Player Matchup

Hun Batz
Hun Batz
JPValhalla
Hun Batz
Level 66
God Stats
1W - 3L
1,204 SR
Queue Stats
137W - 145L
1,374 Elo+
Party 1
Xing Tian
Xing Tian
Ratzort
Xing Tian
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 190L
1,426 Elo+
Solo
Danzaburou
Danzaburou
TROKCA
Danzaburou
Level 25
God Stats
1W - 2L
1,468 SR
Queue Stats
49W - 67L
1,355 Elo+
Party 1
Skadi
Skadi
Theking8686
Skadi
Level 30
God Stats
1W - 3L
1,462 SR
Queue Stats
99W - 103L
1,493 Elo+
Solo
Horus
Horus
iFaker sx
Horus
Level 140
God Stats
0W - 2L
1,193 SR
Queue Stats
149W - 172L
1,449 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,419 Elo+

VS

Team Averages
Level 114
1,523 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ScrubDaddy7532
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,500 Elo+
Solo
Neith
Neith
Xaves77
Neith
Level 125
God Stats
19W - 7L
1,730 SR
Queue Stats
551W - 546L
1,455 Elo+
Solo
Ix Chel
Ix Chel
freezing-car
Ix Chel
Level 80
God Stats
1W - 0L
1,548 SR
Queue Stats
20W - 15L
1,501 Elo+
Solo
Danzaburou
Danzaburou
greedymofo2
Danzaburou
Level 88
God Stats
2W - 3L
1,337 SR
Queue Stats
139W - 153L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JPValhalla
Hun Batz
12
2 / 7 / 2
7,176
718
7,384
10,816
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Ratzort
Xing Tian
10
0 / 3 / 4
7,087
709
2,878
10,185
8,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TROKCA
Danzaburou
15
3 / 3 / 5
7,913
791
8,961
10,183
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 3 / 4
8,371
837
8,877
8,193
2,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Horus
iFaker sx
Horus
12
2 / 4 / 2
7,458
746
2,889
13,465
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 2 / 11
9,155
916
8,553
7,196
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 10
8,561
856
5,526
8,200
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Xaves77
Neith
15
6 / 2 / 10
9,305
931
12,212
8,447
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
freezing-car
Ix Chel
15
4 / 2 / 9
8,680
868
7,987
8,102
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
greedymofo2
Danzaburou
16
4 / 2 / 11
9,703
970
13,248
9,151
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
20
20
Deaths
11
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
11
4.75
L
Hun Batz
JPValhalla
Hun Batz
2
7
2
0.43
L
Xing Tian
Ratzort
Xing Tian
0
3
4
0.67
W
2
3
10
2.33
L
Danzaburou
TROKCA
Danzaburou
3
3
5
1.83
L
3
3
4
1.67
W
Neith
Xaves77
Neith
6
2
10
5.5
W
Ix Chel
freezing-car
Ix Chel
4
2
9
4.25
W
Danzaburou
greedymofo2
Danzaburou
4
2
11
4.75
L
Horus
iFaker sx
Horus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
47,526
52,842
Taken
41,096
26,662
Mitigated
17,311
16,629
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,553
563
887
1,862
7,196
2,955
48
500
6,696
19,026
41
L
Hun Batz
JPValhalla
Hun Batz
7,384
1,394
327
889
10,816
4,632
0
3,980
6,334
0
15,943
L
Xing Tian
Ratzort
Xing Tian
2,878
201
1,386
1,471
10,185
8,512
0
3,790
5,951
7,450
0
W
5,526
831
325
2,105
8,200
3,946
1,065
476
7,724
11,234
454
L
Danzaburou
TROKCA
Danzaburou
8,961
2,144
701
2,385
10,183
3,778
0
2,957
6,874
0
21,340
L
8,877
1,385
360
2,089
8,193
2,562
0
3,560
4,323
0
19,991
W
Neith
Xaves77
Neith
12,212
2,071
911
3,022
8,447
2,997
1,222
312
8,135
0
24,375
W
Ix Chel
freezing-car
Ix Chel
7,987
442
2,312
3,114
8,102
3,072
498
497
7,605
10,366
632
W
Danzaburou
greedymofo2
Danzaburou
13,248
3,610
1,293
2,309
9,151
4,341
468
1,093
8,058
0
25,389
L
Horus
iFaker sx
Horus
2,889
1,066
2,495
4,526
13,465
7,178
0
4,979
7,992
0
6,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
45,404
84
Minions Killed
114
0
Camps Cleared
0
789,443
Distance Traveled
931,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,155
916
28
3
0
192,010
0
L
Hun Batz
7,176
718
12
1
0
169,500
0
L
Xing Tian
7,087
709
9
1
0
102,857
0
W
Tiamat
8,561
856
9
1
0
192,050
0
L
Danzaburou
7,913
791
24
2
0
188,358
0
L
Skadi
8,371
837
29
3
0
169,160
0
W
Neith
9,305
931
22
2
0
179,506
0
W
Ix Chel
8,680
868
14
1
0
193,151
0
W
Danzaburou
9,703
970
41
4
0
174,826
0
L
Horus
7,458
746
10
1
0
159,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role