Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aronaxx1234
Janus
Level 155
God Stats
4W - 7L
1,401 SR
Queue Stats
188W - 174L
1,528 Elo+
Party 1
Mulan
Mulan
Moybm561365
Mulan
Level 124
God Stats
2W - 3L
1,413 SR
Queue Stats
71W - 57L
1,516 Elo+
Solo
Medusa
Medusa
Smurf_4_2_0
Medusa
Level 127
God Stats
16W - 18L
1,618 SR
Queue Stats
441W - 412L
1,535 Elo+
Solo
Ymir
Ymir
TheChaoticAngel
Ymir
Level 162
God Stats
24W - 22L
1,552 SR
Queue Stats
496W - 474L
1,537 Elo+
Party 1
Team Averages
Level 142
1,497 SR
1,523 Elo+

VS

Team Averages
Level 115
1,616 SR
1,524 Elo+
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Fruitcak3
Awilix
Level 101
God Stats
1W - 1L
1,763 SR
Queue Stats
96W - 82L
1,467 Elo+
Solo
Horus
Horus
Italian_KaTz
Horus
Level 144
God Stats
64W - 66L
1,584 SR
Queue Stats
418W - 395L
1,545 Elo+
Solo
Hou Yi
Hou Yi
bertolucci5
Hou Yi
Level 94
God Stats
1W - 1L
1,734 SR
Queue Stats
238W - 207L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 3
6,579
506
5,035
6,938
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 1 / 1
8,531
656
4,420
4,759
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 2 / 0
7,639
588
9,761
12,001
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
12
1 / 3 / 2
7,003
539
7,450
9,102
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 4
8,148
627
8,407
11,813
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 0 / 0
7,643
588
7,180
13,349
12,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
 
Eset
9
0 / 5 / 1
5,520
425
2,913
6,772
2,188
Awilix
Fruitcak3
Awilix
13
4 / 4 / 1
7,062
543
8,161
11,208
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 1 / 3
6,263
482
6,229
12,933
9,555
Hou Yi
10
1 / 1 / 1
5,569
428
2,595
8,367
2,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
L
Osiris
 
Osiris
1
0
0
1
L
Eset
 
Eset
0
5
1
0.1
W
4
1
1
4.5
L
Awilix
Fruitcak3
Awilix
4
4
1
1.13
L
0
1
3
1.5
W
0
2
0
0
W
Medusa
1
3
2
0.67
W
5
0
4
7
L
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
27,078
44,613
Taken
52,629
22,130
Mitigated
31,485
21,237
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,035
647
0
2,976
6,938
5,739
47
0
6,938
0
29,464
L
Osiris
 
Osiris
7,180
1,332
0
5,924
13,349
12,900
0
0
13,349
0
62,314
L
Eset
 
Eset
2,913
94
0
1,758
6,772
2,188
0
3,834
2,762
27,179
0
W
4,420
211
0
860
4,759
1,436
0
1,337
3,422
62,100
552
L
Awilix
Fruitcak3
Awilix
8,161
2,609
0
3,574
11,208
4,306
0
4,176
6,770
0
45,811
L
6,229
2,722
548
2,941
12,933
9,555
0
2,768
9,805
0
33,271
W
9,761
1,996
0
5,844
12,001
6,942
0
214
11,787
0
63,076
W
Medusa
7,450
3,299
0
3,350
9,102
2,869
427
0
9,102
0
55,625
W
8,407
3,110
0
8,207
11,813
5,144
52
1,362
10,451
57,094
2,419
L
Hou Yi
2,595
1,051
0
1,955
8,367
2,536
0
1,240
6,899
0
30,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
32,057
478
Minions Killed
316
0
Camps Cleared
0
1,386,416
Distance Traveled
1,358,376
3
Wards Purchased
135
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,579
506
56
4
0
280,171
1
L
Osiris
7,643
588
129
10
0
275,314
4
L
Eset
5,520
425
42
3
0
272,702
129
W
Janus
8,531
656
123
9
0
288,701
0
L
Awilix
7,062
543
67
5
0
266,434
0
L
Horus
6,263
482
30
2
0
286,921
2
W
Mulan
7,639
588
106
8
0
258,850
0
W
Medusa
7,003
539
85
7
0
259,135
2
W
Ymir
8,148
627
108
8
0
299,559
0
L
Hou Yi
5,569
428
48
4
0
257,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role