 13L
1,382 Elo+
Party 2
Scylla
Scylla
KamiDarkness
Scylla
Level 128
God Stats
2W - 1L
1,826 SR
Queue Stats
15W - 23L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 0 / 10
10,343
1,034
7,391
7,651
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 12
9,116
912
11,643
5,987
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
16
8 / 0 / 8
10,602
1,060
8,511
8,366
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EderKNight
Izanami
13
1 / 5 / 0
7,708
771
6,560
9,536
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Gordisco
Sylvanus
11
0 / 6 / 1
6,914
691
3,588
11,709
9,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
12
0 / 6 / 1
7,146
715
3,584
8,966
1,885
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
10
12
L
Izanami
EderKNight
Izanami
1
5
0
0.2
W
2
1
12
8
W
Fenrir
8
0
8
12
L
Sylvanus
Gordisco
Sylvanus
0
6
1
0.08
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
13,732
22,004
Taken
30,211
7,733
Mitigated
14,023
5,073
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,391
2,629
0
1,856
7,651
2,631
1,522
2,855
4,796
0
44,340
L
Izanami
EderKNight
Izanami
6,560
4,096
0
1,400
9,536
2,871
0
4,094
5,357
0
30,772
W
11,643
230
0
1,064
5,987
1,831
465
1,939
4,048
34,249
0
W
Fenrir
8,511
2,137
0
2,153
8,366
3,271
1,482
2,369
5,997
0
38,329
L
Sylvanus
Gordisco
Sylvanus
3,588
791
460
924
11,709
9,267
0
4,568
7,038
8,784
0
L
Scylla
3,584
203
0
650
8,966
1,885
0
2,831
6,050
15,527
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
21,768
177
Minions Killed
100
0
Camps Cleared
0
654,861
Distance Traveled
498,462
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,343
1,034
67
7
0
231,938
9
L
Izanami
7,708
771
57
6
0
169,041
2
W
Raijin
9,116
912
49
5
0
191,880
0
W
Fenrir
10,602
1,060
61
6
0
231,043
0
L
Sylvanus
6,914
691
13
1
0
156,218
3
L
Scylla
7,146
715
30
3
0
173,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role