Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BourgeiBabo
Ne Zha
Level 156
God Stats
6W - 1L
1,775 SR
Queue Stats
41W - 46L
1,439 Elo+
Party 2
Ratatoskr
Ratatoskr
CHEF CLAPPIN
Ratatoskr
Level 155
God Stats
3W - 1L
1,688 SR
Queue Stats
58W - 49L
1,529 Elo+
Solo
Hou Yi
Hou Yi
codhisattva93
Hou Yi
Level 83
God Stats
5W - 5L
1,445 SR
Queue Stats
58W - 63L
1,474 Elo+
Party 2
Arachne
Arachne
joj54
Arachne
Level 129
God Stats
31W - 13L
1,714 SR
Queue Stats
137W - 136L
1,568 Elo+
Solo
Team Averages
Level 134
1,624 SR
1,502 Elo+

VS

Team Averages
Level 77
1,452 SR
1,478 Elo+
Zeus
Zeus
Npc72435
Zeus
Level 63
God Stats
4W - 3L
1,590 SR
Queue Stats
157W - 180L
1,488 Elo+
Party 3
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 112
God Stats
56W - 46L
1,516 SR
Queue Stats
81W - 80L
1,464 Elo+
Party 1
King Arthur
King Arthur
Thu_Real_Velete
King Arthur
Level 77
God Stats
0W - 6L
1,091 SR
Queue Stats
56W - 49L
1,464 Elo+
Party 1
Arachne
Arachne
Valorince
Arachne
Level 107
God Stats
44W - 36L
1,564 SR
Queue Stats
82W - 79L
1,477 Elo+
Party 3
Artemis
Artemis
evo2up
Artemis
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 31L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 4 / 4
8,637
576
4,842
7,356
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
1 / 1 / 8
8,436
562
5,348
7,092
4,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
CHEF CLAPPIN
Ratatoskr
17
6 / 1 / 3
10,555
704
11,112
11,377
8,554
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
4 / 0 / 2
8,218
548
7,897
5,679
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
joj54
Arachne
15
8 / 3 / 1
8,647
576
8,113
12,736
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 6 / 2
7,373
492
6,054
9,277
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 5
7,233
482
3,534
13,948
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Thu_Real_Velete
King Arthur
11
1 / 7 / 0
6,621
441
4,329
14,566
10,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Valorince
Arachne
13
3 / 2 / 3
7,800
520
7,995
12,656
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
evo2up
Artemis
12
2 / 4 / 0
6,940
463
4,724
9,581
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
9
9
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
4
4
1
W
Ne Zha
1
1
8
5
W
Ratatoskr
CHEF CLAPPIN
Ratatoskr
6
1
3
7.5
L
Zeus
3
6
2
0.67
L
0
3
5
0.83
L
King Arthur
Thu_Real_Velete
King Arthur
1
7
0
0.14
L
Arachne
Valorince
Arachne
3
2
3
2.25
W
4
0
2
5
L
Artemis
evo2up
Artemis
2
4
0
0.5
W
Arachne
joj54
Arachne
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
26,636
44,240
Taken
60,028
23,676
Mitigated
33,872
15,130
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,842
1,458
0
1,429
7,356
2,534
484
2,638
4,718
51,588
783
W
Ne Zha
5,348
737
0
2,769
7,092
4,952
0
925
6,167
0
33,191
W
Ratatoskr
CHEF CLAPPIN
Ratatoskr
11,112
2,443
0
4,505
11,377
8,554
235
1,297
10,080
0
82,128
L
Zeus
6,054
946
0
2,071
9,277
2,390
252
1,316
7,961
53,618
0
L
3,534
829
366
4,202
13,948
13,639
412
1,873
12,075
21,381
0
L
King Arthur
Thu_Real_Velete
King Arthur
4,329
931
0
1,522
14,566
10,327
0
0
14,566
0
30,622
L
Arachne
Valorince
Arachne
7,995
4,339
0
7,126
12,656
4,297
394
1,772
10,884
0
52,711
W
7,897
2,756
0
2,964
5,679
1,910
473
823
4,856
0
51,218
L
Artemis
evo2up
Artemis
4,724
1,652
0
1,518
9,581
3,219
686
0
9,581
0
47,343
W
Arachne
joj54
Arachne
8,113
5,912
0
3,463
12,736
5,726
0
3,905
8,831
0
63,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
35,967
497
Minions Killed
332
0
Camps Cleared
0
1,447,208
Distance Traveled
1,225,073
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,637
576
113
8
0
253,144
2
W
Ne Zha
8,436
562
50
3
0
305,119
4
W
Ratatoskr
10,555
704
148
10
0
282,802
6
L
Zeus
7,373
492
91
6
0
243,799
0
L
Fafnir
7,233
482
27
2
0
254,817
4
L
King Arthur
6,621
441
51
3
0
211,828
2
L
Arachne
7,800
520
91
6
0
301,192
0
W
Hou Yi
8,218
548
99
7
0
282,515
0
L
Artemis
6,940
463
72
5
0
213,437
0
W
Arachne
8,647
576
87
6
0
323,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role