Player Matchup

Chaac
Chaac
GrizloOnDaBeat
Chaac
Level 86
God Stats
16W - 9L
1,594 SR
Queue Stats
356W - 371L
1,492 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kaloulml95
Kumbhakarna
Level 38
God Stats
1W - 0L
1,169 SR
Queue Stats
3W - 6L
1,353 Elo+
Solo
Hun Batz
Hun Batz
StillMandoh
Hun Batz
Level 66
God Stats
6W - 8L
1,414 SR
Queue Stats
166W - 177L
1,483 Elo+
Party 3
Raijin
Raijin
deciiphered
Raijin
Level 102
God Stats
4W - 2L
1,550 SR
Queue Stats
181W - 175L
1,479 Elo+
Party 3
Skadi
Skadi
tweakuhh
Skadi
Level 87
God Stats
62W - 43L
1,596 SR
Queue Stats
320W - 290L
1,423 Elo+
Solo
Team Averages
Level 76
1,465 SR
1,446 Elo+

VS

Team Averages
Level 120
1,401 SR
1,474 Elo+
Ratatoskr
Ratatoskr
DemonLoko
Ratatoskr
Level 127
God Stats
4W - 6L
1,423 SR
Queue Stats
153W - 159L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Izzheim
Baron Samedi
Level 109
God Stats
0W - 4L
1,094 SR
Queue Stats
140W - 128L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Mamalongosaurio
Sylvanus
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
162W - 169L
1,422 Elo+
Party 1
Apollo
Apollo
MoonDrop7
Apollo
Level 104
God Stats
1W - 3L
1,307 SR
Queue Stats
163W - 155L
1,513 Elo+
Party 2
Horus
Horus
dansilver74
Horus
Level 135
God Stats
1W - 3L
1,501 SR
Queue Stats
27W - 33L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,141
614
6,673
6,244
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Kaloulml95
Kumbhakarna
9
1 / 0 / 3
5,472
547
1,915
5,405
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
StillMandoh
Hun Batz
11
6 / 0 / 3
6,587
659
3,374
6,142
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
11
3 / 3 / 4
6,410
641
5,801
5,012
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
tweakuhh
Skadi
9
3 / 1 / 2
5,625
563
5,122
5,195
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DemonLoko
Ratatoskr
10
2 / 3 / 0
5,382
538
1,751
6,707
2,225
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Izzheim
Baron Samedi
10
2 / 2 / 0
5,485
549
2,234
4,856
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 4 / 1
4,620
462
4,264
8,418
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
MoonDrop7
Apollo
7
0 / 4 / 0
4,466
447
2,655
6,348
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
5,948
595
2,937
9,231
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
5
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DemonLoko
Ratatoskr
2
3
0
0.67
W
2
1
2
3
L
Baron Samedi
Izzheim
Baron Samedi
2
2
0
1
W
Kumbhakarna
Kaloulml95
Kumbhakarna
1
0
3
2.5
L
Sylvanus
0
4
1
0.13
L
Apollo
MoonDrop7
Apollo
0
4
0
0
W
Hun Batz
StillMandoh
Hun Batz
6
0
3
7.5
L
1
3
0
0.33
W
Raijin
3
3
4
1.67
W
Skadi
tweakuhh
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
13,841
27,998
Taken
35,560
11,597
Mitigated
15,374
10,149
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DemonLoko
Ratatoskr
1,751
222
0
996
6,707
2,225
0
561
6,068
0
29,061
W
6,673
777
0
2,777
6,244
4,276
0
0
6,244
5,279
29,518
L
Baron Samedi
Izzheim
Baron Samedi
2,234
132
0
1,401
4,856
1,736
0
2,137
2,316
29,605
925
W
Kumbhakarna
Kaloulml95
Kumbhakarna
1,915
317
0
1,571
5,405
2,715
0
1,649
3,756
14,100
0
L
Sylvanus
4,264
1,706
246
2,113
8,418
4,363
0
3,097
5,097
16,915
7,613
L
Apollo
MoonDrop7
Apollo
2,655
1,620
0
503
6,348
1,642
470
1,041
5,307
0
21,315
W
Hun Batz
StillMandoh
Hun Batz
3,374
590
0
4,336
6,142
1,839
0
731
5,411
0
31,898
L
2,937
1,519
40
4,083
9,231
5,408
0
856
8,375
0
33,419
W
Raijin
5,801
355
0
443
5,012
1,468
0
2,449
2,563
33,270
873
W
Skadi
tweakuhh
Skadi
5,122
1,499
0
1,022
5,195
1,299
940
1,179
4,016
0
40,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
25,901
301
Minions Killed
270
0
Camps Cleared
0
1,040,678
Distance Traveled
979,653
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,382
538
59
6
0
228,175
2
W
Chaac
6,141
614
64
6
0
205,159
0
L
Baron Samedi
5,485
549
53
5
0
196,261
1
W
Kumbhakarna
5,472
547
33
3
0
234,621
1
L
Sylvanus
4,620
462
43
4
0
156,228
0
L
Apollo
4,466
447
34
3
0
204,061
1
W
Hun Batz
6,587
659
69
7
0
236,430
5
L
Horus
5,948
595
81
8
0
194,928
0
W
Raijin
6,410
641
77
8
0
184,103
1
W
Skadi
5,625
563
58
6
0
180,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role