Player Matchup

Chang'e
Chang'e
BaadestQueen09
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 123L
1,496 Elo+
Solo
Fenrir
Fenrir
KILLAKA0S1
Fenrir
Level 113
God Stats
4W - 5L
1,341 SR
Queue Stats
196W - 207L
1,511 Elo+
Solo
Geb
Geb
KoreanJimin
Geb
Level 126
God Stats
3W - 0L
1,793 SR
Queue Stats
143W - 154L
1,504 Elo+
Party 2
Zeus
Zeus
Slawpee
Zeus
Level 86
God Stats
3W - 0L
1,908 SR
Queue Stats
96W - 102L
1,488 Elo+
Party 2
Freya
Freya
Watson99
Freya
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,509 Elo+
Party 2
Team Averages
Level 113
1,608 SR
1,502 Elo+

VS

Team Averages
Level 107
1,431 SR
1,479 Elo+
Ah Puch
Ah Puch
ElvisCochon
Ah Puch
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,526 Elo+
Solo
Da Ji
Da Ji
Nerodomas
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 209L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
PlasticCutlery
Hun Batz
Level 90
God Stats
0W - 6L
1,139 SR
Queue Stats
220W - 242L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
bingboom231
Cernunnos
Level 121
God Stats
4W - 4L
1,513 SR
Queue Stats
256W - 266L
1,467 Elo+
Solo
Ix Chel
Ix Chel
vaguetron117
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,382
1,076
867
3,527
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KILLAKA0S1
Fenrir
9
3 / 1 / 0
5,624
1,125
2,308
3,718
1,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 4
5,902
1,180
3,237
4,373
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
Slawpee
Zeus
9
1 / 1 / 3
5,226
1,045
4,683
2,489
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Watson99
Freya
10
0 / 0 / 5
5,324
1,065
1,844
2,396
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElvisCochon
Ah Puch
10
0 / 1 / 2
5,313
1,063
4,521
2,310
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Nerodomas
Da Ji
9
0 / 1 / 1
4,866
973
415
3,443
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hun Batz
9
0 / 1 / 1
4,812
962
3,201
4,469
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
bingboom231
Cernunnos
10
1 / 1 / 1
5,263
1,053
3,987
3,024
1,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
vaguetron117
Ix Chel
5
0 / 1 / 0
4,338
868
186
809
242

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
5
Kills
1
2
Deaths
5
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Ah Puch
ElvisCochon
Ah Puch
0
1
2
1
W
Fenrir
KILLAKA0S1
Fenrir
3
1
0
3
W
1
0
4
3
L
Da Ji
Nerodomas
Da Ji
0
1
1
0.5
L
Hun Batz
0
1
1
0.5
W
Zeus
Slawpee
Zeus
1
1
3
2.5
W
Freya
Watson99
Freya
0
0
5
2.5
L
Cernunnos
bingboom231
Cernunnos
1
1
1
1.5
L
Ix Chel
vaguetron117
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
12,310
16,503
Taken
14,055
7,719
Mitigated
7,213
8,687
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
867
103
1,172
2,296
3,527
1,100
0
1,243
2,284
6,673
1,155
L
Ah Puch
ElvisCochon
Ah Puch
4,521
340
555
534
2,310
845
0
1,268
1,042
11,198
0
W
Fenrir
KILLAKA0S1
Fenrir
2,308
346
272
629
3,718
1,755
0
1,178
2,540
0
3,499
W
3,237
177
1,631
1,327
4,373
3,426
0
876
3,497
5,550
1,290
L
Da Ji
Nerodomas
Da Ji
415
59
165
195
3,443
1,508
0
3,243
200
0
1,443
L
Hun Batz
3,201
475
605
1,263
4,469
3,604
0
2,641
1,828
0
8,988
W
Zeus
Slawpee
Zeus
4,683
509
0
113
2,489
667
0
230
2,259
14,021
0
W
Freya
Watson99
Freya
1,844
662
582
665
2,396
771
41
1,180
1,216
4,802
0
L
Cernunnos
bingboom231
Cernunnos
3,987
1,010
342
1,063
3,024
1,014
0
2,705
319
0
11,355
L
Ix Chel
vaguetron117
Ix Chel
186
58
15
5
809
242
0
553
256
663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
24,592
66
Minions Killed
41
0
Camps Cleared
0
499,491
Distance Traveled
459,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,382
1,076
18
4
0
98,518
0
L
Ah Puch
5,313
1,063
23
5
0
105,788
0
W
Fenrir
5,624
1,125
6
1
0
96,546
0
W
Geb
5,902
1,180
11
2
0
104,744
0
L
Da Ji
4,866
973
4
1
0
105,837
0
L
Hun Batz
4,812
962
5
1
0
117,039
0
W
Zeus
5,226
1,045
20
4
0
84,902
0
W
Freya
5,324
1,065
11
2
0
114,781
0
L
Cernunnos
5,263
1,053
9
2
0
106,654
0
L
Ix Chel
4,338
868
0
0
0
24,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role