Player Matchup

Thor
Thor
Vorotduki
Thor
Level 17
God Stats
3W - 4L
1,493 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 3
Vulcan
Vulcan
dfsafaew
Vulcan
Level 121
God Stats
11W - 8L
1,664 SR
Queue Stats
87W - 74L
1,536 Elo+
Party 3
Cliodhna
Cliodhna
eerrrk
Cliodhna
Level 89
God Stats
40W - 26L
1,552 SR
Queue Stats
304W - 302L
1,408 Elo+
Party 2
Anubis
Anubis
flaks71
Anubis
Level 109
God Stats
3W - 3L
1,569 SR
Queue Stats
43W - 39L
1,461 Elo+
Solo
Ymir
Ymir
insanecom216
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 239L
1,430 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,470 Elo+

VS

Team Averages
Level 115
1,579 SR
1,466 Elo+
Thanatos
Thanatos
 
Thanatos
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bick_Diggers
Jormungandr
Level 23
God Stats
9W - 5L
1,585 SR
Queue Stats
32W - 35L
1,481 Elo+
Party 1
Bacchus
Bacchus
Didgeridoo_oink
Bacchus
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 27L
1,477 Elo+
Party 1
Ravana
Ravana
Sebastianlax12
Ravana
Level 148
God Stats
7W - 5L
1,586 SR
Queue Stats
33W - 37L
1,403 Elo+
Solo
Neith
Neith
Skaterkid307
Neith
Level 127
God Stats
9W - 4L
1,724 SR
Queue Stats
470W - 438L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 4 / 1
4,917
447
4,228
10,022
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
dfsafaew
Vulcan
11
1 / 1 / 0
5,960
542
3,014
3,652
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
eerrrk
Cliodhna
10
0 / 1 / 0
5,097
463
1,963
5,832
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
flaks71
Anubis
11
0 / 6 / 0
5,574
507
3,594
7,050
2,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
3 / 1 / 0
5,779
525
4,316
7,416
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 0 / 1
6,916
629
5,569
7,195
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Jormungandr
Bick_Diggers
Jormungandr
11
0 / 3 / 0
6,106
555
3,853
7,678
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 5
5,632
512
2,828
6,277
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 4
6,567
597
4,833
5,259
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 0
6,599
600
3,007
3,053
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
13
13
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
1
8.5
W
Jormungandr
Bick_Diggers
Jormungandr
0
3
0
0
W
0
2
5
1.25
W
2
0
4
4
W
3
0
0
3
L
Thor
1
4
1
0.38
L
Vulcan
dfsafaew
Vulcan
1
1
0
1
L
Cliodhna
eerrrk
Cliodhna
0
1
0
0
L
Anubis
flaks71
Anubis
0
6
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
20,090
33,972
Taken
29,462
13,956
Mitigated
14,308
7,966
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,569
2,466
0
6,204
7,195
2,319
0
2,449
4,746
0
28,381
W
Jormungandr
Bick_Diggers
Jormungandr
3,853
1,110
0
1,772
7,678
4,328
0
3,901
3,378
36,494
4,564
W
2,828
504
0
2,186
6,277
4,949
0
1,482
4,603
13,401
0
W
4,833
1,551
0
1,622
5,259
1,904
0
932
4,287
0
53,725
W
3,007
519
0
1,681
3,053
808
0
1,317
1,540
0
51,576
L
Thor
4,228
1,314
0
722
10,022
3,504
0
2,234
7,788
0
28,042
L
Vulcan
dfsafaew
Vulcan
3,014
62
0
416
3,652
1,345
0
80
3,572
37,693
0
L
Cliodhna
eerrrk
Cliodhna
1,963
350
0
3,592
5,832
1,486
0
84
5,748
0
26,910
L
Anubis
flaks71
Anubis
3,594
244
0
1,766
7,050
2,553
0
446
6,604
36,243
0
L
4,316
1,564
0
1,470
7,416
5,068
0
2,815
4,225
29,491
1,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
31,820
297
Minions Killed
349
0
Camps Cleared
0
1,027,188
Distance Traveled
1,114,006
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,916
629
52
5
0
244,760
6
W
Jormungandr
6,106
555
73
7
0
187,817
0
W
Bacchus
5,632
512
23
2
0
222,040
3
W
Ravana
6,567
597
95
9
0
253,829
0
W
Neith
6,599
600
106
10
0
205,560
0
L
Thor
4,917
447
31
3
0
210,361
2
L
Vulcan
5,960
542
89
8
0
239,693
4
L
Cliodhna
5,097
463
52
5
0
223,567
0
L
Anubis
5,574
507
66
6
0
180,187
0
L
Ymir
5,779
525
59
5
0
173,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role