Player Matchup

Charybdis
Charybdis
PikchuPR2770
Charybdis
Level 106
God Stats
2W - 5L
1,391 SR
Queue Stats
37W - 49L
1,458 Elo+
Party 2
Yemoja
Yemoja
Samu_naranja
Yemoja
Level 127
God Stats
1W - 1L
1,183 SR
Queue Stats
49W - 54L
1,462 Elo+
Solo
Cliodhna
Cliodhna
barks34
Cliodhna
Level 65
God Stats
10W - 5L
1,569 SR
Queue Stats
160W - 171L
1,487 Elo+
Solo
Chaac
Chaac
moonsend2210
Chaac
Level 84
God Stats
12W - 0L
1,436 SR
Queue Stats
73W - 75L
1,381 Elo+
Solo
Ix Chel
Ix Chel
xElxOGx
Ix Chel
Level 117
God Stats
7W - 4L
1,469 SR
Queue Stats
39W - 36L
1,404 Elo+
Party 2
Team Averages
Level 100
1,410 SR
1,438 Elo+

VS

Team Averages
Level 95
1,458 SR
1,352 Elo+
Loki
Loki
D0N MARI0
Loki
Level 106
God Stats
90W - 74L
1,538 SR
Queue Stats
291W - 289L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Dravim
Heimdallr
Level 42
God Stats
0W - 6L
1,133 SR
Queue Stats
7W - 9L
1,145 Elo+
Party 1
Fenrir
Fenrir
Shionono
Fenrir
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
33W - 35L
1,299 Elo+
Party 1
Chang'e
Chang'e
Spudions
Chang'e
Level 136
God Stats
7W - 7L
1,798 SR
Queue Stats
90W - 94L
1,476 Elo+
Solo
Achilles
Achilles
herbal-swap3
Achilles
Level 100
God Stats
10W - 6L
1,560 SR
Queue Stats
487W - 487L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PikchuPR2770
Charybdis
16
10 / 2 / 9
11,242
535
20,667
17,344
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
15
2 / 1 / 20
10,420
496
4,995
19,150
17,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
barks34
Cliodhna
20
8 / 1 / 7
12,025
573
19,480
20,937
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
6 / 4 / 4
10,729
511
16,552
27,634
31,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ix Chel
xElxOGx
Ix Chel
16
8 / 3 / 10
10,458
498
21,246
17,091
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 7 / 2
8,155
388
8,997
16,765
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
Dravim
Heimdallr
13
0 / 7 / 2
8,193
390
8,664
15,016
5,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Shionono
Fenrir
14
1 / 7 / 2
8,953
426
5,881
23,448
18,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Spudions
Chang'e
13
2 / 10 / 0
8,518
406
16,511
25,383
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
herbal-swap3
Achilles
17
6 / 3 / 0
10,317
491
21,389
21,563
25,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
34
Kills
10
11
Deaths
34
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
2
0.29
L
Heimdallr
Dravim
Heimdallr
0
7
2
0.14
W
Charybdis
PikchuPR2770
Charybdis
10
2
9
7.25
W
Yemoja
2
1
20
12
L
Fenrir
Shionono
Fenrir
1
7
2
0.29
L
Chang'e
Spudions
Chang'e
2
10
0
0.2
W
Cliodhna
barks34
Cliodhna
8
1
7
11.5
L
Achilles
herbal-swap3
Achilles
6
3
0
2
W
6
4
4
2
W
Ix Chel
xElxOGx
Ix Chel
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,940
Damage
61,442
102,156
Taken
102,175
73,771
Mitigated
60,824
50,953
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,997
1,194
0
0
16,765
4,995
0
2,552
14,093
0
52,226
L
Heimdallr
Dravim
Heimdallr
8,664
3,569
0
2,652
15,016
5,824
54
2,849
12,141
0
54,828
W
Charybdis
PikchuPR2770
Charybdis
20,667
8,090
368
2,690
17,344
7,018
4,025
3,597
13,526
0
64,321
W
Yemoja
4,995
1,638
10,982
6,267
19,150
17,937
134
3,774
14,930
17,778
889
L
Fenrir
Shionono
Fenrir
5,881
1,455
0
3,669
23,448
18,279
0
8,442
14,913
0
25,249
L
Chang'e
Spudions
Chang'e
16,511
245
2,085
7,604
25,383
6,198
0
9,697
15,587
57,847
2,655
W
Cliodhna
barks34
Cliodhna
19,480
1,047
0
8,701
20,937
10,354
294
2,113
18,728
0
150,444
L
Achilles
herbal-swap3
Achilles
21,389
3,935
0
7,285
21,563
25,528
0
2,140
18,087
1,812
69,045
W
16,552
760
0
8,830
27,634
31,743
149
1,802
24,388
0
74,949
W
Ix Chel
xElxOGx
Ix Chel
21,246
2,866
4,374
8,741
17,091
6,719
1,040
6,821
10,167
66,184
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
44,136
488
Minions Killed
383
0
Camps Cleared
0
2,080,333
Distance Traveled
1,863,641
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,155
388
80
4
0
351,307
0
L
Heimdallr
8,193
390
79
4
0
357,507
0
W
Charybdis
11,242
535
100
5
0
451,191
0
W
Yemoja
10,420
496
23
1
0
316,623
0
L
Fenrir
8,953
426
35
2
0
422,962
4
L
Chang'e
8,518
406
91
4
0
325,962
0
W
Cliodhna
12,025
573
193
9
0
515,174
4
L
Achilles
10,317
491
98
5
0
405,903
2
W
Chaac
10,729
511
103
5
0
403,899
3
W
Ix Chel
10,458
498
69
3
0
393,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role