Player Matchup

Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lessinx1
Sol
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,479 Elo+
Party 1
Thor
Thor
PelicanoPt
Thor
Level 156
God Stats
6W - 1L
1,833 SR
Queue Stats
119W - 128L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
TheArthurX9
Hou Yi
Level 101
God Stats
1W - 1L
1,308 SR
Queue Stats
96W - 102L
1,519 Elo+
Party 3
Ne Zha
Ne Zha
XEvenFlowX
Ne Zha
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
60W - 50L
1,550 Elo+
Party 1
Team Averages
Level 136
1,593 SR
1,512 Elo+

VS

Team Averages
Level 129
1,488 SR
1,502 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Harry25Master
Artemis
Level 151
God Stats
0W - 3L
1,223 SR
Queue Stats
239W - 246L
1,524 Elo+
Party 2
Ares
Ares
LucashRules
Ares
Level 103
God Stats
2W - 3L
1,649 SR
Queue Stats
32W - 25L
1,514 Elo+
Party 2
Hera
Hera
TaKKarBlack
Hera
Level 125
God Stats
112W - 97L
1,521 SR
Queue Stats
1,061W - 1,077L
1,461 Elo+
Solo
Nu Wa
Nu Wa
fofildo
Nu Wa
Level 109
God Stats
29W - 28L
1,547 SR
Queue Stats
577W - 534L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 0 / 1
6,856
623
2,060
6,790
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 2
6,975
634
6,128
5,564
1,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 7
5,648
513
3,265
9,423
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
12
5 / 1 / 3
7,229
657
5,978
5,852
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
XEvenFlowX
Ne Zha
11
5 / 0 / 4
6,580
598
4,609
6,793
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 4 / 0
5,402
491
1,524
7,612
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
9
0 / 5 / 1
5,174
470
4,473
8,369
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
4,703
428
2,731
7,410
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,256
478
3,144
3,707
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
fofildo
Nu Wa
10
0 / 2 / 0
5,333
485
4,609
5,695
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
1
1
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
L
Artemis
0
5
1
0.1
W
3
0
2
4
L
0
3
1
0.17
W
2
0
7
5.5
L
0
1
0
0
W
Hou Yi
5
1
3
6.5
W
Ne Zha
XEvenFlowX
Ne Zha
5
0
4
7
L
Nu Wa
fofildo
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,040
Damage
16,481
34,422
Taken
32,793
14,782
Mitigated
11,128
16,242
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,060
725
0
2,215
6,790
5,100
0
2,906
3,768
1,614
42,263
L
Ao Kuang
 
Ao Kuang
1,524
489
0
1,150
7,612
2,625
0
475
7,137
31,822
3,748
L
Artemis
4,473
1,594
0
1,533
8,369
2,442
0
0
8,369
0
31,204
W
6,128
1,375
0
3,518
5,564
1,534
1,292
2,851
2,333
57,423
3,712
L
2,731
84
0
1,377
7,410
3,444
0
2,139
5,271
8,708
1,331
W
3,265
671
0
3,389
9,423
4,020
0
1,660
7,647
0
29,981
L
3,144
669
0
1,513
3,707
968
0
185
3,522
33,572
0
W
Hou Yi
5,978
3,309
0
2,855
5,852
1,943
558
2,170
3,606
0
44,475
W
Ne Zha
XEvenFlowX
Ne Zha
4,609
1,809
0
4,265
6,793
2,185
0
1,565
5,085
0
33,163
L
Nu Wa
fofildo
Nu Wa
4,609
846
0
985
5,695
1,649
0
3,176
2,519
30,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
25,868
386
Minions Killed
254
0
Camps Cleared
0
1,084,892
Distance Traveled
967,840
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,856
623
95
9
0
174,120
2
L
Ao Kuang
5,402
491
66
6
0
214,019
0
L
Artemis
5,174
470
47
4
0
204,359
2
W
Sol
6,975
634
99
9
0
218,006
1
L
Ares
4,703
428
21
2
0
197,348
1
W
Thor
5,648
513
35
3
0
219,284
4
L
Hera
5,256
478
64
6
0
181,997
4
W
Hou Yi
7,229
657
92
8
0
201,873
0
W
Ne Zha
6,580
598
65
6
0
271,609
0
L
Nu Wa
5,333
485
56
5
0
170,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role