Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AlleyGator10
Gilgamesh
Level 148
God Stats
5W - 4L
1,610 SR
Queue Stats
477W - 478L
1,466 Elo+
Solo
Ravana
Ravana
LoseScrew11
Ravana
Level 63
God Stats
9W - 5L
1,585 SR
Queue Stats
37W - 42L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
TMoney1996
Xbalanque
Level 81
God Stats
7W - 6L
1,559 SR
Queue Stats
42W - 48L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Tremblewood
Cthulhu
Level 73
God Stats
5W - 3L
1,472 SR
Queue Stats
22W - 34L
1,373 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,436 Elo+

VS

Team Averages
Level 96
1,491 SR
1,426 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
C0sm1cManiac
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,136 Elo+
Solo
Thanatos
Thanatos
TheHobbitsSidePc
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,711 Elo+
Solo
Ymir
Ymir
adcMAMBA
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,408 Elo+
Solo
Nut
Nut
gamerking896
Nut
Level 96
God Stats
1W - 2L
1,455 SR
Queue Stats
15W - 17L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 2 / 3
4,304
717
1,688
1,851
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AlleyGator10
Gilgamesh
7
0 / 0 / 0
3,914
652
1,540
3,583
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
7
2 / 2 / 4
4,332
722
2,278
3,477
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
TMoney1996
Xbalanque
6
4 / 0 / 3
4,289
715
2,262
1,645
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Tremblewood
Cthulhu
6
3 / 1 / 4
3,947
658
3,116
3,439
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,503
584
852
3,097
814
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
1 / 2 / 0
3,518
586
535
1,893
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 2 / 1
4,073
679
3,177
5,086
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
2 / 3 / 0
3,641
607
2,785
4,443
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 3 / 0
3,204
534
1,137
3,072
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
5
5
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Gilgamesh
AlleyGator10
Gilgamesh
0
0
0
0
L
1
2
0
0.5
W
Ravana
2
2
4
2
W
Xbalanque
TMoney1996
Xbalanque
4
0
3
5.5
L
2
2
1
1.25
W
Cthulhu
Tremblewood
Cthulhu
3
1
4
5
L
Ymir
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,884
Damage
8,486
13,995
Taken
17,591
4,275
Mitigated
5,633
3,770
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,688
602
0
10
1,851
320
0
168
1,633
21,114
0
L
Danzaburou
 
Danzaburou
852
369
0
1,417
3,097
814
0
185
2,912
0
14,051
W
Gilgamesh
AlleyGator10
Gilgamesh
1,540
411
0
1,095
3,583
1,547
0
0
3,583
0
18,553
L
535
0
0
500
1,893
359
0
424
1,469
7,394
0
W
Ravana
2,278
459
0
1,406
3,477
909
0
864
2,421
0
13,488
W
Xbalanque
TMoney1996
Xbalanque
2,262
1,294
0
370
1,645
404
0
699
776
0
13,615
L
3,177
1,207
0
2,299
5,086
1,606
0
1,077
3,921
0
18,743
W
Cthulhu
Tremblewood
Cthulhu
3,116
588
152
737
3,439
1,095
0
1,005
2,262
10,645
293
L
Ymir
2,785
693
0
369
4,443
2,098
0
1,275
3,022
7,542
0
L
1,137
552
0
333
3,072
756
0
1,320
1,584
0
10,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,786
Gold Earned
17,939
141
Minions Killed
109
0
Camps Cleared
0
609,792
Distance Traveled
542,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,304
717
32
5
0
97,296
0
L
Danzaburou
3,503
584
24
4
0
105,441
1
W
Gilgamesh
3,914
652
32
5
0
129,611
0
L
Janus
3,518
586
17
3
0
78,303
0
W
Ravana
4,332
722
33
6
0
129,183
0
W
Xbalanque
4,289
715
33
6
0
123,487
0
L
Thanatos
4,073
679
35
6
0
150,259
0
W
Cthulhu
3,947
658
11
2
0
130,215
0
L
Ymir
3,641
607
19
3
0
111,888
1
L
Nut
3,204
534
14
2
0
96,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role