Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ElihuZX
Loki
Level 150
God Stats
25W - 12L
1,524 SR
Queue Stats
102W - 94L
1,412 Elo+
Solo
Izanami
Izanami
Jorah61
Izanami
Level 149
God Stats
2W - 2L
1,695 SR
Queue Stats
26W - 28L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
JorahX
Erlang Shen
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 63L
1,475 Elo+
Party 2
Anubis
Anubis
topshatta77
Anubis
Level 88
God Stats
5W - 4L
1,403 SR
Queue Stats
127W - 121L
1,527 Elo+
Solo
Team Averages
Level 136
1,525 SR
1,476 Elo+

VS

Team Averages
Level 99
1,410 SR
1,466 Elo+
Hun Batz
Hun Batz
Axelzenit BK
Hun Batz
Level 57
God Stats
3W - 9L
1,119 SR
Queue Stats
24W - 35L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
Crazy85000
Zhong Kui
Level 96
God Stats
16W - 18L
1,551 SR
Queue Stats
606W - 601L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
jony3797
Amaterasu
Level 148
God Stats
9W - 6L
1,450 SR
Queue Stats
124W - 106L
1,531 Elo+
Solo
Skadi
Skadi
mikelegoldo
Skadi
Level 108
God Stats
36W - 31L
1,469 SR
Queue Stats
290W - 269L
1,493 Elo+
Party 1
Charon
Charon
tweakuhh
Charon
Level 87
God Stats
59W - 80L
1,460 SR
Queue Stats
321W - 293L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 0
5,119
465
3,322
4,641
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
ElihuZX
Loki
11
2 / 1 / 4
6,481
589
4,737
6,810
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jorah61
Izanami
12
6 / 3 / 9
7,554
687
7,109
6,749
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
JorahX
Erlang Shen
11
9 / 2 / 6
7,390
672
8,385
6,880
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
5 / 3 / 4
7,003
637
6,549
8,150
3,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axelzenit BK
Hun Batz
11
4 / 4 / 1
6,107
555
5,369
9,715
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Crazy85000
Zhong Kui
10
2 / 4 / 1
5,780
525
4,592
8,378
4,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
jony3797
Amaterasu
10
2 / 2 / 0
6,308
573
3,596
12,209
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 7 / 3
5,995
545
4,794
9,173
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
tweakuhh
Charon
6
0 / 5 / 4
4,881
444
1,824
6,517
3,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
10
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Hun Batz
Axelzenit BK
Hun Batz
4
4
1
1.13
L
Zhong Kui
Crazy85000
Zhong Kui
2
4
1
0.63
W
Loki
ElihuZX
Loki
2
1
4
4
W
Izanami
Jorah61
Izanami
6
3
9
3.5
W
Erlang Shen
JorahX
Erlang Shen
9
2
6
6
L
Amaterasu
jony3797
Amaterasu
2
2
0
1
L
2
7
3
0.5
W
Anubis
5
3
4
2.33
L
Charon
tweakuhh
Charon
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
20,175
33,230
Taken
45,992
13,883
Mitigated
20,213
12,661
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,322
892
0
1,490
4,641
3,666
5
0
4,641
16,099
1,489
L
Hun Batz
Axelzenit BK
Hun Batz
5,369
1,849
0
1,503
9,715
3,069
0
2,019
7,692
0
37,123
L
Zhong Kui
Crazy85000
Zhong Kui
4,592
953
0
2,857
8,378
4,871
0
3,062
5,316
31,090
0
W
Loki
ElihuZX
Loki
4,737
1,257
0
4,510
6,810
1,853
0
684
6,126
0
36,481
W
Izanami
Jorah61
Izanami
7,109
4,890
0
2,026
6,749
2,204
1,310
1,537
5,212
0
40,659
W
Erlang Shen
JorahX
Erlang Shen
8,385
5,201
0
2,985
6,880
2,765
236
1,160
5,720
0
29,592
L
Amaterasu
jony3797
Amaterasu
3,596
1,811
0
6,707
12,209
6,617
0
2,573
9,306
0
33,776
L
4,794
1,294
37
1,297
9,173
2,244
0
328
8,845
0
36,734
W
Anubis
6,549
803
0
1,650
8,150
3,395
0
3,371
4,779
47,588
1,463
L
Charon
tweakuhh
Charon
1,824
547
0
838
6,517
3,412
0
1,135
5,382
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
29,071
289
Minions Killed
241
0
Camps Cleared
0
1,000,592
Distance Traveled
989,315
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,119
465
37
3
0
126,647
0
L
Hun Batz
6,107
555
64
6
0
240,298
3
L
Zhong Kui
5,780
525
42
4
0
206,661
4
W
Loki
6,481
589
65
6
0
247,269
4
W
Izanami
7,554
687
71
6
0
197,608
0
W
Erlang Shen
7,390
672
40
4
0
231,993
0
L
Amaterasu
6,308
573
58
5
0
195,765
0
L
Skadi
5,995
545
62
6
0
201,512
2
W
Anubis
7,003
637
76
7
0
197,075
0
L
Charon
4,881
444
15
1
0
145,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role