Player Matchup

Medusa
Medusa
Distraction32
Medusa
Level 66
God Stats
3W - 3L
1,621 SR
Queue Stats
28W - 23L
1,460 Elo+
Party 1
Chaac
Chaac
dustindotpy
Chaac
Level 8
God Stats
0W - 1L
1,447 SR
Queue Stats
4W - 7L
1,284 Elo+
Party 1
Ra
Ra
wompom
Ra
Level 66
God Stats
4W - 3L
1,457 SR
Queue Stats
28W - 21L
1,480 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,408 Elo+

VS

Team Averages
Level 63
1,587 SR
1,377 Elo+
Discordia
Discordia
Pr0GamER6543
Discordia
Level 58
God Stats
70W - 67L
1,447 SR
Queue Stats
186W - 185L
1,341 Elo+
Solo
Medusa
Medusa
PreStoNeDStrucK
Medusa
Level 64
God Stats
42W - 25L
1,593 SR
Queue Stats
184W - 201L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
sparta46
Gilgamesh
Level 66
God Stats
10W - 7L
1,722 SR
Queue Stats
280W - 293L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
11,284
806
10,715
13,710
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 9
10,476
748
6,598
16,605
20,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ra
19
6 / 7 / 4
12,828
916
10,168
12,497
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pr0GamER6543
Discordia
19
6 / 6 / 8
12,891
921
11,951
10,123
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 6
12,517
894
14,678
9,927
3,715
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
sparta46
Gilgamesh
17
4 / 4 / 9
11,850
846
7,208
13,406
8,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
16
16
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Discordia
Pr0GamER6543
Discordia
6
6
8
1.67
W
6
1
6
9
L
1
3
9
1.83
W
Gilgamesh
sparta46
Gilgamesh
4
4
9
2.13
L
Ra
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
33,837
42,812
Taken
33,456
31,491
Mitigated
15,116
8,065
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,715
5,211
0
1,500
13,710
5,220
0
4,609
9,101
0
33,682
W
Discordia
Pr0GamER6543
Discordia
11,951
602
0
540
10,123
3,063
390
3,128
6,943
44,810
505
W
14,678
9,047
0
3,344
9,927
3,715
1,999
3,030
6,857
0
59,183
L
6,598
639
0
1,668
16,605
20,456
550
3,663
12,942
0
18,186
W
Gilgamesh
sparta46
Gilgamesh
7,208
1,772
0
644
13,406
8,338
775
3,735
9,481
0
28,090
L
Ra
10,168
1,117
2,236
2,661
12,497
5,815
928
3,621
8,876
59,313
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
37,258
153
Minions Killed
179
0
Camps Cleared
0
718,657
Distance Traveled
714,250
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,284
806
52
4
0
214,317
2
W
Discordia
12,891
921
74
5
0
226,017
0
W
Medusa
12,517
894
69
5
0
246,910
0
L
Chaac
10,476
748
22
2
0
274,607
0
W
Gilgamesh
11,850
846
36
3
0
241,323
0
L
Ra
12,828
916
79
6
0
229,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role