Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MANJUBINH4
Bacchus
Level 66
God Stats
9W - 8L
1,525 SR
Queue Stats
202W - 196L
1,484 Elo+
Solo
Artemis
Artemis
Tererè
Artemis
Level 159
God Stats
2W - 1L
1,763 SR
Queue Stats
296W - 316L
1,440 Elo+
Solo
Chang'e
Chang'e
Zekkayae
Chang'e
Level 159
God Stats
4W - 5L
1,546 SR
Queue Stats
171W - 176L
1,508 Elo+
Solo
Team Averages
Level 144
1,567 SR
1,486 Elo+

VS

Team Averages
Level 116
1,456 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dama-pintada
Chang'e
Level 120
God Stats
82W - 55L
1,552 SR
Queue Stats
188W - 164L
1,494 Elo+
Solo
Sol
Sol
Tomy-geniox
Sol
Level 105
God Stats
10W - 13L
1,402 SR
Queue Stats
585W - 571L
1,426 Elo+
Solo
Ares
Ares
VegasMS
Ares
Level 106
God Stats
2W - 3L
1,328 SR
Queue Stats
312W - 315L
1,540 Elo+
Solo
Hou Yi
Hou Yi
pimbolim
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 331L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 0
3,749
417
706
2,718
906
Maman Brigitte
 
Maman Brigitte
4
0 / 1 / 1
3,639
404
1,482
3,534
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
MANJUBINH4
Bacchus
8
1 / 1 / 1
4,631
515
3,254
4,731
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Tererè
Artemis
6
1 / 0 / 0
4,091
455
2,349
1,915
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Zekkayae
Chang'e
8
1 / 5 / 1
4,611
512
3,589
7,185
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 0
6,483
720
5,383
7,353
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
Dama-pintada
Chang'e
10
0 / 0 / 0
5,949
661
2,103
2,834
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,912
657
3,285
4,691
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
VegasMS
Ares
8
0 / 1 / 0
4,825
536
1,339
6,191
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
pimbolim
Hou Yi
11
0 / 0 / 0
5,754
639
818
3,583
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
7
8
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Maman Brigitte
 
Maman Brigitte
0
1
1
0.5
W
Fenrir
 
Fenrir
6
1
0
6
W
Chang'e
Dama-pintada
Chang'e
0
0
0
0
L
Bacchus
MANJUBINH4
Bacchus
1
1
1
1.5
L
Artemis
Tererè
Artemis
1
0
0
1
W
1
1
1
1.5
W
Ares
VegasMS
Ares
0
1
0
0
L
Chang'e
Zekkayae
Chang'e
1
5
1
0.3
W
Hou Yi
pimbolim
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
12,928
20,083
Taken
24,652
7,565
Mitigated
8,309
5,763
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
706
43
0
1,438
2,718
906
0
1,021
1,555
0
13,383
L
Maman Brigitte
 
Maman Brigitte
1,482
347
0
1,676
3,534
769
0
741
2,793
8,590
0
W
Fenrir
 
Fenrir
5,383
2,260
0
3,319
7,353
2,682
0
2,812
4,461
0
46,640
W
Chang'e
Dama-pintada
Chang'e
2,103
364
0
2,058
2,834
697
456
107
2,576
32,982
1,668
L
Bacchus
MANJUBINH4
Bacchus
3,254
473
0
412
4,731
3,709
0
1,054
3,636
17,151
1,493
L
Artemis
Tererè
Artemis
2,349
1,028
0
500
1,915
436
0
439
1,476
0
16,106
W
3,285
1,602
0
2,537
4,691
1,285
755
2,419
2,232
33,776
4,608
W
Ares
VegasMS
Ares
1,339
128
0
2,459
6,191
2,663
0
1,946
4,047
9,704
0
L
Chang'e
Zekkayae
Chang'e
3,589
192
280
1,457
7,185
1,745
0
2,998
4,143
20,546
0
W
Hou Yi
pimbolim
Hou Yi
818
484
0
1,944
3,583
982
663
563
2,886
0
37,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,721
Gold Earned
28,923
149
Minions Killed
300
0
Camps Cleared
0
693,171
Distance Traveled
907,436
113
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,749
417
27
3
0
119,688
0
L
Maman Brigitte
3,639
404
15
2
0
76,459
0
W
Fenrir
6,483
720
76
8
0
224,915
0
W
Chang'e
5,949
661
73
8
0
157,363
0
L
Bacchus
4,631
515
33
4
0
162,396
0
L
Artemis
4,091
455
30
3
0
152,465
111
W
Sol
5,912
657
67
7
0
174,833
0
W
Ares
4,825
536
15
2
0
189,261
5
L
Chang'e
4,611
512
44
5
0
182,163
2
W
Hou Yi
5,754
639
69
8
0
161,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role