Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bigsully44
Pele
Level 126
God Stats
6W - 6L
1,641 SR
Queue Stats
313W - 285L
1,442 Elo+
Solo
Nut
Nut
Dr_Sagoo
Nut
Level 91
God Stats
0W - 3L
1,229 SR
Queue Stats
26W - 47L
1,309 Elo+
Solo
Sobek
Sobek
G4YM3RL33
Sobek
Level 95
God Stats
1W - 1L
1,714 SR
Queue Stats
252W - 319L
1,438 Elo+
Solo
Ullr
Ullr
LoGradeShwag
Ullr
Level 139
God Stats
0W - 1L
1,647 SR
Queue Stats
219W - 221L
1,532 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,444 Elo+

VS

Team Averages
Level 111
1,471 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IMxAxN1NJA
Anubis
Level 128
God Stats
3W - 5L
1,340 SR
Queue Stats
380W - 431L
1,380 Elo+
Party 1
Charon
Charon
MajinBuch34
Charon
Level 109
God Stats
2W - 1L
1,551 SR
Queue Stats
114W - 149L
1,372 Elo+
Party 1
Ratatoskr
Ratatoskr
Mr J5807
Ratatoskr
Level 148
God Stats
8W - 2L
1,701 SR
Queue Stats
227W - 226L
1,510 Elo+
Solo
Hercules
Hercules
TrenozFN
Hercules
Level 65
God Stats
1W - 0L
1,260 SR
Queue Stats
132W - 126L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
1 / 4 / 1
5,427
1,085
2,855
5,155
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 3 / 3
5,932
1,186
5,118
6,123
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
5,575
1,115
3,994
3,566
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
G4YM3RL33
Sobek
10
2 / 4 / 4
5,624
1,125
2,287
8,638
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,288
258
0
180
45

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 9
5,860
1,172
6,343
2,770
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
IMxAxN1NJA
Anubis
12
1 / 2 / 9
6,427
1,285
4,278
2,486
1,051
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
12
0 / 1 / 11
6,453
1,291
2,966
5,030
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
Mr J5807
Ratatoskr
10
3 / 2 / 5
6,149
1,230
4,421
4,626
2,266
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
TrenozFN
Hercules
12
8 / 2 / 2
7,182
1,436
3,328
6,197
6,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
12
12
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
1
0.38
W
Izanami
 
Izanami
0
1
9
4.5
L
3
3
3
1.5
L
2
1
0
2
L
Sobek
G4YM3RL33
Sobek
2
4
4
1
W
Anubis
IMxAxN1NJA
Anubis
1
2
9
2.75
L
0
0
0
0
W
Charon
0
1
11
5.5
W
Ratatoskr
Mr J5807
Ratatoskr
3
2
5
2.75
W
Hercules
TrenozFN
Hercules
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
21,336
23,662
Taken
21,109
14,442
Mitigated
16,456
4,820
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,855
672
0
555
5,155
3,040
0
2,024
3,131
0
5,769
W
Izanami
 
Izanami
6,343
3,943
44
951
2,770
1,031
850
750
2,020
0
13,948
L
5,118
724
14
568
6,123
4,204
0
1,471
4,652
1,762
11,177
L
3,994
1,990
83
1,229
3,566
1,266
0
1,412
2,154
0
8,966
L
Sobek
G4YM3RL33
Sobek
2,287
170
294
2,077
8,638
5,887
0
2,124
6,514
3,687
0
W
Anubis
IMxAxN1NJA
Anubis
4,278
144
0
319
2,486
1,051
160
665
1,821
10,919
362
L
0
0
0
0
180
45
0
180
0
0
0
W
Charon
2,966
954
0
494
5,030
5,244
313
670
4,360
7,595
0
W
Ratatoskr
Mr J5807
Ratatoskr
4,421
990
466
1,683
4,626
2,266
143
692
3,934
0
8,852
W
Hercules
TrenozFN
Hercules
3,328
943
0
2,269
6,197
6,864
0
607
5,590
359
6,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
32,071
37
Minions Killed
60
0
Camps Cleared
0
391,925
Distance Traveled
514,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,427
1,085
7
1
0
99,857
0
W
Izanami
5,860
1,172
19
4
0
106,791
0
L
Pele
5,932
1,186
14
3
0
98,789
0
L
Nut
5,575
1,115
15
3
0
103,819
0
L
Sobek
5,624
1,125
1
0
0
89,318
0
W
Anubis
6,427
1,285
17
3
0
105,802
0
L
Ullr
1,288
258
0
0
0
142
0
W
Charon
6,453
1,291
4
1
0
87,063
0
W
Ratatoskr
6,149
1,230
14
3
0
108,275
0
W
Hercules
7,182
1,436
6
1
0
106,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role