Player Matchup

Danzaburou
Danzaburou
Gold V
Anoobis12
Danzaburou
Gold V
Level 106
God Stats
35W - 17L
1,701 SR
Queue Stats
133W - 129L
1,186 MMR
Party 1
Tyr
Tyr
Silver I
FinalFr0nTyr
Tyr
Silver I
Level 92
God Stats
7W - 4L
1,540 SR
Queue Stats
93W - 96L
1,107 MMR
Party 1
Hades
Hades
Gold III
Gdriggs
Hades
Gold III
Level 122
God Stats
7W - 3L
1,744 SR
Queue Stats
93W - 81L
1,283 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,662 SR
1,192 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,447 SR
791 MMR
Sol
Sol
Silver IV
CPZO
Sol
Silver IV
Level 155
God Stats
65W - 72L
1,452 SR
Queue Stats
276W - 390L
719 MMR
Solo
Chronos
Chronos
Silver IV
Calebrem407
Chronos
Silver IV
Level 63
God Stats
6W - 5L
1,409 SR
Queue Stats
207W - 260L
819 MMR
Solo
Bakasura
Bakasura
Silver IV
NoSurrender2393
Bakasura
Silver IV
Level 145
God Stats
86W - 80L
1,479 SR
Queue Stats
163W - 216L
835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anoobis12
Danzaburou
18
10 / 1 / 2
12,355
950
12,466
8,966
3,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 9
10,515
809
7,955
11,950
11,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Gdriggs
Hades
16
0 / 1 / 10
10,007
770
7,275
9,400
4,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraVulcanKuzenboNu WaCthulhu

VS

Bans
AchillesCerberusAresChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CPZO
Sol
16
0 / 4 / 1
9,284
714
7,266
9,607
3,158
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Calebrem407
Chronos
13
0 / 6 / 2
8,570
659
5,425
13,013
5,217
Bakasura
16
1 / 2 / 0
9,449
727
6,215
10,484
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
1
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anoobis12
Danzaburou
10
1
2
11
L
Sol
CPZO
Sol
0
4
1
0.13
L
Chronos
Calebrem407
Chronos
0
6
2
0.17
W
2
0
9
6.5
W
Hades
Gdriggs
Hades
0
1
10
5
L
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
18,906
30,316
Taken
33,104
20,101
Mitigated
17,656
12,138
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anoobis12
Danzaburou
12,466
6,375
0
4,556
8,966
3,970
1,973
3,089
5,720
0
59,863
L
Sol
CPZO
Sol
7,266
810
0
3,221
9,607
3,158
0
2,431
7,131
33,437
870
L
Chronos
Calebrem407
Chronos
5,425
1,707
96
2,295
13,013
5,217
0
2,510
10,449
25,691
0
W
7,955
1,337
0
1,573
11,950
11,355
646
4,159
7,469
0
31,707
W
Hades
Gdriggs
Hades
7,275
956
1,299
4,710
9,400
4,776
749
4,979
3,699
31,585
606
L
Bakasura
6,215
4,416
0
3,713
10,484
9,281
0
2,149
8,266
0
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
27,303
181
Minions Killed
151
0
Camps Cleared
0
736,946
Distance Traveled
640,603
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,355
950
91
7
0
243,144
0
L
Sol
9,284
714
52
4
0
193,264
0
L
Chronos
8,570
659
38
3
0
198,710
8
W
Tyr
10,515
809
35
3
0
278,396
0
W
Hades
10,007
770
55
4
0
215,406
0
L
Bakasura
9,449
727
61
5
0
248,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role