Player Matchup

Horus
Horus
Dr_Sagoo
Horus
Level 91
God Stats
4W - 3L
1,835 SR
Queue Stats
78W - 99L
1,302 Elo+
Solo
Baba Yaga
Baba Yaga
G4YM3RL33
Baba Yaga
Level 95
God Stats
15W - 12L
1,511 SR
Queue Stats
311W - 364L
1,428 Elo+
Solo
Thanatos
Thanatos
Guyzoh
Thanatos
Level 67
God Stats
1W - 6L
990 SR
Queue Stats
155W - 146L
1,510 Elo+
Party 2
Bellona
Bellona
MolagBal520
Bellona
Level 75
God Stats
5W - 2L
1,502 SR
Queue Stats
142W - 194L
1,357 Elo+
Solo
Athena
Athena
Smoke313rd
Athena
Level 128
God Stats
3W - 4L
1,369 SR
Queue Stats
122W - 117L
1,507 Elo+
Party 2
Team Averages
Level 91
1,441 SR
1,421 Elo+

VS

Team Averages
Level 108
1,428 SR
1,413 Elo+
Discordia
Discordia
DeadInsomnia
Discordia
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 1
Fenrir
Fenrir
DuranCR
Fenrir
Level 148
God Stats
1W - 2L
1,250 SR
Queue Stats
96W - 102L
1,424 Elo+
Solo
Cliodhna
Cliodhna
JinxTheDemon
Cliodhna
Level 131
God Stats
7W - 12L
1,353 SR
Queue Stats
468W - 458L
1,458 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Stokleyval
Maman Brigitte
Level 101
God Stats
3W - 4L
1,491 SR
Queue Stats
391W - 390L
1,423 Elo+
Party 1
Terra
Terra
VictoriaVale83
Terra
Level 94
God Stats
3W - 3L
1,546 SR
Queue Stats
337W - 424L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dr_Sagoo
Horus
15
2 / 4 / 21
10,007
834
7,694
23,077
10,795
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
G4YM3RL33
Baba Yaga
18
6 / 2 / 17
10,345
862
18,396
9,312
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Guyzoh
Thanatos
16
7 / 5 / 14
10,300
858
8,496
11,694
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MolagBal520
Bellona
18
12 / 2 / 16
11,476
956
17,033
20,659
22,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Smoke313rd
Athena
17
4 / 2 / 21
9,953
829
8,353
18,317
15,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeadInsomnia
Discordia
16
3 / 5 / 9
9,190
766
13,799
10,703
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DuranCR
Fenrir
13
4 / 8 / 6
8,534
711
9,662
13,162
5,637
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cliodhna
JinxTheDemon
Cliodhna
16
6 / 6 / 5
9,620
802
16,715
14,825
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
Stokleyval
Maman Brigitte
13
1 / 7 / 6
8,029
669
10,842
14,435
5,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 11
8,958
747
7,648
16,135
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
31
Kills
15
15
Deaths
32
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeadInsomnia
Discordia
3
5
9
1.5
W
Horus
Dr_Sagoo
Horus
2
4
21
3.13
L
Fenrir
DuranCR
Fenrir
4
8
6
0.88
W
Baba Yaga
G4YM3RL33
Baba Yaga
6
2
17
7.25
W
Thanatos
Guyzoh
Thanatos
7
5
14
2.8
L
Cliodhna
JinxTheDemon
Cliodhna
6
6
5
1.42
W
Bellona
MolagBal520
Bellona
12
2
16
10
W
Athena
Smoke313rd
Athena
4
2
21
7.25
L
Maman Brigitte
Stokleyval
Maman Brigitte
1
7
6
0.57
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,972
Damage
58,666
83,059
Taken
69,260
58,661
Mitigated
33,072
48,426
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeadInsomnia
Discordia
13,799
2,140
1,017
1,881
10,703
3,751
239
4,330
5,845
23,315
786
W
Horus
Dr_Sagoo
Horus
7,694
3,848
13,929
12,244
23,077
10,795
552
7,975
13,898
0
14,148
L
Fenrir
DuranCR
Fenrir
9,662
1,339
503
1,780
13,162
5,637
0
3,859
8,878
0
11,777
W
Baba Yaga
G4YM3RL33
Baba Yaga
18,396
494
824
3,110
9,312
4,020
1,416
3,616
5,696
34,228
0
W
Thanatos
Guyzoh
Thanatos
8,496
1,611
2,365
4,758
11,694
5,479
2,390
5,633
6,061
0
17,862
L
Cliodhna
JinxTheDemon
Cliodhna
16,715
468
524
2,253
14,825
6,779
0
3,888
10,392
0
35,321
W
Bellona
MolagBal520
Bellona
17,033
5,060
1,029
3,589
20,659
22,830
1,492
8,883
11,776
0
30,778
W
Athena
Smoke313rd
Athena
8,353
1,115
1,336
5,242
18,317
15,537
945
5,550
12,767
16,092
0
L
Maman Brigitte
Stokleyval
Maman Brigitte
10,842
490
1,157
1,904
14,435
5,539
0
5,750
7,973
21,915
654
L
7,648
924
3,383
2,046
16,135
11,366
0
7,169
8,132
14,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
44,331
90
Minions Killed
103
0
Camps Cleared
0
1,193,446
Distance Traveled
1,084,560
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,190
766
16
1
0
202,728
2
W
Horus
10,007
834
3
0
0
245,778
2
L
Fenrir
8,534
711
6
1
0
203,445
0
W
Baba Yaga
10,345
862
42
4
0
232,415
4
W
Thanatos
10,300
858
15
1
0
219,915
0
L
Cliodhna
9,620
802
39
3
0
232,750
0
W
Bellona
11,476
956
18
2
0
240,112
0
W
Athena
9,953
829
12
1
0
255,226
0
L
Maman Brigitte
8,029
669
24
2
0
237,373
0
L
Terra
8,958
747
18
2
0
208,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role