Player Matchup

Maui
Maui
Jaylancher
Maui
Level 66
God Stats
7W - 4L
1,529 SR
Queue Stats
359W - 374L
1,439 Elo+
Party 1
Shiva
Shiva
freakyrican11
Shiva
Level 87
God Stats
38W - 34L
1,442 SR
Queue Stats
229W - 236L
1,504 Elo+
Solo
Nut
Nut
isstasha
Nut
Level 54
God Stats
18W - 8L
1,628 SR
Queue Stats
234W - 250L
1,461 Elo+
Party 1
Hera
Hera
naruto-kivi
Hera
Level 107
God Stats
2W - 4L
1,416 SR
Queue Stats
72W - 76L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
tweakuhh
Tsukuyomi
Level 87
God Stats
34W - 23L
1,571 SR
Queue Stats
321W - 293L
1,424 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,429 Elo+

VS

Team Averages
Level 101
1,371 SR
1,424 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Axelzenit BK
Hades
Level 57
God Stats
0W - 3L
1,145 SR
Queue Stats
24W - 35L
1,365 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kali0312
Maman Brigitte
Level 45
God Stats
0W - 4L
1,389 SR
Queue Stats
11W - 24L
1,298 Elo+
Solo
Fafnir
Fafnir
RobinDH27
Fafnir
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
96W - 86L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zombievictim181
Cu Chulainn
Level 145
God Stats
1W - 2L
1,532 SR
Queue Stats
465W - 440L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,921
566
3,089
9,205
6,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 2
7,664
547
4,888
8,972
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
1 / 1 / 3
8,699
621
685
6,766
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
8 / 2 / 8
8,541
610
10,772
5,051
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tweakuhh
Tsukuyomi
15
8 / 2 / 8
9,176
655
8,309
11,387
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
3
0 / 1 / 0
4,364
312
234
1,122
219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 0
6,265
448
6,171
10,461
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
Kali0312
Maman Brigitte
8
1 / 6 / 0
5,496
393
1,785
7,391
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
RobinDH27
Fafnir
10
1 / 4 / 4
7,094
507
2,013
11,139
11,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Zombievictim181
Cu Chulainn
13
2 / 5 / 0
7,521
537
6,202
12,659
9,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
22
Kills
6
7
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
2
6
0
0.33
W
3
1
9
7.5
L
Maman Brigitte
Kali0312
Maman Brigitte
1
6
0
0.17
L
Fafnir
RobinDH27
Fafnir
1
4
4
0.75
L
Cu Chulainn
Zombievictim181
Cu Chulainn
2
5
0
0.4
W
2
1
2
3
W
1
1
3
2.5
W
8
2
8
6
W
Tsukuyomi
tweakuhh
Tsukuyomi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
16,405
41,381
Taken
42,772
22,875
Mitigated
28,450
13,258
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
234
107
0
250
1,122
219
0
191
931
0
5,483
L
6,171
591
65
2,021
10,461
4,833
0
5,887
4,531
34,403
0
W
3,089
963
325
2,282
9,205
6,292
300
4,079
5,126
16,356
1,137
L
Maman Brigitte
Kali0312
Maman Brigitte
1,785
274
0
1,443
7,391
1,982
0
1,809
5,582
19,643
0
L
Fafnir
RobinDH27
Fafnir
2,013
390
0
2,404
11,139
11,751
0
4,093
7,007
17,989
0
L
Cu Chulainn
Zombievictim181
Cu Chulainn
6,202
841
0
756
12,659
9,665
0
1,800
10,279
629
57,130
W
4,888
966
0
1,234
8,972
7,833
0
186
8,786
128
39,823
W
685
334
0
2,583
6,766
2,583
5,660
90
6,676
0
70,037
W
10,772
2,720
0
640
5,051
1,752
643
3,336
1,715
44,632
1,169
W
Tsukuyomi
tweakuhh
Tsukuyomi
8,309
1,957
0
6,194
11,387
4,415
840
2,585
8,802
0
57,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
30,740
404
Minions Killed
228
0
Camps Cleared
0
1,390,075
Distance Traveled
976,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,364
312
13
1
0
51,081
0
L
Hades
6,265
448
56
4
0
225,883
2
W
Maui
7,921
566
25
2
0
289,058
3
L
Maman Brigitte
5,496
393
33
2
0
216,447
0
L
Fafnir
7,094
507
25
2
0
261,066
0
L
Cu Chulainn
7,521
537
101
7
0
222,336
0
W
Shiva
7,664
547
66
5
0
277,269
0
W
Nut
8,699
621
147
11
0
206,167
0
W
Hera
8,541
610
83
6
0
283,971
0
W
Tsukuyomi
9,176
655
83
6
0
333,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role