Player Matchup

Artemis
Artemis
Silver IV
REDheaded_MOSIAH
Artemis
Silver IV
Level 118
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 14L
1,039 MMR
Party 1
Kukulkan
Kukulkan
Bronze V
The_Drip_Train
Kukulkan
Bronze V
Level 86
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 3L
1,323 MMR
Party 1
Cthulhu
Cthulhu
Silver V
salm11811
Cthulhu
Silver V
Level 103
God Stats
0W - 2L
1,593 SR
Queue Stats
6W - 20L
767 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,567 SR
1,043 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,474 SR
1,187 MMR
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
moquito013
Thor
Silver I
Level 135
God Stats
1W - 1L
1,523 SR
Queue Stats
41W - 56L
1,042 MMR
Party 2
Ra
Ra
Silver I
wazuuup08
Ra
Silver I
Level 140
God Stats
2W - 4L
1,399 SR
Queue Stats
41W - 59L
1,018 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,177
718
3,853
7,108
2,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
12
1 / 6 / 1
7,045
705
4,415
7,423
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
salm11811
Cthulhu
13
1 / 2 / 2
7,288
729
4,677
9,270
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
HeraAchillesArachneDiscordiaMulan

VS

Bans
KuzenboPoseidonVulcanBaron SamediNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
5 / 0 / 5
8,863
886
7,414
6,464
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 2 / 4
8,341
834
7,518
8,464
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 1 / 6
8,843
884
5,578
6,393
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
2
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
5
7.5
L
0
3
3
0.5
L
Kukulkan
1
6
1
0.25
W
5
2
4
3.5
L
Cthulhu
salm11811
Cthulhu
1
2
2
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
20,510
23,801
Taken
21,321
10,802
Mitigated
10,328
1,989
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,414
309
0
0
6,464
5,157
0
2,067
4,237
19,013
1,598
L
3,853
885
0
555
7,108
2,189
0
4,083
3,025
0
17,309
L
Kukulkan
4,415
342
0
0
7,423
2,497
0
3,558
3,865
21,380
717
W
7,518
640
0
420
8,464
2,906
0
3,388
4,865
0
20,209
L
Cthulhu
salm11811
Cthulhu
4,677
114
0
1,434
9,270
6,116
0
4,207
4,864
15,681
0
W
5,578
83
427
2,250
6,393
2,265
160
2,690
3,397
37,814
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
26,047
95
Minions Killed
134
0
Camps Cleared
0
511,012
Distance Traveled
524,468
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,863
886
36
4
0
166,925
1
L
Artemis
7,177
718
31
3
0
176,018
4
L
Kukulkan
7,045
705
46
5
0
146,429
0
W
Thor
8,341
834
24
2
0
170,075
0
L
Cthulhu
7,288
729
18
2
0
188,565
1
W
Ra
8,843
884
74
7
0
187,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role